Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Donkeyboi2552
Izanami
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,671 Elo+
Party 3
Khepri
Khepri
KumOnMyCake
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 55L
1,686 Elo+
Solo
Sylvanus
Sylvanus
NoYouListen2ME
Sylvanus
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 82L
1,287 Elo+
Solo
Skadi
Skadi
SlickJoey541457
Skadi
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 198L
1,511 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,531 Elo+

VS

Team Averages
Level 76
1,500 SR
1,484 Elo+
Discordia
Discordia
BLACK-_-GOKU_-SJ
Discordia
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ra
Ra
REDNECK1ANGLES
Ra
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 49L
1,524 Elo+
Solo
Ymir
Ymir
SativaDream
Ymir
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 115L
1,396 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
alterchar
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 1
Persephone
Persephone
johnultimategame
Persephone
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 39L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
12 / 9 / 6
14,776
704
22,176
28,465
25,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
20
4 / 6 / 13
12,703
605
36,441
24,930
12,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
20
6 / 4 / 17
13,912
662
23,864
29,945
50,293
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
20
2 / 4 / 17
13,184
628
17,592
33,465
35,252
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 2 / 10
12,727
606
13,589
8,678
4,258
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
20
1 / 6 / 15
13,029
620
13,803
19,510
9,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
12 / 4 / 11
15,849
755
21,969
26,515
13,582
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
2 / 5 / 18
13,437
640
8,908
42,621
57,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
alterchar
Ah Muzen Cab
20
5 / 8 / 14
13,827
658
37,040
27,003
15,151
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
johnultimategame
Persephone
20
5 / 3 / 16
14,660
698
25,637
23,944
10,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
99
26
Kills
25
25
Deaths
26
63
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
12
9
6
1.67
W
Discordia
1
6
15
1.42
L
Izanami
4
6
13
1.75
L
Khepri
6
4
17
3.63
L
Sylvanus
2
4
17
2.63
W
12
4
11
4.38
W
2
5
18
2.2
L
2
2
10
3.5
W
Ah Muzen Cab
alterchar
Ah Muzen Cab
5
8
14
1.5
W
Persephone
johnultimategame
Persephone
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,662
Damage
107,357
125,483
Taken
139,593
127,754
Mitigated
106,834
59,636
Healing
61,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
22,176
12,821
1,456
7,189
28,465
25,453
2,414
12,818
15,647
0
25,969
W
Discordia
13,803
2,350
3,698
2,737
19,510
9,390
758
4,271
14,552
30,769
0
L
Izanami
36,441
20,249
2,980
7,653
24,930
12,498
2,042
13,795
11,135
0
62,935
L
Khepri
23,864
1,481
1,727
5,566
29,945
50,293
141
17,169
12,776
53,796
0
L
Sylvanus
17,592
2,143
15,824
15,131
33,465
35,252
1,039
20,599
12,866
31,445
0
W
21,969
2,642
18,872
11,319
26,515
13,582
2,132
11,290
14,677
66,115
0
W
8,908
1,959
1,022
3,209
42,621
57,946
1,024
12,008
29,872
18,245
705
L
13,589
2,720
758
1,352
8,678
4,258
1,301
5,586
3,092
0
29,429
W
Ah Muzen Cab
alterchar
Ah Muzen Cab
37,040
18,499
2,542
7,634
27,003
15,151
486
5,706
20,571
0
57,616
W
Persephone
johnultimategame
Persephone
25,637
1,471
3,563
7,020
23,944
10,765
1,856
8,180
14,198
65,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,302
Gold Earned
70,802
230
Minions Killed
275
0
Camps Cleared
0
1,808,581
Distance Traveled
1,756,390
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
14,776
704
38
2
0
294,860
1
W
Discordia
13,029
620
27
1
0
315,561
0
L
Izanami
12,703
605
73
3
0
343,092
0
L
Khepri
13,912
662
38
2
0
387,744
1
L
Sylvanus
13,184
628
31
1
0
373,632
0
W
Ra
15,849
755
84
4
0
388,956
0
W
Ymir
13,437
640
33
2
0
313,781
1
L
Skadi
12,727
606
50
2
0
409,253
0
W
Ah Muzen Cab
13,827
658
50
2
0
344,704
1
W
Persephone
14,660
698
81
4
0
393,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role