Player Matchup

Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
FoxyAnH
Susano
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 45L
1,511 Elo+
Party 2
Zhong Kui
Zhong Kui
VoltageAnH
Zhong Kui
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,515 Elo+
Party 2
Team Averages
Level 118
1,500 SR
1,505 Elo+

VS

Team Averages
Level 113
1,399 SR
1,505 Elo+
Erlang Shen
Erlang Shen
AODLIONHEART
Erlang Shen
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 180L
1,573 Elo+
Party 1
Chang'e
Chang'e
Sensualpandaa
Chang'e
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 97L
1,469 Elo+
Party 1
Charybdis
Charybdis
Son Wumama
Charybdis
Level 67
God Stats
7W - 13L
1,381 SR
Queue Stats
686W - 671L
1,510 Elo+
Solo
Hachiman
Hachiman
ipokesmot
Hachiman
Level 125
God Stats
2W - 2L
1,113 SR
Queue Stats
61W - 62L
1,502 Elo+
Party 1
Sobek
Sobek
itsbsky
Sobek
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 39L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
12 / 3 / 14
12,026
859
23,633
16,261
8,690
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
 
Terra
18
2 / 3 / 25
11,575
827
7,281
25,536
28,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
 
Nu Wa
19
6 / 2 / 26
11,353
811
22,346
10,665
4,858
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
FoxyAnH
Susano
17
5 / 5 / 19
10,715
765
17,293
14,055
7,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
VoltageAnH
Zhong Kui
19
8 / 6 / 13
12,132
867
24,631
23,325
20,842
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AODLIONHEART
Erlang Shen
16
3 / 9 / 9
10,002
714
14,304
26,866
15,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
17
3 / 5 / 12
9,760
697
19,250
18,529
7,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Son Wumama
Charybdis
15
5 / 6 / 10
9,826
702
16,651
16,001
5,831
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
ipokesmot
Hachiman
20
7 / 3 / 11
11,568
826
20,784
15,034
6,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
itsbsky
Sobek
16
1 / 10 / 10
9,185
656
6,701
26,720
34,059
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
71
33
Kills
19
19
Deaths
33
97
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
12
3
14
6.33
W
Terra
 
Terra
2
3
25
4.83
W
Nu Wa
 
Nu Wa
6
2
26
9.5
L
Erlang Shen
AODLIONHEART
Erlang Shen
3
9
9
0.83
W
Susano
FoxyAnH
Susano
5
5
19
2.9
L
Chang'e
3
5
12
1.8
L
Charybdis
Son Wumama
Charybdis
5
6
10
1.67
W
Zhong Kui
VoltageAnH
Zhong Kui
8
6
13
2.42
L
Hachiman
ipokesmot
Hachiman
7
3
11
4.17
L
Sobek
itsbsky
Sobek
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,184
Damage
77,690
89,842
Taken
103,150
70,154
Mitigated
68,645
34,707
Healing
31,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
23,633
11,219
2,004
2,407
16,261
8,690
2,482
4,886
11,375
0
39,467
W
Terra
 
Terra
7,281
1,089
8,042
8,693
25,536
28,280
621
6,659
18,877
15,129
0
W
Nu Wa
 
Nu Wa
22,346
5,925
1,812
979
10,665
4,858
1,745
2,748
7,917
41,855
0
L
Erlang Shen
AODLIONHEART
Erlang Shen
14,304
5,179
1,253
3,742
26,866
15,370
172
16,128
10,738
0
24,771
W
Susano
FoxyAnH
Susano
17,293
3,894
1,199
1,301
14,055
7,484
367
5,576
8,479
0
27,107
L
Chang'e
19,250
631
8,122
6,701
18,529
7,004
0
9,715
8,814
33,822
0
L
Charybdis
Son Wumama
Charybdis
16,651
7,566
604
2,718
16,001
5,831
1,165
8,140
7,861
0
31,360
W
Zhong Kui
VoltageAnH
Zhong Kui
24,631
4,392
885
7,385
23,325
20,842
1,078
6,082
17,243
43,700
0
L
Hachiman
ipokesmot
Hachiman
20,784
9,625
990
4,704
15,034
6,381
459
8,226
6,808
0
55,655
L
Sobek
itsbsky
Sobek
6,701
328
735
1,992
26,720
34,059
30
12,049
14,671
21,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,801
Gold Earned
50,341
148
Minions Killed
174
0
Camps Cleared
0
1,292,675
Distance Traveled
1,219,624
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,026
859
37
3
0
236,903
0
W
Terra
11,575
827
17
1
0
275,620
3
W
Nu Wa
11,353
811
31
2
0
254,565
6
L
Erlang Shen
10,002
714
24
2
0
230,813
0
W
Susano
10,715
765
19
1
0
294,811
0
L
Chang'e
9,760
697
35
3
0
276,026
0
L
Charybdis
9,826
702
32
2
0
209,411
0
W
Zhong Kui
12,132
867
44
3
0
230,776
0
L
Hachiman
11,568
826
60
4
0
271,281
0
L
Sobek
9,185
656
23
2
0
232,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role