Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
DT-JACKXEL
Vulcan
Level 120
God Stats
6W - 8L
1,307 SR
Queue Stats
182W - 136L
1,676 Elo+
Party 1
Ravana
Ravana
Dr Crozz
Ravana
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
256W - 259L
1,595 Elo+
Solo
Neith
Neith
Otavio_Morais
Neith
Level 148
God Stats
11W - 11L
1,709 SR
Queue Stats
74W - 77L
1,544 Elo+
Solo
Chaac
Chaac
eagles arce1
Chaac
Level 128
God Stats
11W - 7L
1,473 SR
Queue Stats
177W - 160L
1,616 Elo+
Solo
Team Averages
Level 133
1,498 SR
1,586 Elo+

VS

Team Averages
Level 143
1,573 SR
1,443 Elo+
Bellona
Bellona
 
Bellona
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
SarahchaSauce
Kukulkan
Level 122
God Stats
6W - 3L
1,814 SR
Queue Stats
16W - 22L
1,489 Elo+
Party 2
Ullr
Ullr
UncrownedRoman
Ullr
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 24L
1,316 Elo+
Party 2
Atlas
Atlas
Vyrdera
Atlas
Level 160
God Stats
10W - 9L
1,566 SR
Queue Stats
300W - 297L
1,411 Elo+
Party 3
Thanatos
Thanatos
merlinseras
Thanatos
Level 158
God Stats
7W - 11L
1,485 SR
Queue Stats
143W - 145L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 2 / 2
5,233
476
4,023
7,848
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
DT-JACKXEL
Vulcan
11
3 / 1 / 1
6,690
608
2,007
4,922
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Dr Crozz
Ravana
9
0 / 5 / 2
5,454
496
4,476
7,585
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 0
6,210
565
3,018
5,143
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 0
5,315
483
3,691
8,804
5,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
6 / 0 / 0
7,730
703
8,197
8,292
6,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
SarahchaSauce
Kukulkan
10
1 / 2 / 2
5,898
536
3,857
3,278
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 0
6,568
597
4,058
5,490
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Vyrdera
Atlas
10
1 / 0 / 4
6,120
556
3,397
5,564
3,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
merlinseras
Thanatos
10
4 / 1 / 2
6,386
581
3,353
7,030
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
14
14
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
2
0.5
W
Bellona
 
Bellona
6
0
0
6
L
Vulcan
DT-JACKXEL
Vulcan
3
1
1
3.5
L
Ravana
Dr Crozz
Ravana
0
5
2
0.2
L
1
2
0
0.5
W
Kukulkan
SarahchaSauce
Kukulkan
1
2
2
1
W
2
1
0
2
W
Atlas
Vyrdera
Atlas
1
0
4
3
L
0
4
0
0
W
Thanatos
merlinseras
Thanatos
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,215
Damage
22,862
34,302
Taken
29,654
15,330
Mitigated
15,030
12,406
Healing
18,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,023
907
372
2,277
7,848
4,415
0
3,184
4,542
10,945
0
W
Bellona
 
Bellona
8,197
3,790
0
6,256
8,292
6,549
0
0
7,790
0
45,082
L
Vulcan
DT-JACKXEL
Vulcan
2,007
434
0
1,645
4,922
1,458
0
2,203
2,671
36,522
0
L
Ravana
Dr Crozz
Ravana
4,476
1,528
0
2,011
7,585
2,259
0
530
7,041
0
31,954
L
3,018
1,138
0
2,351
5,143
1,802
0
1,131
3,990
0
41,523
W
Kukulkan
SarahchaSauce
Kukulkan
3,857
0
0
500
3,278
1,263
0
1,776
1,502
36,608
0
W
4,058
2,275
0
2,797
5,490
1,620
0
600
4,890
0
42,894
W
Atlas
Vyrdera
Atlas
3,397
1,515
0
2,434
5,564
3,397
0
2,430
3,134
12,521
0
L
3,691
973
0
3,750
8,804
5,396
0
0
8,804
0
25,095
W
Thanatos
merlinseras
Thanatos
3,353
640
0
7,004
7,030
2,201
0
1,224
5,806
0
32,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,902
Gold Earned
32,702
305
Minions Killed
391
0
Camps Cleared
0
1,027,842
Distance Traveled
1,079,236
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,233
476
24
2
0
231,096
1
W
Bellona
7,730
703
116
11
0
223,773
7
L
Vulcan
6,690
608
85
8
0
216,158
1
L
Ravana
5,454
496
62
6
0
218,716
1
L
Neith
6,210
565
81
7
0
191,040
4
W
Kukulkan
5,898
536
89
8
0
212,627
0
W
Ullr
6,568
597
99
9
0
178,039
0
W
Atlas
6,120
556
17
2
0
217,939
1
L
Chaac
5,315
483
53
5
0
170,832
4
W
Thanatos
6,386
581
70
6
0
246,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role