Player Matchup

Cthulhu
Cthulhu
BeetleTooth
Cthulhu
Level 66
God Stats
3W - 6L
1,508 SR
Queue Stats
119W - 140L
1,419 Elo+
Party 1
Zhong Kui
Zhong Kui
Hi iiM AmPeD
Zhong Kui
Level 127
God Stats
36W - 27L
1,641 SR
Queue Stats
243W - 241L
1,599 Elo+
Party 1
Freya
Freya
Retoom
Freya
Level 128
God Stats
6W - 2L
1,956 SR
Queue Stats
186W - 157L
1,644 Elo+
Party 1
Mulan
Mulan
crusherman58
Mulan
Level 68
God Stats
6W - 3L
1,429 SR
Queue Stats
153W - 144L
1,589 Elo+
Party 1
Da Ji
Da Ji
silverrrose
Da Ji
Level 26
God Stats
6W - 6L
1,627 SR
Queue Stats
17W - 17L
1,510 Elo+
Solo
Team Averages
Level 83
1,632 SR
1,552 Elo+

VS

Team Averages
Level 56
1,696 SR
1,650 Elo+
Cthulhu
Cthulhu
ClubPenguin8585
Cthulhu
Level 6
God Stats
0W - 1L
1,632 SR
Queue Stats
2W - 2L
1,728 Elo+
Solo
Izanami
Izanami
LeFauno
Izanami
Level 107
God Stats
57W - 51L
1,681 SR
Queue Stats
178W - 175L
1,645 Elo+
Party 2
Geb
Geb
le0dan666
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,245 Elo+
Solo
Chaac
Chaac
molgera85
Chaac
Level 8
God Stats
3W - 2L
1,770 SR
Queue Stats
3W - 2L
1,945 Elo+
Solo
Aphrodite
Aphrodite
no7name7found
Aphrodite
Level 154
God Stats
26W - 19L
1,894 SR
Queue Stats
140W - 136L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeetleTooth
Cthulhu
14
1 / 4 / 20
8,618
783
8,229
15,814
17,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Hi iiM AmPeD
Zhong Kui
17
7 / 1 / 15
9,611
874
18,231
8,886
7,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
Retoom
Freya
18
13 / 0 / 13
10,471
952
19,557
7,253
3,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
7 / 1 / 13
9,241
840
9,574
13,202
9,469
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 3 / 11
8,380
762
6,440
8,959
4,102
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
7,184
653
3,041
16,334
7,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
LeFauno
Izanami
15
4 / 6 / 4
8,544
777
6,564
12,969
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 6 / 6
7,405
673
7,940
15,298
8,446
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
molgera85
Chaac
14
3 / 7 / 3
7,997
727
9,711
14,417
10,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
no7name7found
Aphrodite
13
0 / 7 / 6
7,484
680
7,351
12,782
6,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
28
33
Kills
9
9
Deaths
33
72
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BeetleTooth
Cthulhu
1
4
20
2.75
L
1
7
0
0.14
W
Zhong Kui
Hi iiM AmPeD
Zhong Kui
7
1
15
14.5
L
Izanami
LeFauno
Izanami
4
6
4
1
W
Freya
Retoom
Freya
13
0
13
19.5
W
7
1
13
13.5
L
1
6
6
0.67
L
Chaac
molgera85
Chaac
3
7
3
0.64
L
Aphrodite
no7name7found
Aphrodite
0
7
6
0.43
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,031
Damage
34,607
54,114
Taken
71,800
41,212
Mitigated
37,035
9,519
Healing
16,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BeetleTooth
Cthulhu
8,229
496
0
763
15,814
17,103
395
5,623
10,107
19,500
0
L
3,041
318
0
1,723
16,334
7,986
25
10,241
5,939
10,301
0
W
Zhong Kui
Hi iiM AmPeD
Zhong Kui
18,231
2,045
306
2,881
8,886
7,087
2,586
2,056
6,801
47,893
0
L
Izanami
LeFauno
Izanami
6,564
4,867
254
1,956
12,969
4,212
1,855
8,486
4,351
0
28,177
W
Freya
Retoom
Freya
19,557
7,700
0
3,979
7,253
3,451
1,083
3,640
3,497
37,783
0
W
9,574
1,191
0
339
13,202
9,469
1,153
4,801
8,269
3,458
19,966
L
7,940
1,030
0
2,171
15,298
8,446
120
10,702
4,415
13,503
0
L
Chaac
molgera85
Chaac
9,711
1,448
0
1,398
14,417
10,162
81
8,574
4,926
605
15,616
L
Aphrodite
no7name7found
Aphrodite
7,351
175
3,903
5,288
12,782
6,229
104
8,208
4,420
21,119
0
W
6,440
1,853
246
1,005
8,959
4,102
721
2,122
6,802
0
12,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,321
Gold Earned
38,614
215
Minions Killed
142
0
Camps Cleared
0
1,146,246
Distance Traveled
1,058,302
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,618
783
24
2
0
209,227
1
L
Cthulhu
7,184
653
10
1
0
223,099
0
W
Zhong Kui
9,611
874
84
8
0
219,888
3
L
Izanami
8,544
777
69
6
0
205,424
1
W
Freya
10,471
952
55
5
0
251,827
2
W
Mulan
9,241
840
34
3
0
237,555
4
L
Geb
7,405
673
14
1
0
209,292
2
L
Chaac
7,997
727
15
1
0
216,894
0
L
Aphrodite
7,484
680
34
3
0
203,593
1
W
Da Ji
8,380
762
18
2
0
227,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role