Player Matchup

Scylla
Scylla
Callieo
Scylla
Level 25
God Stats
39W - 21L
1,500 SR
Queue Stats
70W - 41L
1,642 Elo+
Party 3
Hou Yi
Hou Yi
Krackeno
Hou Yi
Level 114
God Stats
32W - 15L
1,514 SR
Queue Stats
81W - 47L
1,615 Elo+
Party 3
Mulan
Mulan
NotKyratio
Mulan
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
fluff ball1254
Cthulhu
Level 46
God Stats
2W - 0L
1,115 SR
Queue Stats
3W - 7L
1,291 Elo+
Party 1
Thanatos
Thanatos
udonotrock
Thanatos
Level 22
God Stats
1W - 1L
1,158 SR
Queue Stats
3W - 9L
1,291 Elo+
Party 1
Team Averages
Level 53
1,357 SR
1,468 Elo+

VS

Team Averages
Level 29
1,498 SR
1,410 Elo+
Bacchus
Bacchus
DoubtingRobin95
Bacchus
Level 25
God Stats
4W - 9L
1,668 SR
Queue Stats
249W - 319L
1,429 Elo+
Party 2
Arachne
Arachne
EricForeman
Arachne
Level 26
God Stats
4W - 2L
1,668 SR
Queue Stats
134W - 174L
1,429 Elo+
Party 2
Gilgamesh
Gilgamesh
NikoHiker
Gilgamesh
Level 47
God Stats
15W - 16L
1,479 SR
Queue Stats
36W - 41L
1,439 Elo+
Solo
Apollo
Apollo
ProtagPaul
Apollo
Level 35
God Stats
8W - 5L
1,548 SR
Queue Stats
155W - 140L
1,522 Elo+
Solo
Sol
Sol
iiAbeloth
Sol
Level 14
God Stats
1W - 3L
1,128 SR
Queue Stats
3W - 9L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Callieo
Scylla
18
6 / 3 / 11
11,871
791
17,304
14,799
5,440
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Krackeno
Hou Yi
20
17 / 4 / 16
14,199
947
33,293
17,604
8,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
19
5 / 0 / 18
11,944
796
16,254
13,692
18,454
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 4 / 25
11,802
787
12,703
22,479
29,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
udonotrock
Thanatos
20
9 / 3 / 11
12,712
847
14,152
13,806
5,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 4
10,489
699
4,268
22,244
22,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
EricForeman
Arachne
19
6 / 8 / 3
12,094
806
21,853
27,933
16,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
NikoHiker
Gilgamesh
17
1 / 11 / 7
10,410
694
9,690
24,448
21,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
ProtagPaul
Apollo
18
6 / 8 / 2
11,745
783
13,992
22,164
10,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 8 / 2
9,669
645
7,373
12,822
4,783
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
32
41
Kills
14
14
Deaths
41
81
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
Callieo
Scylla
6
3
11
3.83
L
0
6
4
0.33
L
Arachne
EricForeman
Arachne
6
8
3
0.94
W
Hou Yi
Krackeno
Hou Yi
17
4
16
6.25
L
Gilgamesh
NikoHiker
Gilgamesh
1
11
7
0.41
W
Mulan
5
0
18
14
L
Apollo
ProtagPaul
Apollo
6
8
2
0.88
W
4
4
25
4.13
L
1
8
2
0.25
W
Thanatos
udonotrock
Thanatos
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,706
Damage
57,176
82,380
Taken
109,611
67,677
Mitigated
75,586
26,715
Healing
19,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Callieo
Scylla
17,304
2,669
0
2,855
14,799
5,440
531
1,880
12,919
43,894
0
L
4,268
305
0
2,898
22,244
22,410
0
5,226
16,451
27,869
0
L
Arachne
EricForeman
Arachne
21,853
12,674
0
8,025
27,933
16,526
409
5,449
22,255
576
33,301
W
Hou Yi
Krackeno
Hou Yi
33,293
17,380
0
5,438
17,604
8,482
4,918
2,705
14,899
0
77,571
L
Gilgamesh
NikoHiker
Gilgamesh
9,690
1,671
540
1,649
24,448
21,281
0
6,795
16,876
0
25,865
W
Mulan
16,254
2,290
472
3,180
13,692
18,454
729
1,746
11,946
0
33,661
L
Apollo
ProtagPaul
Apollo
13,992
6,357
0
4,273
22,164
10,586
837
6,071
15,881
0
51,297
W
12,703
446
744
5,826
22,479
29,302
337
5,218
17,261
35,804
0
L
7,373
2,465
1,143
1,369
12,822
4,783
501
4,750
7,816
22,797
0
W
Thanatos
udonotrock
Thanatos
14,152
4,242
0
8,200
13,806
5,999
1,088
602
13,204
0
47,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,528
Gold Earned
54,407
314
Minions Killed
207
0
Camps Cleared
0
1,558,468
Distance Traveled
1,335,433
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,871
791
49
3
0
280,194
0
L
Bacchus
10,489
699
45
3
0
278,120
0
L
Arachne
12,094
806
32
2
0
289,209
2
W
Hou Yi
14,199
947
109
7
0
297,527
2
L
Gilgamesh
10,410
694
16
1
0
240,146
4
W
Mulan
11,944
796
47
3
0
328,692
0
L
Apollo
11,745
783
70
5
0
286,601
2
W
Cthulhu
11,802
787
47
3
0
319,266
0
L
Sol
9,669
645
44
3
0
241,357
0
W
Thanatos
12,712
847
62
4
0
332,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role