Player Matchup

Guan Yu
Guan Yu
Akkiana
Guan Yu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Aгmatrix
Zeus
Level 153
God Stats
1W - 0L
1,496 SR
Queue Stats
17W - 9L
1,598 Elo+
Party 1
Hera
Hera
HARRATRON61
Hera
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 167L
1,420 Elo+
Solo
Geb
Geb
MentaIi
Geb
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nox
Nox
OUWO
Nox
Level 66
God Stats
1W - 0L
1,594 SR
Queue Stats
1W - 2L
1,211 Elo+
Party 1
Team Averages
Level 95
1,518 SR
1,446 Elo+

VS

Team Averages
Level 42
1,593 SR
1,658 Elo+
Chronos
Chronos
ESSEPE
Chronos
Level 27
God Stats
2W - 1L
1,747 SR
Queue Stats
76W - 31L
1,763 Elo+
Party 2
Terra
Terra
Spidifen
Terra
Level 40
God Stats
2W - 1L
1,715 SR
Queue Stats
22W - 8L
1,858 Elo+
Party 2
Thor
Thor
dompytopocho
Thor
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 21L
1,747 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
sarnalha
Ah Muzen Cab
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,540 Elo+
Party 2
Atlas
Atlas
toyota55890
Atlas
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Akkiana
Guan Yu
14
0 / 2 / 18
8,574
660
4,286
12,675
13,635
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
20
22 / 2 / 8
12,931
995
37,062
10,134
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 4 / 15
11,056
850
12,589
9,698
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
17
1 / 3 / 26
10,062
774
10,836
17,225
16,325
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nox
OUWO
Nox
15
5 / 4 / 15
9,598
738
8,528
12,738
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ESSEPE
Chronos
18
6 / 6 / 3
10,078
775
13,836
13,729
4,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
Spidifen
Terra
17
2 / 4 / 9
10,320
794
9,270
15,509
20,358
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 8 / 9
7,962
612
2,498
11,928
10,588
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
sarnalha
Ah Muzen Cab
18
7 / 6 / 4
10,653
819
16,009
13,022
4,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 8 / 4
7,597
584
5,756
24,918
9,749
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
44
32
Kills
15
15
Deaths
32
82
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Akkiana
Guan Yu
0
2
18
4.5
W
Zeus
22
2
8
13
L
Chronos
ESSEPE
Chronos
6
6
3
1.25
W
4
4
15
2.88
W
Geb
1
3
26
4.67
W
Nox
OUWO
Nox
5
4
15
3.13
L
Terra
Spidifen
Terra
2
4
9
1.63
L
0
8
9
0.56
L
Ah Muzen Cab
sarnalha
Ah Muzen Cab
7
6
4
1.5
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,301
Damage
47,369
62,470
Taken
79,106
41,236
Mitigated
49,785
30,165
Healing
19,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Akkiana
Guan Yu
4,286
636
5,990
4,242
12,675
13,635
64
7,031
5,644
0
7,316
W
Zeus
37,062
2,462
2,001
2,492
10,134
3,398
1,681
4,606
5,528
61,956
0
L
Chronos
ESSEPE
Chronos
13,836
6,117
593
3,327
13,729
4,583
904
12,888
841
30,881
0
W
12,589
3,967
621
416
9,698
2,937
2,327
3,318
6,380
35,598
0
W
Geb
10,836
1,099
2,608
5,581
17,225
16,325
328
7,471
9,754
18,213
0
W
Nox
OUWO
Nox
8,528
635
2,965
3,249
12,738
4,941
363
6,436
6,302
16,440
0
L
Terra
Spidifen
Terra
9,270
982
4,067
4,688
15,509
20,358
78
10,567
4,942
18,075
0
L
2,498
501
0
47
11,928
10,588
0
11,620
308
0
7,855
L
Ah Muzen Cab
sarnalha
Ah Muzen Cab
16,009
3,495
302
1,599
13,022
4,507
740
12,768
254
0
35,778
L
5,756
2,302
178
4,213
24,918
9,749
0
21,172
3,746
10,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,221
Gold Earned
46,610
148
Minions Killed
116
0
Camps Cleared
0
1,161,089
Distance Traveled
1,021,476
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,574
660
9
1
0
263,229
0
W
Zeus
12,931
995
53
4
0
227,906
1
L
Chronos
10,078
775
53
4
0
187,811
1
W
Hera
11,056
850
62
5
0
207,990
0
W
Geb
10,062
774
6
0
0
241,558
0
W
Nox
9,598
738
18
1
0
220,406
0
L
Terra
10,320
794
6
0
0
211,931
1
L
Thor
7,962
612
6
0
0
208,418
1
L
Ah Muzen Cab
10,653
819
46
4
0
207,408
0
L
Atlas
7,597
584
5
0
0
205,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role