Player Matchup

Erlang Shen
Erlang Shen
King of d Ozone
Erlang Shen
Level 88
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 28L
1,241 Elo+
Solo
Hel
Hel
YrNxt
Hel
Level 149
God Stats
2W - 1L
1,415 SR
Queue Stats
310W - 281L
1,566 Elo+
Party 1
Chiron
Chiron
dduck420
Chiron
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 96L
1,519 Elo+
Party 1
Team Averages
Level 129
1,543 SR
1,442 Elo+

VS

Team Averages
Level 101
1,441 SR
1,222 Elo+
Thor
Thor
Loki Jeager
Thor
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 45L
1,274 Elo+
Party 2
Nu Wa
Nu Wa
Sarcastalot
Nu Wa
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,195 Elo+
Party 2
Medusa
Medusa
Sigil Tone
Medusa
Level 100
God Stats
2W - 8L
1,322 SR
Queue Stats
15W - 30L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
King of d Ozone
Erlang Shen
10
1 / 6 / 10
8,420
702
2,961
10,608
7,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hel
YrNxt
Hel
15
9 / 3 / 9
11,138
928
11,082
10,907
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
dduck420
Chiron
16
10 / 3 / 8
11,166
931
16,264
13,086
5,700
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 10
8,029
669
3,745
11,510
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 10 / 4
9,014
751
7,570
12,165
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Sigil Tone
Medusa
14
9 / 6 / 1
9,958
830
12,153
13,835
4,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
20
Kills
12
12
Deaths
20
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
King of d Ozone
Erlang Shen
1
6
10
1
L
0
4
10
1.25
L
3
10
4
0.5
L
Medusa
Sigil Tone
Medusa
9
6
1
1.58
W
Hel
YrNxt
Hel
9
3
9
4.5
W
Chiron
dduck420
Chiron
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,307
Damage
23,468
34,601
Taken
37,510
16,795
Mitigated
10,344
13,545
Healing
977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
King of d Ozone
Erlang Shen
2,961
1,098
0
631
10,608
7,530
612
1,295
9,207
0
5,320
L
3,745
570
0
491
11,510
3,428
140
2,956
8,187
0
11,740
L
7,570
1,327
0
88
12,165
2,710
0
4,103
7,742
21,552
0
L
Medusa
Sigil Tone
Medusa
12,153
4,160
0
398
13,835
4,206
0
3,591
9,985
0
38,246
W
Hel
YrNxt
Hel
11,082
585
4,782
4,692
10,907
3,565
0
3,072
7,529
37,892
0
W
Chiron
dduck420
Chiron
16,264
5,126
1,093
2,347
13,086
5,700
1,672
2,899
9,967
0
46,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,724
Gold Earned
27,001
131
Minions Killed
88
3
Camps Cleared
4
580,885
Distance Traveled
530,794
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,420
702
7
1
0
180,915
0
L
Thor
8,029
669
18
2
0
187,989
0
L
Nu Wa
9,014
751
27
2
1
158,257
0
L
Medusa
9,958
830
43
4
3
184,548
3
W
Hel
11,138
928
62
5
2
206,331
3
W
Chiron
11,166
931
62
5
1
193,639
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role