Player Matchup

Ganesha
Ganesha
GingySwag
Ganesha
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 77L
1,734 Elo+
Party 2
Kali
Kali
MrTrashMan
Kali
Level 127
God Stats
1W - 1L
1,313 SR
Queue Stats
48W - 25L
1,727 Elo+
Party 2
Rama
Rama
Timedagger100
Rama
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 69L
1,724 Elo+
Party 2
Team Averages
Level 127
1,438 SR
1,728 Elo+

VS

Team Averages
Level 28
1,500 SR
1,282 Elo+
Janus
Janus
Artorias99v
Janus
Level 44
God Stats
1W - 2L
1,599 SR
Queue Stats
9W - 24L
1,186 Elo+
Party 1
Cthulhu
Cthulhu
IhadtheMoney
Cthulhu
Level 12
God Stats
0W - 1L
1,186 SR
Queue Stats
2W - 7L
1,312 Elo+
Party 1
Cernunnos
Cernunnos
SorryCanBeUsed
Cernunnos
Level 29
God Stats
0W - 2L
1,715 SR
Queue Stats
12W - 19L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GingySwag
Ganesha
16
1 / 2 / 15
11,292
753
10,278
19,778
22,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
9 / 3 / 7
11,731
782
11,857
16,747
8,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
8 / 1 / 6
11,655
777
15,107
14,804
4,760
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 3
10,439
696
13,431
13,371
4,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
IhadtheMoney
Cthulhu
13
1 / 3 / 3
9,140
609
5,796
14,294
14,674
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
SorryCanBeUsed
Cernunnos
15
3 / 7 / 3
10,844
723
11,907
14,558
5,768
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
18
Kills
6
6
Deaths
18
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Ganesha
GingySwag
Ganesha
1
2
15
4.25
L
Cthulhu
IhadtheMoney
Cthulhu
1
3
3
0.83
W
9
3
7
4.17
L
Cernunnos
SorryCanBeUsed
Cernunnos
3
7
3
0.64
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,242
Damage
31,134
51,329
Taken
42,223
35,654
Mitigated
24,755
23,279
Healing
3,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,431
553
0
733
13,371
4,313
784
5,710
7,661
38,620
0
W
Ganesha
GingySwag
Ganesha
10,278
1,186
0
4,376
19,778
22,826
298
6,158
13,053
29,911
0
L
Cthulhu
IhadtheMoney
Cthulhu
5,796
740
0
511
14,294
14,674
81
1,360
12,934
14,900
0
W
11,857
5,869
0
9,978
16,747
8,068
438
4,730
11,761
0
34,551
L
Cernunnos
SorryCanBeUsed
Cernunnos
11,907
5,552
0
1,791
14,558
5,768
1,036
3,427
11,131
0
37,153
W
15,107
10,818
0
8,925
14,804
4,760
2,156
7,482
6,922
0
61,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,678
Gold Earned
30,423
163
Minions Killed
137
9
Camps Cleared
2
849,222
Distance Traveled
711,331
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,439
696
57
4
0
240,777
2
W
Ganesha
11,292
753
3
0
0
299,685
4
L
Cthulhu
9,140
609
21
1
0
253,651
3
W
Kali
11,731
782
51
3
5
289,073
0
L
Cernunnos
10,844
723
59
4
2
216,903
0
W
Rama
11,655
777
109
7
4
260,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role