Player Matchup

Ymir
Ymir
IamFinnaNut
Ymir
Level 129
God Stats
2W - 2L
1,729 SR
Queue Stats
176W - 98L
1,726 Elo+
Party 2
Camazotz
Camazotz
MassiveCaulk
Camazotz
Level 14
God Stats
2W - 0L
1,736 SR
Queue Stats
18W - 8L
1,822 Elo+
Party 2
Thoth
Thoth
ONESHU
Thoth
Level 32
God Stats
5W - 2L
1,442 SR
Queue Stats
180W - 147L
1,498 Elo+
Solo
Cthulhu
Cthulhu
SoiledVirgin
Cthulhu
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
206W - 167L
1,704 Elo+
Party 2
Rama
Rama
papawj
Rama
Level 148
God Stats
2W - 2L
1,514 SR
Queue Stats
138W - 124L
1,654 Elo+
Party 2
Team Averages
Level 86
1,584 SR
1,681 Elo+

VS

Team Averages
Level 46
1,572 SR
1,609 Elo+
Bellona
Bellona
Agtar
Bellona
Level 27
God Stats
0W - 1L
1,771 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Chronos
Chronos
CozyBoyHours
Chronos
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 37L
1,557 Elo+
Party 1
Bacchus
Bacchus
Enshruod
Bacchus
Level 24
God Stats
0W - 1L
1,560 SR
Queue Stats
2W - 2L
1,733 Elo+
Party 3
Janus
Janus
PanoramicFx
Janus
Level 29
God Stats
23W - 14L
1,520 SR
Queue Stats
31W - 19L
1,525 Elo+
Party 1
Loki
Loki
Sadix
Loki
Level 33
God Stats
0W - 1L
1,508 SR
Queue Stats
2W - 1L
1,733 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 15
13,622
592
14,022
25,166
38,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
MassiveCaulk
Camazotz
20
10 / 3 / 7
14,279
621
15,726
19,538
9,666
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
ONESHU
Thoth
20
6 / 0 / 11
14,922
649
18,966
7,015
2,756
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
SoiledVirgin
Cthulhu
17
2 / 3 / 15
12,340
537
10,180
23,895
33,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
papawj
Rama
20
10 / 1 / 4
15,499
674
17,783
15,783
6,612
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Agtar
Bellona
13
2 / 6 / 3
8,845
385
5,800
21,626
18,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
CozyBoyHours
Chronos
17
2 / 5 / 3
11,067
481
12,457
21,090
6,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Enshruod
Bacchus
14
1 / 4 / 4
9,520
414
4,377
16,579
18,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 7 / 5
10,622
462
7,856
15,951
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Sadix
Loki
17
5 / 11 / 5
11,222
488
9,619
21,393
5,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
33
Kills
12
12
Deaths
33
52
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
Agtar
Bellona
2
6
3
0.58
L
Chronos
CozyBoyHours
Chronos
2
5
3
0.7
L
Bacchus
Enshruod
Bacchus
1
4
4
0.75
W
5
5
15
2.5
W
Camazotz
MassiveCaulk
Camazotz
10
3
7
4.5
W
Thoth
ONESHU
Thoth
6
0
11
11.5
L
2
7
5
0.64
L
Loki
Sadix
Loki
5
11
5
0.68
W
Cthulhu
SoiledVirgin
Cthulhu
2
3
15
3.17
W
Rama
papawj
Rama
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,677
Damage
40,109
91,397
Taken
96,639
90,401
Mitigated
53,668
23,880
Healing
15,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Agtar
Bellona
5,800
900
0
4,134
21,626
18,470
560
10,924
10,528
1,470
31,593
L
Chronos
CozyBoyHours
Chronos
12,457
3,394
0
3,451
21,090
6,902
0
4,584
16,204
76,818
4,568
L
Bacchus
Enshruod
Bacchus
4,377
768
421
2,143
16,579
18,661
0
7,186
9,304
25,289
0
W
14,022
3,028
0
3,608
25,166
38,005
1,096
5,453
18,752
71,882
2,151
W
Camazotz
MassiveCaulk
Camazotz
15,726
5,316
0
6,371
19,538
9,666
1,061
3,649
15,653
0
117,869
W
Thoth
ONESHU
Thoth
18,966
160
7
2,757
7,015
2,756
3,159
2,282
4,499
125,558
0
L
7,856
473
0
599
15,951
3,772
0
10,864
4,932
66,348
0
L
Loki
Sadix
Loki
9,619
2,857
0
5,200
21,393
5,863
98
8,076
13,317
0
55,900
W
Cthulhu
SoiledVirgin
Cthulhu
10,180
712
1,088
2,078
23,895
33,362
150
7,621
16,028
36,022
2,990
W
Rama
papawj
Rama
17,783
14,549
0
7,971
15,783
6,612
6,194
4,481
11,295
0
143,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,662
Gold Earned
51,276
747
Minions Killed
480
0
Camps Cleared
0
2,138,530
Distance Traveled
1,979,711
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,845
385
54
2
0
362,130
1
L
Chronos
11,067
481
156
7
0
425,311
1
L
Bacchus
9,520
414
39
2
0
429,037
4
W
Ymir
13,622
592
123
5
0
339,647
3
W
Camazotz
14,279
621
151
7
0
455,066
3
W
Thoth
14,922
649
221
10
0
469,323
10
L
Janus
10,622
462
142
6
0
349,303
5
L
Loki
11,222
488
89
4
0
413,930
3
W
Cthulhu
12,340
537
37
2
0
435,650
8
W
Rama
15,499
674
215
9
0
438,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role