Player Matchup

Danzaburou
Danzaburou
HITTMAN KELLY
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,364 Elo+
Party 1
He Bo
He Bo
MaliciousDFC
He Bo
Level 123
God Stats
0W - 1L
1,273 SR
Queue Stats
1W - 4L
1,364 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Michael2552
Ah Muzen Cab
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 33L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
SlayerYSV8
Nu Wa
Level 86
God Stats
2W - 1L
1,389 SR
Queue Stats
67W - 78L
1,215 Elo+
Party 3
Susano
Susano
XxXxRahloxXxX
Susano
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,364 Elo+
Party 1
Team Averages
Level 88
1,432 SR
1,361 Elo+

VS

Team Averages
Level 116
1,551 SR
1,498 Elo+
Bacchus
Bacchus
Drunk By Sunset
Bacchus
Level 102
God Stats
5W - 2L
1,143 SR
Queue Stats
98W - 96L
1,337 Elo+
Party 2
Ymir
Ymir
JessJoker
Ymir
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
257W - 272L
1,485 Elo+
Party 2
Ares
Ares
Legit4it
Ares
Level 103
God Stats
5W - 3L
1,868 SR
Queue Stats
164W - 166L
1,477 Elo+
Solo
Bellona
Bellona
Scandalous Life
Bellona
Level 127
God Stats
5W - 2L
1,838 SR
Queue Stats
147W - 158L
1,650 Elo+
Party 2
Charybdis
Charybdis
TheLordofKitties
Charybdis
Level 122
God Stats
8W - 8L
1,407 SR
Queue Stats
237W - 237L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HITTMAN KELLY
Danzaburou
13
2 / 9 / 6
7,874
787
4,374
11,584
4,272
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 9 / 6
8,101
810
5,802
10,148
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Michael2552
Ah Muzen Cab
18
6 / 4 / 3
9,836
984
17,730
9,446
4,005
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
14
3 / 7 / 7
8,354
835
11,460
10,371
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 9 / 8
7,550
755
4,130
10,792
3,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 26
9,423
942
7,761
12,764
19,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
16
6 / 3 / 17
9,823
982
7,957
13,929
16,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
17
9 / 1 / 20
10,384
1,038
8,940
10,181
12,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
13 / 4 / 13
10,046
1,005
15,044
17,263
21,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
14
6 / 3 / 16
9,101
910
8,569
9,030
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
130
14
Kills
38
38
Deaths
15
30
Assists
92
Player
Kills
Deaths
Assists
KDA
W
4
4
26
4.25
L
Danzaburou
HITTMAN KELLY
Danzaburou
2
9
6
0.56
W
Ymir
6
3
17
4.83
W
Ares
9
1
20
19
L
2
9
6
0.56
L
Ah Muzen Cab
Michael2552
Ah Muzen Cab
6
4
3
1.88
W
13
4
13
4.88
L
Nu Wa
3
7
7
0.93
W
Charybdis
6
3
16
4.67
L
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,496
Damage
48,271
52,341
Taken
63,167
18,931
Mitigated
73,537
6,695
Healing
15,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,761
718
270
1,298
12,764
19,506
784
2,616
9,907
12,456
0
L
Danzaburou
HITTMAN KELLY
Danzaburou
4,374
752
0
410
11,584
4,272
0
5,429
6,155
0
8,641
W
Ymir
7,957
529
1,316
1,546
13,929
16,091
776
4,107
9,614
15,493
0
W
Ares
8,940
71
1,548
1,962
10,181
12,160
597
2,101
7,798
20,323
0
L
5,802
384
0
538
10,148
3,388
0
4,076
6,072
8,074
0
L
Ah Muzen Cab
Michael2552
Ah Muzen Cab
17,730
3,932
532
3,104
9,446
4,005
0
3,345
6,101
0
43,443
W
15,044
2,537
1,810
2,684
17,263
21,897
469
4,015
12,902
0
27,915
L
Nu Wa
11,460
1,934
264
1,035
10,371
3,481
0
6,314
4,057
17,663
0
W
Charybdis
8,569
3,356
633
2,241
9,030
3,883
2,056
3,103
5,684
0
26,778
L
4,130
432
159
653
10,792
3,785
0
5,494
5,298
0
6,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,715
Gold Earned
48,777
80
Minions Killed
120
0
Camps Cleared
0
766,758
Distance Traveled
943,343
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,423
942
5
1
0
186,184
1
L
Danzaburou
7,874
787
13
1
0
142,449
0
W
Ymir
9,823
982
19
2
0
191,406
0
W
Ares
10,384
1,038
23
2
0
209,824
0
L
He Bo
8,101
810
6
1
0
140,146
0
L
Ah Muzen Cab
9,836
984
40
4
0
172,503
0
W
Bellona
10,046
1,005
22
2
0
184,444
1
L
Nu Wa
8,354
835
18
2
0
158,758
0
W
Charybdis
9,101
910
51
5
0
171,485
0
L
Susano
7,550
755
3
0
0
152,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role