Player Matchup

Janus
Janus
CreepingCookiez
Janus
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 29L
1,489 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kiittyxcv
Kumbhakarna
Level 119
God Stats
9W - 11L
1,546 SR
Queue Stats
123W - 131L
1,614 Elo+
Party 2
Bastet
Bastet
UniversalProxy
Bastet
Level 108
God Stats
3W - 2L
1,573 SR
Queue Stats
285W - 315L
1,497 Elo+
Party 2
Cernunnos
Cernunnos
silentsoljacuz4
Cernunnos
Level 160
God Stats
2W - 1L
1,568 SR
Queue Stats
29W - 26L
1,576 Elo+
Solo
Tyr
Tyr
soberklk
Tyr
Level 83
God Stats
15W - 42L
1,261 SR
Queue Stats
321W - 357L
1,497 Elo+
Party 2
Team Averages
Level 110
1,489 SR
1,535 Elo+

VS

Team Averages
Level 96
1,574 SR
1,585 Elo+
Hou Yi
Hou Yi
Auvir
Hou Yi
Level 106
God Stats
14W - 17L
1,584 SR
Queue Stats
144W - 119L
1,599 Elo+
Party 1
Ao Kuang
Ao Kuang
Chains Of Zero
Ao Kuang
Level 118
God Stats
6W - 4L
1,500 SR
Queue Stats
230W - 230L
1,606 Elo+
Party 1
Sol
Sol
Jawcy
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,590 Elo+
Party 3
Guan Yu
Guan Yu
Oodam
Guan Yu
Level 68
God Stats
1W - 1L
1,689 SR
Queue Stats
42W - 27L
1,621 Elo+
Party 3
King Arthur
King Arthur
SevenHarpy20016
King Arthur
Level 119
God Stats
0W - 2L
1,595 SR
Queue Stats
242W - 225L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 12
12,997
481
20,568
14,389
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Kiittyxcv
Kumbhakarna
19
3 / 5 / 17
13,460
499
5,830
26,935
32,915
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
23 / 1 / 8
17,855
661
46,664
30,368
15,432
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
silentsoljacuz4
Cernunnos
15
0 / 2 / 13
10,355
384
11,037
9,850
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

18
1 / 2 / 16
12,145
450
8,588
28,886
34,028
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Auvir
Hou Yi
19
9 / 5 / 2
13,370
495
20,037
21,393
5,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
19
3 / 8 / 4
12,070
447
14,941
24,509
7,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sol
Jawcy
Sol
18
0 / 10 / 3
11,686
433
9,452
19,424
4,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Oodam
Guan Yu
17
4 / 7 / 5
12,347
457
14,931
30,410
21,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
SevenHarpy20016
King Arthur
20
2 / 2 / 5
13,482
499
22,771
29,507
34,820
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
37
32
Kills
18
18
Deaths
32
66
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Auvir
Hou Yi
9
5
2
2
L
Ao Kuang
3
8
4
0.63
W
5
8
12
1.38
L
Sol
Jawcy
Sol
0
10
3
0.15
W
Kumbhakarna
Kiittyxcv
Kumbhakarna
3
5
17
2.3
L
Guan Yu
Oodam
Guan Yu
4
7
5
0.93
L
King Arthur
SevenHarpy20016
King Arthur
2
2
5
2.25
W
23
1
8
27
W
Cernunnos
silentsoljacuz4
Cernunnos
0
2
13
3.25
W
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,687
Damage
82,132
110,428
Taken
125,243
90,899
Mitigated
74,084
37,436
Healing
31,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Auvir
Hou Yi
20,037
10,312
476
5,404
21,393
5,686
2,706
5,656
15,488
0
100,267
L
Ao Kuang
14,941
2,323
0
7,557
24,509
7,259
0
3,521
20,826
78,654
0
W
20,568
843
0
634
14,389
5,461
1,133
4,986
9,403
85,857
0
L
Sol
Jawcy
Sol
9,452
1,988
0
5,059
19,424
4,366
353
4,558
14,686
93,622
0
W
Kumbhakarna
Kiittyxcv
Kumbhakarna
5,830
692
355
4,314
26,935
32,915
427
6,940
19,995
42,378
0
L
Guan Yu
Oodam
Guan Yu
14,931
1,023
2,583
6,640
30,410
21,953
182
6,129
23,977
8,786
49,755
L
King Arthur
SevenHarpy20016
King Arthur
22,771
920
0
3,841
29,507
34,820
0
5,473
23,868
20,381
85,689
W
46,664
10,444
0
18,653
30,368
15,432
3,039
10,011
20,357
0
190,133
W
Cernunnos
silentsoljacuz4
Cernunnos
11,037
6,736
1,149
3,941
9,850
3,063
2,245
1,739
7,992
0
40,442
W
8,588
694
190
8,200
28,886
34,028
955
6,970
21,916
0
59,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,812
Gold Earned
62,955
608
Minions Killed
697
0
Camps Cleared
0
2,618,320
Distance Traveled
2,416,052
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,370
495
156
6
0
430,249
0
L
Ao Kuang
12,070
447
124
5
0
495,026
0
W
Janus
12,997
481
147
5
0
498,907
5
L
Sol
11,686
433
153
6
0
463,060
12
W
Kumbhakarna
13,460
499
52
2
0
537,267
4
L
Guan Yu
12,347
457
80
3
0
542,516
5
L
King Arthur
13,482
499
184
7
0
485,201
10
W
Bastet
17,855
661
226
8
0
683,463
2
W
Cernunnos
10,355
384
49
2
0
322,958
0
W
Tyr
12,145
450
134
5
0
575,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role