Player Matchup

Horus
Horus
 
Horus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BigJxffa_
Ra
Level 26
God Stats
9W - 12L
1,490 SR
Queue Stats
54W - 74L
1,514 Elo+
Solo
Bacchus
Bacchus
DoubtingRobin95
Bacchus
Level 25
God Stats
4W - 9L
1,500 SR
Queue Stats
249W - 319L
1,415 Elo+
Party 4
Arachne
Arachne
EricForeman
Arachne
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
134W - 174L
1,415 Elo+
Party 4
Neith
Neith
lilyikes
Neith
Level 3
God Stats
1W - 1L
1,255 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 30
1,449 SR
1,469 Elo+

VS

Team Averages
Level 44
1,355 SR
1,326 Elo+
Ares
Ares
Bettydelgad95
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,115 Elo+
Solo
Sol
Sol
Not_PistolPete
Sol
Level 96
God Stats
0W - 1L
1,269 SR
Queue Stats
25W - 33L
1,473 Elo+
Party 1
Geb
Geb
SUB SCORPION X
Geb
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,337 Elo+
Party 1
Loki
Loki
fluff ball1254
Loki
Level 46
God Stats
0W - 3L
1,249 SR
Queue Stats
3W - 7L
1,352 Elo+
Party 3
Thanatos
Thanatos
udonotrock
Thanatos
Level 22
God Stats
1W - 1L
1,259 SR
Queue Stats
3W - 9L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 0 / 8
8,811
801
6,582
6,834
7,272
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 0 / 9
8,837
803
9,930
6,668
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 0 / 5
8,267
752
1,145
6,603
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
EricForeman
Arachne
16
7 / 1 / 7
9,065
824
11,407
16,108
7,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
lilyikes
Neith
15
2 / 0 / 5
8,208
746
4,275
4,378
1,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,605
600
0
1,642
597
14
0 / 3 / 0
7,772
707
13,223
8,914
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 0
7,496
681
7,057
12,899
15,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 6 / 0
7,477
680
3,596
10,110
3,934
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
udonotrock
Thanatos
15
1 / 3 / 0
8,119
738
2,947
7,906
2,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
1
16
Kills
1
1
Deaths
17
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
8
7
L
0
1
0
0
W
4
0
9
8.5
W
0
0
5
2.5
W
Arachne
EricForeman
Arachne
7
1
7
10.5
L
0
3
0
0
L
0
4
0
0
L
0
6
0
0
W
Neith
lilyikes
Neith
2
0
5
4.5
L
Thanatos
udonotrock
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,339
Damage
26,823
40,591
Taken
41,471
28,236
Mitigated
26,595
19,908
Healing
6,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,582
2,276
2,894
3,783
6,834
7,272
301
2,842
3,992
0
16,430
L
0
0
0
0
1,642
597
0
0
1,642
2,262
0
W
9,930
905
1,972
2,810
6,668
4,892
378
3,583
3,085
30,427
0
W
1,145
62
0
1,710
6,603
6,236
0
1,800
4,803
19,814
0
W
Arachne
EricForeman
Arachne
11,407
8,811
0
6,043
16,108
7,970
247
8,054
8,054
0
31,620
L
13,223
2,544
0
2,482
8,914
3,272
0
2,090
6,824
39,081
3,300
L
7,057
523
0
615
12,899
15,916
0
3,309
9,590
18,156
0
L
3,596
892
0
941
10,110
3,934
0
3,380
6,730
0
22,167
W
Neith
lilyikes
Neith
4,275
2,218
0
696
4,378
1,866
120
3,055
1,323
0
18,751
L
Thanatos
udonotrock
Thanatos
2,947
125
0
2,539
7,906
2,876
0
2,296
5,610
0
21,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,188
Gold Earned
37,469
180
Minions Killed
183
0
Camps Cleared
0
1,179,553
Distance Traveled
936,850
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,811
801
22
2
0
248,829
4
L
Ares
6,605
600
5
0
0
43,705
0
W
Ra
8,837
803
38
3
0
243,287
0
W
Bacchus
8,267
752
35
3
0
223,652
0
W
Arachne
9,065
824
45
4
0
256,240
2
L
Sol
7,772
707
74
7
0
213,318
1
L
Geb
7,496
681
6
1
0
223,282
0
L
Loki
7,477
680
51
5
0
223,346
0
W
Neith
8,208
746
40
4
0
207,545
0
L
Thanatos
8,119
738
47
4
0
233,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role