Player Matchup

Amaterasu
Amaterasu
Gold I
 
Amaterasu
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Gold II
Ben4ddict
He Bo
Gold II
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
210W - 206L
1,664 MMR
Party 1
Cernunnos
Cernunnos
Gold III
ILovePepsiMax
Cernunnos
Gold III
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 26L
1,781 MMR
Party 3
Janus
Janus
Gold V
KamerVanKetamine
Janus
Gold V
Level 120
God Stats
1W - 4L
1,137 SR
Queue Stats
63W - 60L
1,663 MMR
Solo
Cerberus
Cerberus
Gold I
ShibaUK
Cerberus
Gold I
Level 160
God Stats
2W - 4L
1,720 SR
Queue Stats
125W - 117L
1,632 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,471 SR
1,648 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,629 SR
1,690 MMR
Cabrakan
Cabrakan
Gold I
 
Cabrakan
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum II
JugadorTaktiko
Sun Wukong
Platinum II
Level 148
God Stats
183W - 178L
1,581 SR
Queue Stats
662W - 673L
1,945 MMR
Party 2
Rama
Rama
Gold II
Snêk
Rama
Gold II
Level 158
God Stats
3W - 3L
1,786 SR
Queue Stats
325W - 311L
1,627 MMR
Solo
Agni
Agni
Platinum IV
TheyCallMeGinge
Agni
Platinum IV
Level 123
God Stats
6W - 3L
1,655 SR
Queue Stats
281W - 268L
1,655 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
carlosmsg
Ao Kuang
Gold II
Level 145
God Stats
19W - 23L
1,625 SR
Queue Stats
116W - 123L
1,724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
1 / 4 / 2
9,555
478
6,215
17,714
14,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Ben4ddict
He Bo
18
6 / 5 / 3
10,901
545
14,812
14,122
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
ILovePepsiMax
Cernunnos
17
2 / 5 / 2
10,657
533
9,811
11,799
3,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 2 / 2
10,288
514
12,852
6,951
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ShibaUK
Cerberus
12
1 / 4 / 2
8,062
403
4,788
16,401
12,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
LokiAtlasGeb

VS

Bans
CliodhnaHou YiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
6 / 1 / 7
12,130
607
11,370
16,910
15,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
JugadorTaktiko
Sun Wukong
19
2 / 3 / 8
12,862
643
10,557
17,654
14,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
Snêk
Rama
19
3 / 4 / 2
12,830
642
7,894
16,964
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
5 / 4 / 3
12,282
614
13,001
11,674
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
carlosmsg
Ao Kuang
17
4 / 3 / 11
11,661
583
5,643
14,454
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
14
Kills
20
20
Deaths
15
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
4
2
0.5
W
Cabrakan
 
Cabrakan
6
1
7
9.5
L
He Bo
Ben4ddict
He Bo
6
5
3
1.5
L
Cernunnos
ILovePepsiMax
Cernunnos
2
5
2
0.6
W
Sun Wukong
JugadorTaktiko
Sun Wukong
2
3
8
2
L
4
2
2
2.5
L
Cerberus
ShibaUK
Cerberus
1
4
2
0.5
W
Rama
Snêk
Rama
3
4
2
1
W
5
4
3
1.63
W
Ao Kuang
carlosmsg
Ao Kuang
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,478
Damage
48,465
66,987
Taken
77,656
35,677
Mitigated
43,558
19,303
Healing
23,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,215
1,484
0
6,661
17,714
14,086
0
5,672
12,042
0
64,762
W
Cabrakan
 
Cabrakan
11,370
1,369
0
3,223
16,910
15,400
188
9,189
7,721
38,557
4,718
L
He Bo
Ben4ddict
He Bo
14,812
484
0
2,474
14,122
3,945
0
7,313
6,809
85,808
0
L
Cernunnos
ILovePepsiMax
Cernunnos
9,811
5,511
0
4,871
11,799
3,683
0
3,270
8,529
0
82,064
W
Sun Wukong
JugadorTaktiko
Sun Wukong
10,557
2,979
0
7,226
17,654
14,895
715
6,334
11,320
0
97,674
L
12,852
432
0
862
6,951
1,677
0
5,287
1,664
70,902
0
L
Cerberus
ShibaUK
Cerberus
4,788
325
345
4,090
16,401
12,286
0
7,473
8,928
20,170
0
W
Rama
Snêk
Rama
7,894
6,925
0
8,010
16,964
6,184
5,990
4,308
12,656
0
96,888
W
13,001
1,220
0
1,585
11,674
2,948
1,245
7,079
4,595
91,593
0
W
Ao Kuang
carlosmsg
Ao Kuang
5,643
667
0
3,679
14,454
4,131
1,142
7,775
6,679
69,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,463
Gold Earned
61,765
572
Minions Killed
695
0
Camps Cleared
0
1,947,203
Distance Traveled
1,950,492
37
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,555
478
121
6
0
428,402
7
W
Cabrakan
12,130
607
53
3
0
410,269
7
L
He Bo
10,901
545
123
6
0
393,492
7
L
Cernunnos
10,657
533
150
8
0
358,683
5
W
Sun Wukong
12,862
643
194
10
0
403,250
2
L
Janus
10,288
514
155
8
0
427,941
9
L
Cerberus
8,062
403
23
1
0
338,685
9
W
Rama
12,830
642
192
10
0
313,895
2
W
Agni
12,282
614
163
8
0
382,002
5
W
Ao Kuang
11,661
583
93
5
0
441,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role