Player Matchup

Cerberus
Cerberus
Fomortiis4015
Cerberus
Level 103
God Stats
5W - 3L
1,713 SR
Queue Stats
150W - 187L
1,369 Elo+
Solo
Anhur
Anhur
Z32x
Anhur
Level 4
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 7L
1,088 Elo+
Party 2
Cupid
Cupid
Zr6KILLA
Cupid
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 18L
1,258 Elo+
Party 2
Team Averages
Level 49
1,571 SR
1,238 Elo+

VS

Team Averages
Level 71
1,562 SR
1,473 Elo+
Neith
Neith
Asdair
Neith
Level 26
God Stats
72W - 42L
1,588 SR
Queue Stats
151W - 101L
1,518 Elo+
Party 1
Vamana
Vamana
Purity Lion
Vamana
Level 123
God Stats
19W - 15L
1,482 SR
Queue Stats
247W - 207L
1,529 Elo+
Party 1
Ah Puch
Ah Puch
gvbelopez
Ah Puch
Level 63
God Stats
44W - 38L
1,617 SR
Queue Stats
137W - 203L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fomortiis4015
Cerberus
11
2 / 5 / 2
8,490
772
4,055
12,954
11,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
Z32x
Anhur
12
1 / 6 / 2
7,739
704
2,766
9,310
2,766
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Zr6KILLA
Cupid
11
1 / 6 / 1
7,143
649
3,350
11,026
2,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asdair
Neith
12
5 / 1 / 8
8,459
769
6,043
6,340
2,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
14
9 / 2 / 5
9,347
850
10,062
10,934
8,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
gvbelopez
Ah Puch
13
3 / 1 / 11
8,574
779
10,862
6,538
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
17
17
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
Asdair
Neith
5
1
8
9
L
Cerberus
Fomortiis4015
Cerberus
2
5
2
0.6
W
Vamana
9
2
5
5.75
L
Anhur
Z32x
Anhur
1
6
2
0.33
L
Cupid
Zr6KILLA
Cupid
1
6
1
0.25
W
Ah Puch
gvbelopez
Ah Puch
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,171
Damage
26,967
33,290
Taken
23,812
17,173
Mitigated
13,118
4,231
Healing
6,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Asdair
Neith
6,043
1,595
0
542
6,340
2,067
635
1,653
4,687
0
20,528
L
Cerberus
Fomortiis4015
Cerberus
4,055
0
192
2,313
12,954
11,411
0
4,131
8,606
20,511
0
W
Vamana
10,062
5,104
368
3,884
10,934
8,631
1,045
1,915
8,419
0
35,978
L
Anhur
Z32x
Anhur
2,766
1,218
0
59
9,310
2,766
164
2,063
7,097
0
13,393
L
Cupid
Zr6KILLA
Cupid
3,350
1,187
95
1,572
11,026
2,996
0
4,064
6,624
0
15,443
W
Ah Puch
gvbelopez
Ah Puch
10,862
47
0
1,909
6,538
2,420
539
1,275
5,263
27,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,372
Gold Earned
26,380
103
Minions Killed
120
1
Camps Cleared
9
503,595
Distance Traveled
643,007
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,459
769
35
3
0
217,205
2
L
Cerberus
8,490
772
48
4
0
180,714
1
W
Vamana
9,347
850
37
3
5
217,674
2
L
Anhur
7,739
704
30
3
0
155,784
0
L
Cupid
7,143
649
25
2
1
167,097
0
W
Ah Puch
8,574
779
48
4
4
208,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role