Player Matchup

Neith
Neith
DeadDeeg
Neith
Level 94
God Stats
3W - 5L
1,500 SR
Queue Stats
497W - 645L
1,442 Elo+
Party 1
He Bo
He Bo
MrWhite0734
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,504 Elo+
Party 3
Ymir
Ymir
Themuggles
Ymir
Level 56
God Stats
2W - 5L
1,306 SR
Queue Stats
35W - 38L
1,737 Elo+
Party 3
Chang'e
Chang'e
bluesonicboy
Chang'e
Level 126
God Stats
5W - 6L
1,597 SR
Queue Stats
42W - 51L
1,300 Elo+
Solo
Erlang Shen
Erlang Shen
jeuk
Erlang Shen
Level 26
God Stats
6W - 6L
1,512 SR
Queue Stats
386W - 498L
1,420 Elo+
Party 1
Team Averages
Level 66
1,483 SR
1,481 Elo+

VS

Team Averages
Level 23
1,503 SR
1,446 Elo+
Ymir
Ymir
Agtar
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,470 Elo+
Party 2
Amaterasu
Amaterasu
Enshruod
Amaterasu
Level 24
God Stats
1W - 3L
1,334 SR
Queue Stats
56W - 57L
1,475 Elo+
Party 2
Zeus
Zeus
GuAndrade
Zeus
Level 10
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 46L
1,289 Elo+
Solo
Hou Yi
Hou Yi
Janosime
Hou Yi
Level 24
God Stats
11W - 5L
1,653 SR
Queue Stats
52W - 43L
1,511 Elo+
Party 2
Susano
Susano
Sadix
Susano
Level 32
God Stats
1W - 2L
1,530 SR
Queue Stats
60W - 51L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DeadDeeg
Neith
16
6 / 1 / 2
9,152
832
8,301
7,162
2,987
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
6 / 5 / 5
9,230
839
13,867
9,289
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 13
8,427
766
8,422
13,320
13,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
bluesonicboy
Chang'e
15
5 / 4 / 7
8,397
763
8,857
10,705
6,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
jeuk
Erlang Shen
15
2 / 1 / 8
8,142
740
7,454
9,441
6,136
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Agtar
Ymir
15
3 / 3 / 6
8,837
803
9,586
16,945
12,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Enshruod
Amaterasu
15
3 / 2 / 4
8,290
754
6,207
12,422
7,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
11
0 / 6 / 0
6,657
605
1,153
6,155
4,086
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Hou Yi
Janosime
Hou Yi
15
4 / 5 / 4
8,488
772
11,834
10,534
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Sadix
Susano
15
3 / 4 / 4
8,122
738
9,548
12,036
5,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
20
Kills
13
13
Deaths
20
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
Agtar
Ymir
3
3
6
2
W
Neith
DeadDeeg
Neith
6
1
2
7
L
Amaterasu
Enshruod
Amaterasu
3
2
4
2.5
L
Zeus
0
6
0
0
L
Hou Yi
Janosime
Hou Yi
4
5
4
1.2
W
6
5
5
1.7
L
Susano
Sadix
Susano
3
4
4
1.25
W
1
2
13
3.75
W
Chang'e
bluesonicboy
Chang'e
5
4
7
2.13
W
Erlang Shen
jeuk
Erlang Shen
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,901
Damage
38,328
49,917
Taken
58,092
32,591
Mitigated
33,281
11,555
Healing
10,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Agtar
Ymir
9,586
968
336
3,061
16,945
12,674
0
11,088
5,857
17,280
0
W
Neith
DeadDeeg
Neith
8,301
4,401
0
2,678
7,162
2,987
1,548
810
6,352
0
34,997
L
Amaterasu
Enshruod
Amaterasu
6,207
2,855
0
3,563
12,422
7,267
330
6,730
5,692
0
17,968
L
Zeus
1,153
160
0
0
6,155
4,086
12
2,458
3,697
7,325
0
L
Hou Yi
Janosime
Hou Yi
11,834
4,611
284
1,318
10,534
3,830
832
5,025
5,509
0
32,319
W
13,867
473
0
557
9,289
3,470
659
2,107
7,182
36,554
0
L
Susano
Sadix
Susano
9,548
2,354
0
2,164
12,036
5,424
0
5,845
6,191
0
26,194
W
8,422
1,250
0
600
13,320
13,594
222
3,814
9,506
18,470
0
W
Chang'e
bluesonicboy
Chang'e
8,857
1,202
2,862
2,654
10,705
6,404
495
2,683
8,022
20,956
0
W
Erlang Shen
jeuk
Erlang Shen
7,454
4,597
0
2,204
9,441
6,136
60
1,325
8,116
0
14,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,348
Gold Earned
40,394
186
Minions Killed
138
0
Camps Cleared
0
1,036,765
Distance Traveled
981,010
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,837
803
13
1
0
179,988
0
W
Neith
9,152
832
50
5
0
192,318
1
L
Amaterasu
8,290
754
27
2
0
245,447
1
L
Zeus
6,657
605
13
1
0
146,574
3
L
Hou Yi
8,488
772
46
4
0
175,518
2
W
He Bo
9,230
839
51
5
0
197,960
1
L
Susano
8,122
738
39
4
0
233,483
1
W
Ymir
8,427
766
32
3
0
218,864
2
W
Chang'e
8,397
763
32
3
0
190,567
3
W
Erlang Shen
8,142
740
21
2
0
237,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role