Player Matchup

Charybdis
Charybdis
DKiller022
Charybdis
Level 25
God Stats
3W - 4L
1,846 SR
Queue Stats
18W - 35L
1,383 Elo+
Solo
Discordia
Discordia
Gutyzin
Discordia
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,238 Elo+
Solo
Ra
Ra
Prettylure
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Agni
Agni
T1NZ4
Agni
Level 29
God Stats
0W - 3L
1,307 SR
Queue Stats
0W - 3L
1,288 Elo+
Party 1
Kali
Kali
Zharvalok
Kali
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,373 Elo+
Party 1
Team Averages
Level 36
1,531 SR
1,356 Elo+

VS

Team Averages
Level 118
1,563 SR
1,607 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Colombini
Persephone
Level 153
God Stats
6W - 0L
1,666 SR
Queue Stats
120W - 58L
1,800 Elo+
Party 2
Ymir
Ymir
KaioKaique00
Ymir
Level 128
God Stats
5W - 4L
1,733 SR
Queue Stats
216W - 158L
1,721 Elo+
Party 2
Chaac
Chaac
TirThenHow
Chaac
Level 62
God Stats
2W - 1L
1,526 SR
Queue Stats
61W - 37L
1,657 Elo+
Party 2
Baron Samedi
Baron Samedi
Zeco905
Baron Samedi
Level 89
God Stats
18W - 31L
1,390 SR
Queue Stats
51W - 73L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DKiller022
Charybdis
14
1 / 4 / 6
7,628
763
6,791
10,645
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Gutyzin
Discordia
13
2 / 8 / 1
7,288
729
4,296
9,815
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 8 / 3
7,616
762
3,868
8,580
2,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Agni
T1NZ4
Agni
13
2 / 7 / 3
7,476
748
7,476
9,704
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
14
4 / 3 / 4
8,016
802
7,385
15,763
6,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
10 / 2 / 3
9,566
957
12,029
8,809
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Colombini
Persephone
17
8 / 2 / 6
9,450
945
14,235
8,347
3,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 13
8,327
833
6,906
10,509
9,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
16
5 / 3 / 8
8,420
842
8,468
9,613
6,585
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Zeco905
Baron Samedi
14
4 / 5 / 8
8,300
830
5,020
7,857
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
12
Kills
30
30
Deaths
13
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
2
3
5.75
W
Persephone
Colombini
Persephone
8
2
6
5.5
L
Charybdis
DKiller022
Charybdis
1
4
6
1
L
Discordia
Gutyzin
Discordia
2
8
1
0.31
W
3
1
13
9.5
L
3
8
3
0.56
L
Agni
T1NZ4
Agni
2
7
3
0.5
W
Chaac
5
3
8
3
W
Baron Samedi
Zeco905
Baron Samedi
4
5
8
1.6
L
Kali
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,816
Damage
46,658
54,507
Taken
45,135
18,461
Mitigated
24,820
11,291
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,029
6,641
0
2,003
8,809
3,136
3,024
3,830
4,979
0
42,915
W
Persephone
Colombini
Persephone
14,235
761
0
2,370
8,347
3,122
424
2,318
6,027
37,213
0
L
Charybdis
DKiller022
Charybdis
6,791
2,787
0
3,135
10,645
3,450
106
3,823
6,606
0
24,705
L
Discordia
Gutyzin
Discordia
4,296
460
0
1,003
9,815
3,113
90
4,322
5,249
15,214
0
W
6,906
621
0
1,624
10,509
9,037
368
4,086
6,423
16,067
0
L
3,868
507
192
391
8,580
2,681
0
4,871
3,528
11,412
0
L
Agni
T1NZ4
Agni
7,476
691
62
196
9,704
2,531
0
3,603
5,895
23,935
0
W
Chaac
8,468
901
0
2,529
9,613
6,585
0
3,305
6,308
0
32,983
W
Baron Samedi
Zeco905
Baron Samedi
5,020
353
258
2,158
7,857
2,940
256
2,099
5,758
11,336
0
L
Kali
7,385
2,476
0
6,312
15,763
6,686
0
8,425
7,068
0
18,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,024
Gold Earned
44,063
148
Minions Killed
236
0
Camps Cleared
0
857,565
Distance Traveled
1,029,627
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,566
957
85
9
0
216,798
2
W
Persephone
9,450
945
62
6
0
214,862
3
L
Charybdis
7,628
763
50
5
0
188,037
4
L
Discordia
7,288
729
22
2
0
169,519
1
W
Ymir
8,327
833
21
2
0
194,657
3
L
Ra
7,616
762
18
2
0
130,881
2
L
Agni
7,476
748
27
3
0
171,141
1
W
Chaac
8,420
842
51
5
0
236,370
2
W
Baron Samedi
8,300
830
17
2
0
166,940
0
L
Kali
8,016
802
31
3
0
197,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role