Player Matchup

Tiamat
Tiamat
FATdolph1n
Tiamat
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,692 Elo+
Party 1
Anhur
Anhur
Imasausagefreak
Anhur
Level 107
God Stats
1W - 1L
1,732 SR
Queue Stats
28W - 24L
1,598 Elo+
Party 1
Sylvanus
Sylvanus
SirScrubsy
Sylvanus
Level 109
God Stats
1W - 5L
1,359 SR
Queue Stats
26W - 21L
1,610 Elo+
Party 1
Team Averages
Level 107
1,530 SR
1,634 Elo+

VS

Team Averages
Level 134
1,600 SR
1,568 Elo+
Geb
Geb
 
Geb
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
D0NT B PC
Agni
Level 160
God Stats
7W - 6L
1,716 SR
Queue Stats
60W - 62L
1,650 Elo+
Party 2
Anhur
Anhur
NJohnsonS
Anhur
Level 159
God Stats
12W - 9L
1,584 SR
Queue Stats
132W - 118L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FATdolph1n
Tiamat
11
1 / 4 / 0
6,420
642
2,996
7,218
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 0
5,875
588
3,663
6,443
1,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
SirScrubsy
Sylvanus
8
0 / 2 / 0
6,004
600
1,540
4,634
2,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 0 / 6
7,348
735
2,663
6,156
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
11
3 / 1 / 4
7,316
732
7,383
4,614
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
NJohnsonS
Anhur
13
4 / 1 / 3
7,645
765
5,407
5,735
1,845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
7
7
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
6
3
W
Agni
3
1
4
5
L
Tiamat
FATdolph1n
Tiamat
1
4
0
0.25
L
1
1
0
1
W
Anhur
NJohnsonS
Anhur
4
1
3
5.5
L
Sylvanus
SirScrubsy
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,199
Damage
15,453
18,295
Taken
16,505
6,494
Mitigated
6,950
2,713
Healing
3,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,663
220
177
1,294
6,156
3,705
69
1,259
4,897
14,762
0
W
Agni
7,383
84
0
160
4,614
1,400
360
2,314
2,300
23,442
0
L
Tiamat
FATdolph1n
Tiamat
2,996
124
0
1,009
7,218
2,792
0
5,427
1,791
17,753
0
L
3,663
979
0
0
6,443
1,507
0
2,971
3,472
0
13,045
W
Anhur
NJohnsonS
Anhur
5,407
2,896
0
2,009
5,735
1,845
879
1,664
4,071
0
29,666
L
Sylvanus
SirScrubsy
Sylvanus
1,540
508
721
983
4,634
2,195
0
1,697
2,937
6,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,299
Gold Earned
22,309
74
Minions Killed
109
1
Camps Cleared
8
431,410
Distance Traveled
563,063
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,348
735
20
2
0
191,184
1
W
Agni
7,316
732
34
3
5
192,938
2
L
Tiamat
6,420
642
37
4
0
163,636
1
L
Anhur
5,875
588
29
3
1
153,972
2
W
Anhur
7,645
765
55
6
3
178,941
1
L
Sylvanus
6,004
600
8
1
0
113,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role