Player Matchup

Sobek
Sobek
Gold V
CIoakedGhost
Sobek
Gold V
Level 73
God Stats
8W - 22L
1,436 SR
Queue Stats
135W - 143L
1,431 MMR
Party 1
Bellona
Bellona
Gold IV
DesuChino
Bellona
Gold IV
Level 101
God Stats
8W - 8L
1,372 SR
Queue Stats
39W - 36L
1,488 MMR
Party 1
Ymir
Ymir
Gold V
xx Temerity xx
Ymir
Gold V
Level 152
God Stats
3W - 1L
1,461 SR
Queue Stats
148W - 150L
1,431 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,423 SR
1,450 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 72
1,500 SR
1,441 MMR
Cthulhu
Cthulhu
Bronze IV
AbstractGnome
Cthulhu
Bronze IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,441 MMR
Party 2
Poseidon
Poseidon
Bronze IV
Sesychicken
Poseidon
Bronze IV
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,441 MMR
Party 2
Danzaburou
Danzaburou
Bronze IV
hctylerp
Danzaburou
Bronze IV
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,441 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 18
12,816
754
11,078
25,815
31,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
DesuChino
Bellona
18
11 / 1 / 12
13,499
794
22,278
21,839
26,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
12 / 3 / 13
14,113
830
20,485
30,250
33,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshZeusAchillesAphroditeGeb

VS

Bans
DiscordiaKumbhakarnaKukulkanChaacThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
5 / 7 / 2
11,656
686
16,527
25,009
24,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Sesychicken
Poseidon
14
2 / 11 / 4
11,212
660
14,809
17,748
5,674
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
hctylerp
Danzaburou
14
2 / 8 / 6
11,611
683
16,579
15,215
4,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
26
Kills
9
9
Deaths
26
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
5
7
2
0.86
W
3
5
18
2.4
W
Bellona
DesuChino
Bellona
11
1
12
17
L
Poseidon
Sesychicken
Poseidon
2
11
4
0.36
L
Danzaburou
hctylerp
Danzaburou
2
8
6
0.63
W
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,841
Damage
47,915
77,904
Taken
57,972
91,816
Mitigated
35,149
22,804
Healing
11,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
16,527
1,655
759
5,895
25,009
24,591
108
13,096
11,391
31,216
0
W
11,078
977
313
7,081
25,815
31,690
270
9,066
15,593
26,229
0
W
Bellona
DesuChino
Bellona
22,278
7,860
0
3,728
21,839
26,283
1,194
9,339
11,890
0
62,579
L
Poseidon
Sesychicken
Poseidon
14,809
960
341
2,071
17,748
5,674
0
11,435
5,929
36,357
0
L
Danzaburou
hctylerp
Danzaburou
16,579
5,310
320
2,581
15,215
4,884
328
7,170
7,764
0
36,504
W
20,485
5,876
2,579
9,103
30,250
33,843
919
12,994
16,660
57,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,428
Gold Earned
34,479
159
Minions Killed
134
10
Camps Cleared
4
918,867
Distance Traveled
820,754
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,656
686
39
2
0
284,381
2
W
Sobek
12,816
754
16
1
0
314,746
1
W
Bellona
13,499
794
74
4
4
338,119
0
L
Poseidon
11,212
660
38
2
4
259,446
3
L
Danzaburou
11,611
683
57
3
0
276,927
3
W
Ymir
14,113
830
69
4
6
266,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role