Player Matchup

Bakasura
Bakasura
Gold III
Cybersurge
Bakasura
Gold III
Level 89
God Stats
32W - 40L
1,542 SR
Queue Stats
104W - 134L
1,393 MMR
Solo
Merlin
Merlin
Gold I
NappoBappo
Merlin
Gold I
Level 149
God Stats
14W - 11L
1,805 SR
Queue Stats
366W - 369L
1,533 MMR
Solo
Artemis
Artemis
Bronze III
SeGaCheeSe
Artemis
Bronze III
Level 139
God Stats
12W - 6L
1,500 SR
Queue Stats
258W - 259L
1,367 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
TheBunnyKicker
Zhong Kui
Silver I
Level 69
God Stats
2W - 0L
1,734 SR
Queue Stats
23W - 23L
1,371 MMR
Solo
Horus
Horus
Gold IV
crowblue13
Horus
Gold IV
Level 82
God Stats
11W - 11L
1,910 SR
Queue Stats
288W - 299L
1,488 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,698 SR
1,431 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,460 SR
1,430 MMR
Anubis
Anubis
Silver IV
Avalanxhe
Anubis
Silver IV
Level 120
God Stats
1W - 2L
1,321 SR
Queue Stats
13W - 34L
1,370 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Grayarea27
Gilgamesh
Gold V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,416 MMR
Solo
Loki
Loki
Gold V
MrFlamerino
Loki
Gold V
Level 160
God Stats
4W - 6L
1,492 SR
Queue Stats
153W - 156L
1,535 MMR
Solo
Ares
Ares
Bronze III
Ragnos667
Ares
Bronze III
Level 84
God Stats
11W - 5L
1,716 SR
Queue Stats
17W - 24L
1,477 MMR
Solo
Izanami
Izanami
Bronze III
VIAGRA69
Izanami
Bronze III
Level 49
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 3L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cybersurge
Bakasura
15
4 / 2 / 4
8,454
650
9,301
9,248
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
NappoBappo
Merlin
15
8 / 3 / 2
8,964
690
9,762
7,457
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
SeGaCheeSe
Artemis
15
9 / 0 / 1
9,457
727
8,171
5,622
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
TheBunnyKicker
Zhong Kui
13
3 / 1 / 4
7,926
610
8,962
10,564
8,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
12
0 / 2 / 12
7,912
609
4,112
9,781
9,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
ThothBastetAchillesAthena

VS

Bans
CliodhnaSolApolloDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Avalanxhe
Anubis
11
4 / 6 / 3
6,810
524
7,449
11,970
4,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Grayarea27
Gilgamesh
11
1 / 5 / 0
6,585
507
5,631
16,818
6,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 0 / 0
6,711
516
2,787
4,386
1,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
8
0 / 4 / 2
5,786
445
2,894
11,353
9,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
VIAGRA69
Izanami
8
0 / 9 / 2
5,137
395
3,830
8,461
1,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
24
Kills
8
8
Deaths
24
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
Avalanxhe
Anubis
4
6
3
0.92
W
Bakasura
Cybersurge
Bakasura
4
2
4
3
L
Gilgamesh
Grayarea27
Gilgamesh
1
5
0
0.2
L
3
0
0
3
W
Merlin
NappoBappo
Merlin
8
3
2
3
L
Ares
0
4
2
0.25
W
Artemis
SeGaCheeSe
Artemis
9
0
1
9.5
W
Zhong Kui
TheBunnyKicker
Zhong Kui
3
1
4
5
L
Izanami
VIAGRA69
Izanami
0
9
2
0.11
W
Horus
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,308
Damage
22,591
42,672
Taken
52,988
24,736
Mitigated
24,063
17,700
Healing
14,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Avalanxhe
Anubis
7,449
588
0
4,542
11,970
4,657
433
4,373
6,948
38,089
0
W
Bakasura
Cybersurge
Bakasura
9,301
6,477
0
3,056
9,248
3,456
1,825
2,605
6,643
0
49,450
L
Gilgamesh
Grayarea27
Gilgamesh
5,631
1,399
120
4,636
16,818
6,735
132
7,757
7,858
0
33,235
L
2,787
754
0
2,953
4,386
1,092
0
776
3,530
0
34,366
W
Merlin
NappoBappo
Merlin
9,762
870
244
1,187
7,457
2,171
189
2,308
5,149
58,615
0
L
Ares
2,894
105
9
1,506
11,353
9,974
141
3,622
7,199
13,257
0
W
Artemis
SeGaCheeSe
Artemis
8,171
4,203
0
3,753
5,622
1,838
3,065
1,237
4,385
0
60,774
W
Zhong Kui
TheBunnyKicker
Zhong Kui
8,962
1,966
0
5,558
10,564
8,165
1,008
1,054
9,510
36,548
0
L
Izanami
VIAGRA69
Izanami
3,830
2,160
0
428
8,461
1,605
636
1,480
6,759
0
20,786
W
Horus
4,112
1,701
339
3,563
9,781
9,106
0
3,139
6,642
0
30,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,713
Gold Earned
31,029
448
Minions Killed
279
0
Camps Cleared
0
1,328,025
Distance Traveled
1,153,947
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,810
524
70
5
0
220,300
5
W
Bakasura
8,454
650
124
10
0
326,645
5
L
Gilgamesh
6,585
507
67
5
0
217,963
0
L
Loki
6,711
516
70
5
0
225,356
2
W
Merlin
8,964
690
100
8
0
263,229
1
L
Ares
5,786
445
26
2
0
259,363
8
W
Artemis
9,457
727
119
9
0
230,434
3
W
Zhong Kui
7,926
610
67
5
0
237,579
2
L
Izanami
5,137
395
46
4
0
230,965
3
W
Horus
7,912
609
38
3
0
270,138
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role