Player Matchup

Bellona
Bellona
DarkerSpore6
Bellona
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,285 Elo+
Solo
Thor
Thor
Deku3912
Thor
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 17L
1,200 Elo+
Solo
Anubis
Anubis
PikachuPower117
Anubis
Level 127
God Stats
2W - 2L
1,605 SR
Queue Stats
99W - 101L
1,452 Elo+
Solo
Merlin
Merlin
S E T L O R D
Merlin
Level 140
God Stats
29W - 28L
1,506 SR
Queue Stats
200W - 207L
1,518 Elo+
Solo
Xbalanque
Xbalanque
gohanss2xl3D
Xbalanque
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 71L
1,788 Elo+
Solo
Team Averages
Level 96
1,522 SR
1,449 Elo+

VS

Team Averages
Level 84
1,582 SR
1,476 Elo+
Chaac
Chaac
FartingDog
Chaac
Level 65
God Stats
1W - 4L
1,492 SR
Queue Stats
18W - 30L
1,500 Elo+
Party 1
Thoth
Thoth
IverSawArse
Thoth
Level 118
God Stats
22W - 40L
1,406 SR
Queue Stats
123W - 144L
1,470 Elo+
Solo
Izanami
Izanami
Robby24
Izanami
Level 70
God Stats
18W - 19L
1,508 SR
Queue Stats
166W - 184L
1,412 Elo+
Solo
Bacchus
Bacchus
SommelierDuCul
Bacchus
Level 86
God Stats
19W - 23L
1,930 SR
Queue Stats
31W - 40L
1,500 Elo+
Party 1
Khepri
Khepri
estidepaspropre
Khepri
Level 79
God Stats
1W - 3L
1,576 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarkerSpore6
Bellona
19
5 / 0 / 7
12,280
722
12,555
12,431
13,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
19
4 / 4 / 9
12,000
706
4,819
19,407
7,917
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
1 / 3 / 13
12,135
714
9,526
13,414
5,522
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
7 / 0 / 3
13,517
795
12,211
5,818
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
gohanss2xl3D
Xbalanque
19
4 / 2 / 15
12,101
712
23,111
11,049
4,602
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
2 / 8 / 3
11,107
653
12,194
18,276
18,326
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
2 / 0 / 1
12,187
717
12,834
6,888
3,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Robby24
Izanami
19
5 / 4 / 0
12,005
706
11,177
14,795
4,723
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 6 / 3
10,525
619
4,824
19,696
24,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 3 / 2
10,645
626
3,726
13,108
18,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
21
Kills
9
9
Deaths
21
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
DarkerSpore6
Bellona
5
0
7
8.5
W
Thor
4
4
9
2.13
L
Chaac
2
8
3
0.44
L
2
0
1
2.5
W
1
3
13
2.5
L
Izanami
Robby24
Izanami
5
4
0
1.25
W
7
0
3
8.5
L
0
6
3
0.25
L
0
3
2
0.33
W
Xbalanque
gohanss2xl3D
Xbalanque
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,222
Damage
44,755
62,119
Taken
72,763
33,772
Mitigated
69,845
12,629
Healing
11,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DarkerSpore6
Bellona
12,555
5,497
0
2,485
12,431
13,447
1,221
4,441
7,990
0
43,051
W
Thor
4,819
428
535
4,606
19,407
7,917
1,792
5,194
14,213
0
30,424
L
Chaac
12,194
1,700
132
2,293
18,276
18,326
317
5,239
13,037
0
34,148
L
12,834
0
0
374
6,888
3,510
0
4,006
2,882
72,031
0
W
9,526
724
169
3,156
13,414
5,522
2,013
5,903
7,511
51,315
0
L
Izanami
Robby24
Izanami
11,177
6,524
0
4,354
14,795
4,723
496
5,081
9,714
0
48,727
W
12,211
273
0
230
5,818
2,284
1,728
2,393
3,425
62,310
0
L
4,824
546
455
3,429
19,696
24,950
0
2,951
16,745
20,595
0
L
3,726
187
0
754
13,108
18,336
310
4,460
8,648
12,141
0
W
Xbalanque
gohanss2xl3D
Xbalanque
23,111
13,663
0
1,448
11,049
4,602
3,777
3,453
7,596
0
57,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,033
Gold Earned
56,469
364
Minions Killed
294
0
Camps Cleared
0
1,677,328
Distance Traveled
1,506,877
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,280
722
54
3
0
347,096
8
W
Thor
12,000
706
43
3
0
323,408
4
L
Chaac
11,107
653
43
3
0
278,254
0
L
Thoth
12,187
717
128
8
0
349,308
3
W
Anubis
12,135
714
94
6
0
322,488
2
L
Izanami
12,005
706
83
5
0
260,614
0
W
Merlin
13,517
795
109
6
0
338,278
1
L
Bacchus
10,525
619
28
2
0
307,010
0
L
Khepri
10,645
626
12
1
0
311,691
0
W
Xbalanque
12,101
712
64
4
0
346,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role