Player Matchup

Chang'e
Chang'e
CyanCA
Chang'e
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,408 Elo+
Party 3
Bellona
Bellona
DarkKnight180
Bellona
Level 68
God Stats
0W - 2L
1,380 SR
Queue Stats
5W - 6L
1,408 Elo+
Party 3
Skadi
Skadi
GoGoSquare
Skadi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,345 Elo+
Party 4
Hun Batz
Hun Batz
NaughtyCatt
Hun Batz
Level 29
God Stats
0W - 3L
1,303 SR
Queue Stats
165W - 164L
1,395 Elo+
Party 4
Sobek
Sobek
soltekblade
Sobek
Level 91
God Stats
0W - 4L
1,273 SR
Queue Stats
255W - 277L
1,496 Elo+
Solo
Team Averages
Level 59
1,391 SR
1,410 Elo+

VS

Team Averages
Level 70
1,437 SR
1,463 Elo+
Sylvanus
Sylvanus
Alchemitsu
Sylvanus
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 31L
1,444 Elo+
Party 2
Cupid
Cupid
Blue_NH
Cupid
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,573 Elo+
Party 1
Xing Tian
Xing Tian
Juggernoggamer9
Xing Tian
Level 61
God Stats
8W - 6L
1,432 SR
Queue Stats
51W - 49L
1,441 Elo+
Party 2
Da Ji
Da Ji
No-v-aa
Da Ji
Level 106
God Stats
10W - 14L
1,400 SR
Queue Stats
255W - 284L
1,444 Elo+
Party 1
Geb
Geb
Xx-barbarianxX
Geb
Level 62
God Stats
3W - 7L
1,351 SR
Queue Stats
174W - 190L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CyanCA
Chang'e
9
1 / 9 / 1
6,030
402
8,458
11,701
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
11
2 / 6 / 0
6,997
466
9,708
12,711
8,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
9
0 / 8 / 0
5,654
377
2,213
11,210
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
NaughtyCatt
Hun Batz
13
2 / 6 / 0
8,224
548
3,680
12,400
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 1
5,589
373
3,141
9,932
7,283
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alchemitsu
Sylvanus
14
6 / 0 / 8
8,596
573
11,647
8,795
4,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
Blue_NH
Cupid
13
7 / 2 / 3
8,411
561
8,240
7,114
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Juggernoggamer9
Xing Tian
12
4 / 0 / 11
8,075
538
4,332
12,032
11,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
No-v-aa
Da Ji
15
14 / 2 / 3
9,761
651
11,658
10,666
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 8
8,276
552
6,441
12,069
5,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
5
Kills
32
32
Deaths
6
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Alchemitsu
Sylvanus
6
0
8
10
W
Cupid
Blue_NH
Cupid
7
2
3
4.25
L
Chang'e
CyanCA
Chang'e
1
9
1
0.17
L
Bellona
2
6
0
0.33
L
Skadi
0
8
0
0
W
Xing Tian
Juggernoggamer9
Xing Tian
4
0
11
9.5
L
Hun Batz
NaughtyCatt
Hun Batz
2
6
0
0.33
W
Da Ji
No-v-aa
Da Ji
14
2
3
7.75
W
1
2
8
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,200
Damage
42,318
57,954
Taken
50,676
23,884
Mitigated
28,616
10,730
Healing
19,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Alchemitsu
Sylvanus
11,647
4,226
1,492
3,830
8,795
4,730
421
3,419
5,116
50,025
9,477
W
Cupid
Blue_NH
Cupid
8,240
4,255
74
1,164
7,114
2,638
1,493
1,855
5,227
0
47,233
L
Chang'e
CyanCA
Chang'e
8,458
739
403
2,090
11,701
2,111
480
7,475
4,226
21,752
0
L
Bellona
9,708
3,111
0
1,603
12,711
8,931
0
5,129
7,582
0
42,219
L
Skadi
2,213
970
0
2,387
11,210
2,285
726
2,388
8,822
0
27,955
W
Xing Tian
Juggernoggamer9
Xing Tian
4,332
372
455
2,106
12,032
11,251
187
3,304
8,420
20,967
0
L
Hun Batz
NaughtyCatt
Hun Batz
3,680
772
0
2,581
12,400
3,274
0
3,068
9,332
0
43,108
W
Da Ji
No-v-aa
Da Ji
11,658
3,278
0
4,443
10,666
4,371
0
720
9,756
0
52,622
W
6,441
1,216
105
5,691
12,069
5,626
318
1,433
10,558
47,588
0
L
3,141
486
0
1,666
9,932
7,283
72
3,224
6,708
12,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,494
Gold Earned
43,119
280
Minions Killed
398
0
Camps Cleared
0
1,200,680
Distance Traveled
1,363,148
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,596
573
110
7
0
264,233
6
W
Cupid
8,411
561
80
5
0
247,317
0
L
Chang'e
6,030
402
35
2
0
252,317
0
L
Bellona
6,997
466
91
6
0
243,432
0
L
Skadi
5,654
377
49
3
0
199,666
0
W
Xing Tian
8,075
538
25
2
0
308,237
0
L
Hun Batz
8,224
548
87
6
0
241,404
2
W
Da Ji
9,761
651
96
6
0
289,506
3
W
Geb
8,276
552
87
6
0
253,855
2
L
Sobek
5,589
373
18
1
0
263,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role