Player Matchup

Atlas
Atlas
A Trashy boi
Atlas
Level 36
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 18L
1,651 Elo+
Solo
Artemis
Artemis
BLANKO v1
Artemis
Level 122
God Stats
5W - 2L
1,730 SR
Queue Stats
107W - 107L
1,517 Elo+
Solo
Chaac
Chaac
bubba200
Chaac
Level 108
God Stats
6W - 3L
1,551 SR
Queue Stats
143W - 186L
1,544 Elo+
Party 1
Anubis
Anubis
xDTAxREACTIONz
Anubis
Level 80
God Stats
7W - 12L
1,500 SR
Queue Stats
92W - 111L
1,515 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xDTAxREALITY
Ah Muzen Cab
Level 86
God Stats
4W - 1L
1,743 SR
Queue Stats
35W - 49L
1,492 Elo+
Party 1
Team Averages
Level 86
1,605 SR
1,544 Elo+

VS

Team Averages
Level 90
1,630 SR
1,523 Elo+
Zhong Kui
Zhong Kui
Dr__Air
Zhong Kui
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 125L
1,567 Elo+
Party 2
Ymir
Ymir
NuclearTaco2032
Ymir
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,327 Elo+
Party 3
Ullr
Ullr
Zorker3
Ullr
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,649 Elo+
Party 3
Bastet
Bastet
xXLopez-PRXx
Bastet
Level 98
God Stats
10W - 9L
1,660 SR
Queue Stats
60W - 69L
1,548 Elo+
Party 2
Tiamat
Tiamat
x_X_Javy_Lopez_X
Tiamat
Level 123
God Stats
5W - 2L
1,990 SR
Queue Stats
153W - 172L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,994
583
4,190
6,654
3,759
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
BLANKO v1
Artemis
11
2 / 3 / 0
7,082
590
4,447
6,960
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Chaac
bubba200
Chaac
13
3 / 1 / 2
7,559
630
7,211
9,570
5,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 1 / 1
7,348
612
6,911
6,437
2,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
xDTAxREALITY
Ah Muzen Cab
12
1 / 1 / 3
7,035
586
4,300
7,069
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dr__Air
Zhong Kui
10
1 / 4 / 1
5,796
483
6,244
11,425
10,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 2 / 1
5,408
451
584
6,448
2,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
Zorker3
Ullr
12
1 / 1 / 1
6,680
557
2,625
5,468
1,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
13
2 / 3 / 2
7,196
600
5,225
9,657
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 1
6,251
521
3,700
7,345
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
5
6
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Artemis
BLANKO v1
Artemis
2
3
0
0.67
L
Zhong Kui
Dr__Air
Zhong Kui
1
4
1
0.38
L
0
2
1
0.25
L
Ullr
Zorker3
Ullr
1
1
1
1.5
W
Chaac
bubba200
Chaac
3
1
2
4
W
5
1
1
5.5
W
Ah Muzen Cab
xDTAxREALITY
Ah Muzen Cab
1
1
3
2.5
L
Bastet
2
3
2
1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,059
Damage
18,378
36,690
Taken
40,343
16,493
Mitigated
19,110
16,616
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,190
1,539
351
1,450
6,654
3,759
180
1,582
4,908
24,857
0
W
Artemis
BLANKO v1
Artemis
4,447
1,521
0
1,969
6,960
2,069
0
37
6,923
0
44,604
L
Zhong Kui
Dr__Air
Zhong Kui
6,244
542
0
3,865
11,425
10,050
0
2,204
8,735
25,012
0
L
584
64
139
1,234
6,448
2,672
0
2,133
4,279
6,566
0
L
Ullr
Zorker3
Ullr
2,625
1,317
0
273
5,468
1,633
354
890
4,578
0
38,120
W
Chaac
bubba200
Chaac
7,211
1,720
38
6,257
9,570
5,702
0
4,185
4,971
189
42,171
W
6,911
353
0
3,469
6,437
2,788
775
2,077
4,360
41,818
0
W
Ah Muzen Cab
xDTAxREALITY
Ah Muzen Cab
4,300
1,005
0
3,082
7,069
2,175
2,171
2,036
5,000
0
44,696
L
Bastet
5,225
531
0
4,281
9,657
2,799
0
3,064
6,409
0
47,040
L
3,700
869
0
2,316
7,345
1,956
0
2,810
4,499
41,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,018
Gold Earned
31,331
403
Minions Killed
321
0
Camps Cleared
0
1,196,054
Distance Traveled
1,133,753
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,994
583
36
3
0
258,363
2
W
Artemis
7,082
590
84
7
0
222,955
2
L
Zhong Kui
5,796
483
41
3
0
193,865
1
L
Ymir
5,408
451
25
2
0
234,133
1
L
Ullr
6,680
557
79
7
0
227,781
3
W
Chaac
7,559
630
94
8
0
242,768
5
W
Anubis
7,348
612
93
8
0
233,426
2
W
Ah Muzen Cab
7,035
586
96
8
0
238,542
2
L
Bastet
7,196
600
86
7
0
270,123
2
L
Tiamat
6,251
521
90
8
0
207,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role