Player Matchup

Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
MaxGotFacts
Chernobog
Level 61
God Stats
8W - 1L
1,930 SR
Queue Stats
91W - 72L
1,637 Elo+
Solo
Cliodhna
Cliodhna
Qvuly
Cliodhna
Level 100
God Stats
6W - 6L
1,387 SR
Queue Stats
74W - 77L
1,471 Elo+
Party 1
Ymir
Ymir
YOlotyler35swag
Ymir
Level 29
God Stats
11W - 6L
1,681 SR
Queue Stats
75W - 85L
1,453 Elo+
Party 1
Loki
Loki
wehatelucki
Loki
Level 102
God Stats
28W - 33L
1,481 SR
Queue Stats
249W - 274L
1,573 Elo+
Party 1
Team Averages
Level 84
1,596 SR
1,527 Elo+

VS

Team Averages
Level 56
1,480 SR
1,413 Elo+
Gilgamesh
Gilgamesh
AxXeEllTZ
Gilgamesh
Level 89
God Stats
22W - 27L
1,437 SR
Queue Stats
143W - 149L
1,434 Elo+
Solo
Atlas
Atlas
Fried Chigin
Atlas
Level 54
God Stats
0W - 2L
1,299 SR
Queue Stats
33W - 41L
1,378 Elo+
Solo
Kali
Kali
LuckyTrex5073
Kali
Level 21
God Stats
15W - 24L
1,442 SR
Queue Stats
67W - 87L
1,379 Elo+
Party 2
Medusa
Medusa
SinisterSpeed999
Medusa
Level 41
God Stats
2W - 2L
1,721 SR
Queue Stats
127W - 120L
1,510 Elo+
Solo
Olorun
Olorun
Superdave3141
Olorun
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 120L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 0 / 3
7,086
591
4,310
3,699
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
MaxGotFacts
Chernobog
10
2 / 3 / 1
6,160
513
9,485
8,534
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Qvuly
Cliodhna
14
4 / 1 / 0
7,873
656
5,089
7,806
4,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 0 / 4
5,675
473
2,875
5,710
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 0 / 5
7,125
594
4,823
5,951
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AxXeEllTZ
Gilgamesh
12
1 / 3 / 0
6,661
555
5,344
7,933
5,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 1
5,342
445
2,861
10,498
3,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
1 / 4 / 1
5,479
457
2,126
7,900
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 1
5,800
483
5,153
7,789
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
5,686
474
1,649
5,909
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
4
4
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
3
5.5
L
Gilgamesh
AxXeEllTZ
Gilgamesh
1
3
0
0.33
L
0
2
1
0.25
L
1
4
1
0.38
W
Chernobog
MaxGotFacts
Chernobog
2
3
1
0.83
W
Cliodhna
Qvuly
Cliodhna
4
1
0
4
L
2
2
1
1.25
L
0
3
1
0.17
W
0
0
4
2
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,582
Damage
17,133
31,700
Taken
40,029
11,654
Mitigated
17,035
12,657
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,310
133
0
778
3,699
1,042
508
617
3,002
29,519
931
L
Gilgamesh
AxXeEllTZ
Gilgamesh
5,344
1,797
0
1,421
7,933
5,867
0
0
7,933
0
45,082
L
2,861
1,207
999
1,558
10,498
3,731
0
946
9,508
14,399
0
L
2,126
1,181
0
776
7,900
2,288
0
1,276
6,510
0
21,692
W
Chernobog
MaxGotFacts
Chernobog
9,485
5,737
0
3,211
8,534
2,268
0
1,892
6,602
0
43,735
W
Cliodhna
Qvuly
Cliodhna
5,089
927
0
3,879
7,806
4,497
0
337
7,440
0
51,223
L
5,153
2,184
0
1,634
7,789
1,803
0
2,443
5,288
0
31,685
L
1,649
403
256
1,264
5,909
3,346
0
1,815
3,860
29,778
0
W
2,875
1,103
89
882
5,710
2,054
0
1,175
4,488
20,599
0
W
4,823
1,702
0
3,818
5,951
1,793
0
293
5,658
0
40,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,919
Gold Earned
28,968
391
Minions Killed
272
0
Camps Cleared
0
1,176,639
Distance Traveled
1,121,752
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,086
591
71
6
0
236,194
1
L
Gilgamesh
6,661
555
94
8
0
218,863
5
L
Atlas
5,342
445
21
2
0
227,182
1
L
Kali
5,479
457
44
4
0
233,698
3
W
Chernobog
6,160
513
78
7
0
202,669
3
W
Cliodhna
7,873
656
122
10
0
245,373
1
L
Medusa
5,800
483
54
5
0
232,823
2
L
Olorun
5,686
474
59
5
0
209,186
6
W
Ymir
5,675
473
38
3
0
223,341
1
W
Loki
7,125
594
82
7
0
269,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role