Player Matchup

Erlang Shen
Erlang Shen
AppleberyOG
Erlang Shen
Level 28
God Stats
8W - 7L
1,321 SR
Queue Stats
88W - 106L
1,354 Elo+
Party 1
Ares
Ares
Bale1986
Ares
Level 58
God Stats
7W - 3L
1,500 SR
Queue Stats
24W - 29L
1,450 Elo+
Party 3
Izanami
Izanami
Clayboy94
Izanami
Level 64
God Stats
18W - 9L
1,767 SR
Queue Stats
102W - 95L
1,551 Elo+
Party 3
Thanatos
Thanatos
Louisaka
Thanatos
Level 38
God Stats
14W - 6L
1,580 SR
Queue Stats
120W - 117L
1,434 Elo+
Party 1
Janus
Janus
SnSubZeRo
Janus
Level 29
God Stats
4W - 4L
1,189 SR
Queue Stats
86W - 97L
1,393 Elo+
Party 1
Team Averages
Level 43
1,471 SR
1,436 Elo+

VS

Team Averages
Level 67
1,528 SR
1,486 Elo+
Apollo
Apollo
 
Apollo
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
HogRangler
Janus
Level 12
God Stats
0W - 2L
1,329 SR
Queue Stats
7W - 15L
1,495 Elo+
Party 2
Pele
Pele
JamalFastclap
Pele
Level 69
God Stats
1W - 3L
1,811 SR
Queue Stats
121W - 143L
1,456 Elo+
Solo
Thanatos
Thanatos
TheStillStriker
Thanatos
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 23L
1,471 Elo+
Party 2
Bacchus
Bacchus
XFallenProphet
Bacchus
Level 142
God Stats
4W - 2L
1,500 SR
Queue Stats
315W - 293L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AppleberyOG
Erlang Shen
15
3 / 4 / 9
9,944
497
8,511
16,684
15,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
14
4 / 4 / 10
9,868
493
10,610
15,818
17,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Clayboy94
Izanami
17
4 / 6 / 2
10,625
531
11,278
14,018
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Louisaka
Thanatos
18
14 / 4 / 6
12,006
600
15,397
18,153
7,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
SnSubZeRo
Janus
19
15 / 0 / 8
12,725
636
17,433
9,049
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
7 / 6 / 3
10,497
525
11,162
14,474
4,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
13
1 / 10 / 2
8,232
412
7,967
13,092
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 7 / 3
11,308
565
18,560
21,191
18,229
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
14
1 / 10 / 2
8,469
423
2,728
17,641
5,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 7 / 7
7,701
385
8,484
21,236
21,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
40
Kills
17
18
Deaths
40
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
7
6
3
1.42
W
Erlang Shen
AppleberyOG
Erlang Shen
3
4
9
1.88
W
Ares
4
4
10
2.25
W
Izanami
Clayboy94
Izanami
4
6
2
0.83
L
Janus
1
10
2
0.2
L
7
7
3
1.21
W
Thanatos
Louisaka
Thanatos
14
4
6
4.25
W
Janus
SnSubZeRo
Janus
15
0
8
19
L
Thanatos
1
10
2
0.2
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,229
Damage
48,901
73,722
Taken
87,634
49,095
Mitigated
54,344
29,110
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,162
5,980
0
1,066
14,474
4,186
730
4,804
9,596
0
65,958
W
Erlang Shen
AppleberyOG
Erlang Shen
8,511
3,960
0
7,764
16,684
15,920
1,465
1,466
15,162
0
39,957
W
Ares
10,610
474
0
1,399
15,818
17,224
235
3,440
12,346
23,613
0
W
Izanami
Clayboy94
Izanami
11,278
6,604
0
3,987
14,018
4,776
4,102
3,319
10,691
0
87,388
L
Janus
7,967
394
0
704
13,092
4,136
0
5,161
7,663
57,608
0
L
18,560
6,798
0
3,842
21,191
18,229
4
4,407
16,438
0
80,424
W
Thanatos
Louisaka
Thanatos
15,397
4,805
0
12,691
18,153
7,748
1,044
2,853
15,166
0
75,725
W
Janus
SnSubZeRo
Janus
17,433
1,678
414
2,855
9,049
3,427
770
4,991
3,906
87,319
0
L
Thanatos
2,728
211
0
8,313
17,641
5,965
0
4,508
12,823
0
48,654
L
8,484
641
0
1,616
21,236
21,828
0
8,359
12,515
18,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,168
Gold Earned
46,207
511
Minions Killed
415
0
Camps Cleared
0
1,930,653
Distance Traveled
1,803,111
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,497
525
108
5
0
369,910
3
W
Erlang Shen
9,944
497
66
3
0
390,497
2
W
Ares
9,868
493
29
1
0
350,339
1
W
Izanami
10,625
531
143
7
0
339,115
3
L
Janus
8,232
412
94
5
0
328,956
2
L
Pele
11,308
565
123
6
0
343,906
2
W
Thanatos
12,006
600
114
6
0
410,113
6
W
Janus
12,725
636
159
8
0
440,589
7
L
Thanatos
8,469
423
73
4
0
364,284
0
L
Bacchus
7,701
385
17
1
0
396,055
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role