Player Matchup

Mercury
Mercury
AfroGai
Mercury
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,639 Elo+
Solo
Nox
Nox
Camtyke102
Nox
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,446 Elo+
Solo
Janus
Janus
JiveBTW
Janus
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,291 Elo+
Solo
Kukulkan
Kukulkan
Kiwi_Killer222
Kukulkan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 80L
1,449 Elo+
Solo
Yemoja
Yemoja
Steadmonster
Yemoja
Level 149
God Stats
2W - 5L
1,500 SR
Queue Stats
575W - 603L
1,400 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,445 Elo+

VS

Team Averages
Level 129
1,443 SR
1,552 Elo+
Hel
Hel
 
Hel
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Billium16
Jormungandr
Level 126
God Stats
9W - 5L
1,549 SR
Queue Stats
205W - 196L
1,502 Elo+
Party 1
Chiron
Chiron
RunUpG3tD0N3Up21
Chiron
Level 125
God Stats
5W - 7L
1,279 SR
Queue Stats
419W - 413L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
dreifuz
Kukulkan
Level 96
God Stats
1W - 0L
1,283 SR
Queue Stats
56W - 64L
1,710 Elo+
Party 2
Ganesha
Ganesha
londonboi3000
Ganesha
Level 158
God Stats
15W - 12L
1,606 SR
Queue Stats
325W - 319L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AfroGai
Mercury
17
3 / 8 / 7
10,620
708
7,668
15,671
6,777
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 8 / 5
9,747
650
9,535
12,241
4,458
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
JiveBTW
Janus
18
1 / 6 / 6
10,031
669
13,714
12,454
4,570
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
15
1 / 6 / 2
9,112
607
18,061
11,582
4,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
17
2 / 5 / 7
9,843
656
8,728
18,993
23,602
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
4 / 2 / 17
11,436
762
6,382
18,295
10,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Billium16
Jormungandr
17
8 / 5 / 17
11,925
795
16,789
22,069
29,367
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 2 / 18
11,888
793
13,853
14,305
6,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
dreifuz
Kukulkan
20
12 / 0 / 13
13,141
876
18,757
11,395
5,419
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
18
0 / 1 / 27
11,737
782
9,874
20,191
19,703
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
125
10
Kills
33
33
Deaths
10
27
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
2
17
6.25
L
Mercury
AfroGai
Mercury
3
8
7
0.81
W
Jormungandr
Billium16
Jormungandr
8
5
17
3.3
L
3
8
5
0.69
L
Janus
JiveBTW
Janus
1
6
6
0.67
L
Kukulkan
1
6
2
0.33
W
9
2
18
9
L
Yemoja
2
5
7
1.1
W
Kukulkan
dreifuz
Kukulkan
12
0
13
18.5
W
Ganesha
0
1
27
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,706
Damage
65,655
70,941
Taken
86,255
43,733
Mitigated
71,398
16,702
Healing
56,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,382
226
19,538
11,949
18,295
10,734
332
12,318
5,977
15,564
0
L
Mercury
AfroGai
Mercury
7,668
3,069
1,482
2,506
15,671
6,777
0
12,040
3,631
0
22,013
W
Jormungandr
Billium16
Jormungandr
16,789
3,900
1,469
3,063
22,069
29,367
492
8,557
13,512
34,046
0
L
9,535
0
1,507
715
12,241
4,458
0
8,960
3,281
15,217
0
L
Janus
JiveBTW
Janus
13,714
793
1,197
718
12,454
4,570
0
10,305
2,149
41,951
0
L
Kukulkan
18,061
568
815
1,838
11,582
4,326
0
7,446
4,136
37,428
0
W
13,853
3,700
3,661
4,493
14,305
6,175
2,569
10,230
4,075
0
27,217
L
Yemoja
8,728
945
3,030
2,894
18,993
23,602
0
13,051
5,942
14,437
0
W
Kukulkan
dreifuz
Kukulkan
18,757
2,464
2,241
1,513
11,395
5,419
1,406
8,418
2,977
45,348
0
W
Ganesha
9,874
319
3,248
5,239
20,191
19,703
949
10,515
9,676
25,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,353
Gold Earned
60,127
148
Minions Killed
161
0
Camps Cleared
0
1,273,069
Distance Traveled
1,565,018
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,436
762
30
2
0
340,111
0
L
Mercury
10,620
708
26
2
0
265,770
0
W
Jormungandr
11,925
795
24
2
0
288,516
0
L
Nox
9,747
650
11
1
0
244,448
0
L
Janus
10,031
669
58
4
0
246,458
1
L
Kukulkan
9,112
607
38
3
0
268,758
1
W
Chiron
11,888
793
35
2
0
316,772
1
L
Yemoja
9,843
656
15
1
0
247,635
0
W
Kukulkan
13,141
876
72
5
0
305,213
1
W
Ganesha
11,737
782
0
0
0
314,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role