Player Matchup

Cupid
Cupid
AbstractGnome
Cupid
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Sesychicken
Bastet
Level 62
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Agni
Agni
TTrickle
Agni
Level 124
God Stats
17W - 13L
1,537 SR
Queue Stats
83W - 77L
1,530 Elo+
Party 3
Cthulhu
Cthulhu
hctylerp
Cthulhu
Level 85
God Stats
6W - 2L
1,573 SR
Queue Stats
7W - 9L
1,380 Elo+
Party 2
Zeus
Zeus
naptime8888888
Zeus
Level 123
God Stats
16W - 8L
1,676 SR
Queue Stats
76W - 64L
1,480 Elo+
Party 3
Team Averages
Level 92
1,514 SR
1,478 Elo+

VS

Team Averages
Level 100
1,439 SR
1,528 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AoJuang
Merlin
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 35L
1,558 Elo+
Solo
Geb
Geb
HaSuuuhDude
Geb
Level 126
God Stats
1W - 4L
1,350 SR
Queue Stats
12W - 11L
1,515 Elo+
Party 1
Bellona
Bellona
HolyitsBob
Bellona
Level 63
God Stats
1W - 5L
1,343 SR
Queue Stats
4W - 7L
1,449 Elo+
Party 1
Ravana
Ravana
LeandroGraja
Ravana
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 159L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 8
7,799
780
7,054
6,804
2,168
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
14
5 / 1 / 6
8,103
810
8,548
7,263
2,576
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Agni
16
3 / 0 / 3
8,183
818
6,374
3,981
1,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
hctylerp
Cthulhu
13
2 / 1 / 7
7,418
742
5,865
6,580
5,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 2 / 6
7,913
791
9,198
4,867
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 1 / 1
7,405
741
2,445
5,555
1,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Merlin
AoJuang
Merlin
14
2 / 2 / 1
7,736
774
6,377
7,928
2,921
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 4
6,743
674
6,581
7,790
6,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
HolyitsBob
Bellona
13
1 / 6 / 4
7,346
735
4,528
11,784
10,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
13
1 / 3 / 2
7,095
710
3,670
10,402
5,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
16
Kills
5
6
Deaths
16
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
1
1
1.5
W
2
2
8
3
L
Merlin
AoJuang
Merlin
2
2
1
1.25
L
0
4
4
0.5
L
Bellona
HolyitsBob
Bellona
1
6
4
0.5
L
Ravana
1
3
2
0.67
W
Bastet
5
1
6
8
W
Agni
3
0
3
4.5
W
Cthulhu
hctylerp
Cthulhu
2
1
7
5.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,039
Damage
23,601
29,495
Taken
43,459
12,728
Mitigated
26,895
7,975
Healing
6,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,445
2,074
264
805
5,555
1,867
0
2,652
2,774
0
21,250
W
7,054
3,349
301
1,813
6,804
2,168
1,135
3,121
3,389
0
21,623
L
Merlin
AoJuang
Merlin
6,377
281
0
0
7,928
2,921
0
2,928
4,836
26,447
0
L
6,581
182
151
911
7,790
6,068
0
3,530
3,811
16,847
0
L
Bellona
HolyitsBob
Bellona
4,528
846
41
1,407
11,784
10,764
0
6,381
4,920
0
16,530
L
Ravana
3,670
286
0
2,448
10,402
5,275
0
4,441
5,681
0
18,187
W
Bastet
8,548
1,749
324
1,330
7,263
2,576
0
3,790
3,346
0
14,171
W
Agni
6,374
466
0
1,580
3,981
1,387
1,011
1,709
2,168
34,316
0
W
Cthulhu
hctylerp
Cthulhu
5,865
189
573
789
6,580
5,033
0
2,742
3,712
14,584
0
W
9,198
632
94
1,171
4,867
1,564
0
1,596
3,181
23,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,416
Gold Earned
36,325
168
Minions Killed
195
0
Camps Cleared
0
1,114,251
Distance Traveled
1,087,854
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,405
741
50
5
0
215,561
4
W
Cupid
7,799
780
24
2
0
204,230
0
L
Merlin
7,736
774
65
7
0
232,540
2
L
Geb
6,743
674
16
2
0
220,429
1
L
Bellona
7,346
735
39
4
0
201,822
0
L
Ravana
7,095
710
25
3
0
217,502
2
W
Bastet
8,103
810
16
2
0
253,468
3
W
Agni
8,183
818
66
7
0
216,152
1
W
Cthulhu
7,418
742
25
3
0
232,338
3
W
Zeus
7,913
791
37
4
0
208,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role