Player Matchup

Thor
Thor
Adepting
Thor
Level 84
God Stats
4W - 4L
1,532 SR
Queue Stats
103W - 120L
1,409 Elo+
Solo
Neith
Neith
AlexAndCompany
Neith
Level 105
God Stats
1W - 1L
1,548 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
AppleBottomJeanz
Gilgamesh
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 97L
1,798 Elo+
Solo
Poseidon
Poseidon
FireWeasel
Poseidon
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 24L
1,486 Elo+
Party 2
Cliodhna
Cliodhna
UwUtristanUwU
Cliodhna
Level 118
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 27L
1,243 Elo+
Party 2
Team Averages
Level 106
1,516 SR
1,487 Elo+

VS

Team Averages
Level 98
1,480 SR
1,537 Elo+
Xing Tian
Xing Tian
FlurpSlooper
Xing Tian
Level 86
God Stats
3W - 3L
1,381 SR
Queue Stats
78W - 81L
1,582 Elo+
Party 3
Mulan
Mulan
Potatoandrice
Mulan
Level 87
God Stats
9W - 12L
1,355 SR
Queue Stats
82W - 96L
1,626 Elo+
Party 3
Chiron
Chiron
Rukenji
Chiron
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 27L
1,439 Elo+
Party 1
Scylla
Scylla
Skythebadguy
Scylla
Level 104
God Stats
88W - 91L
1,557 SR
Queue Stats
506W - 459L
1,505 Elo+
Party 1
Hun Batz
Hun Batz
exorc157
Hun Batz
Level 88
God Stats
3W - 8L
1,605 SR
Queue Stats
471W - 489L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
3 / 3 / 8
8,979
561
5,965
9,750
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 0 / 4
9,684
605
6,147
6,789
2,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
15
3 / 2 / 6
9,612
601
7,040
13,960
10,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
FireWeasel
Poseidon
18
8 / 2 / 4
11,025
689
12,214
10,712
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
UwUtristanUwU
Cliodhna
16
8 / 2 / 7
9,792
612
11,364
11,120
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FlurpSlooper
Xing Tian
9
0 / 4 / 2
6,190
387
3,674
13,841
8,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 6 / 3
8,421
526
11,197
11,946
11,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Rukenji
Chiron
15
3 / 2 / 0
9,331
583
6,260
9,670
3,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
14
3 / 4 / 1
8,728
546
3,825
7,678
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
exorc157
Hun Batz
12
1 / 7 / 3
7,359
460
6,049
14,199
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
23
Kills
9
9
Deaths
23
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
3
3
8
2.33
W
1
0
4
3
W
Gilgamesh
3
2
6
3
W
Poseidon
FireWeasel
Poseidon
8
2
4
5
L
Xing Tian
FlurpSlooper
Xing Tian
0
4
2
0.25
L
2
6
3
0.58
L
Chiron
Rukenji
Chiron
3
2
0
1.5
L
Scylla
3
4
1
0.88
W
Cliodhna
UwUtristanUwU
Cliodhna
8
2
7
5.75
L
Hun Batz
exorc157
Hun Batz
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,730
Damage
31,005
52,331
Taken
57,334
23,031
Mitigated
29,506
21,059
Healing
10,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
5,965
3,274
0
705
9,750
3,172
0
1,256
8,494
0
50,656
W
6,147
1,537
0
3,387
6,789
2,166
776
740
6,049
0
68,556
W
Gilgamesh
7,040
2,632
0
6,957
13,960
10,701
0
836
13,124
0
56,636
W
Poseidon
FireWeasel
Poseidon
12,214
3,096
0
4,141
10,712
3,072
0
2,693
8,019
91,663
0
L
Xing Tian
FlurpSlooper
Xing Tian
3,674
528
0
1,487
13,841
8,053
0
3,452
9,685
19,260
8,834
L
11,197
1,332
0
1,582
11,946
11,545
0
1,893
10,053
0
46,904
L
Chiron
Rukenji
Chiron
6,260
1,635
56
3,889
9,670
3,046
0
289
9,317
0
69,238
L
Scylla
3,825
689
0
332
7,678
2,329
0
1,872
5,806
48,472
0
W
Cliodhna
UwUtristanUwU
Cliodhna
11,364
2,165
0
5,869
11,120
3,920
0
1,289
9,831
0
56,241
L
Hun Batz
exorc157
Hun Batz
6,049
2,420
0
2,828
14,199
4,533
0
4,644
9,555
0
40,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,092
Gold Earned
40,029
575
Minions Killed
471
0
Camps Cleared
0
1,712,747
Distance Traveled
1,539,640
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,979
561
69
4
0
326,893
6
W
Neith
9,684
605
142
9
0
318,073
4
W
Gilgamesh
9,612
601
97
6
0
347,141
4
W
Poseidon
11,025
689
179
11
0
351,538
2
L
Xing Tian
6,190
387
44
3
0
305,720
2
L
Mulan
8,421
526
103
6
0
310,555
3
L
Chiron
9,331
583
146
9
0
313,757
4
L
Scylla
8,728
546
100
6
0
301,127
8
W
Cliodhna
9,792
612
88
6
0
369,102
7
L
Hun Batz
7,359
460
78
5
0
308,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role