Player Matchup

Zhong Kui
Zhong Kui
Platinum V
 
Zhong Kui
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,500 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 85
1,667 SR
1,463 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
ShadowkingMEX
Ah Muzen Cab
Silver I
Level 85
God Stats
2W - 0L
1,667 SR
Queue Stats
6W - 4L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 3 / 0
5,219
1,044
1,849
7,292
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
SolOlorunChronosSkadiBastet

VS

Bans
BakasuraKaliArachneAnhurUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ShadowkingMEX
Ah Muzen Cab
11
3 / 0 / 0
6,273
1,255
5,745
3,893
1,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
3
0
0
W
Ah Muzen Cab
ShadowkingMEX
Ah Muzen Cab
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,849
Damage
5,745
7,292
Taken
3,893
5,264
Mitigated
1,921
2,821
Healing
2,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,849
494
0
2,821
7,292
5,264
0
125
7,167
23,865
3,075
W
Ah Muzen Cab
ShadowkingMEX
Ah Muzen Cab
5,745
2,922
0
2,044
3,893
1,921
310
1,928
1,965
0
30,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,219
Gold Earned
6,273
62
Minions Killed
66
4
Camps Cleared
2
103,331
Distance Traveled
113,363
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,219
1,044
62
12
4
103,331
2
W
Ah Muzen Cab
6,273
1,255
66
13
2
113,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role