Player Matchup

Da Ji
Da Ji
Gold III
Aeromag
Da Ji
Gold III
Level 122
God Stats
1W - 1L
1,808 SR
Queue Stats
150W - 123L
1,549 MMR
Solo
Guan Yu
Guan Yu
Gold III
CasualDavid
Guan Yu
Gold III
Level 107
God Stats
0W - 1L
1,719 SR
Queue Stats
101W - 95L
1,569 MMR
Solo
Scylla
Scylla
Gold II
EUREKKA
Scylla
Gold II
Level 157
God Stats
1W - 4L
1,689 SR
Queue Stats
114W - 99L
1,591 MMR
Solo
Sobek
Sobek
Gold IV
Zenloh
Sobek
Gold IV
Level 160
God Stats
4W - 3L
1,656 SR
Queue Stats
190W - 187L
1,519 MMR
Party 1
Apollo
Apollo
Platinum III
rzkill
Apollo
Platinum III
Level 160
God Stats
3W - 2L
1,574 SR
Queue Stats
199W - 175L
1,596 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,689 SR
1,565 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,386 SR
1,569 MMR
Janus
Janus
Gold II
JamaicanMayo
Janus
Gold II
Level 158
God Stats
3W - 7L
1,433 SR
Queue Stats
166W - 165L
1,545 MMR
Solo
Thanatos
Thanatos
Silver I
KIRLEYs
Thanatos
Silver I
Level 72
God Stats
4W - 8L
1,371 SR
Queue Stats
48W - 55L
1,592 MMR
Party 2
Athena
Athena
Gold IV
KnivesVash91
Athena
Gold IV
Level 101
God Stats
1W - 1L
1,327 SR
Queue Stats
19W - 12L
1,686 MMR
Party 3
Izanami
Izanami
Gold IV
SavPap
Izanami
Gold IV
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 58L
1,521 MMR
Party 2
Ravana
Ravana
Gold II
narwhαl
Ravana
Gold II
Level 160
God Stats
9W - 8L
1,299 SR
Queue Stats
361W - 347L
1,503 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aeromag
Da Ji
7
1 / 3 / 1
4,175
696
819
4,729
1,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
CasualDavid
Guan Yu
6
0 / 1 / 0
3,818
636
1,324
3,208
1,805
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
EUREKKA
Scylla
7
1 / 1 / 1
4,024
671
1,378
1,814
398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Zenloh
Sobek
6
0 / 2 / 4
4,115
686
1,623
4,712
2,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
rzkill
Apollo
6
2 / 2 / 0
3,934
656
4,455
3,714
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
LokiKaliBastet

VS

Bans
ThothAtlasFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 6
4,589
765
2,400
2,375
479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
KIRLEYs
Thanatos
7
5 / 1 / 3
4,762
794
3,661
4,098
1,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
6
1 / 1 / 3
3,713
619
1,274
5,226
1,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
SavPap
Izanami
7
1 / 1 / 1
4,180
697
2,072
2,704
463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ravana
narwhαl
Ravana
8
0 / 0 / 0
4,303
717
1,668
2,532
603
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
9
9
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Aeromag
Da Ji
1
3
1
0.5
L
Guan Yu
CasualDavid
Guan Yu
0
1
0
0
L
Scylla
EUREKKA
Scylla
1
1
1
1.5
W
2
1
6
5
W
Thanatos
KIRLEYs
Thanatos
5
1
3
6.5
W
Athena
1
1
3
2.5
W
Izanami
SavPap
Izanami
1
1
1
1.5
L
Sobek
Zenloh
Sobek
0
2
4
1
W
Ravana
narwhαl
Ravana
0
0
0
0
L
Apollo
rzkill
Apollo
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,599
Damage
11,075
18,177
Taken
16,935
6,933
Mitigated
4,710
6,446
Healing
9,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Aeromag
Da Ji
819
186
0
1,363
4,729
1,149
0
733
3,896
0
14,426
L
Guan Yu
CasualDavid
Guan Yu
1,324
397
0
1,315
3,208
1,805
0
0
3,208
0
13,932
L
Scylla
EUREKKA
Scylla
1,378
181
0
350
1,814
398
0
656
1,070
15,925
0
W
2,400
181
0
940
2,375
479
0
901
1,474
16,345
0
W
Thanatos
KIRLEYs
Thanatos
3,661
1,134
0
3,743
4,098
1,378
0
536
3,562
0
17,313
W
Athena
1,274
530
308
2,258
5,226
1,787
0
1,173
4,053
5,422
0
W
Izanami
SavPap
Izanami
2,072
1,343
0
1,042
2,704
463
473
391
2,313
0
22,876
L
Sobek
Zenloh
Sobek
1,623
440
0
2,034
4,712
2,758
0
940
3,726
5,287
0
W
Ravana
narwhαl
Ravana
1,668
388
0
1,380
2,532
603
0
0
2,532
0
22,924
L
Apollo
rzkill
Apollo
4,455
2,683
0
1,384
3,714
823
0
1,073
2,603
0
22,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,066
Gold Earned
21,547
148
Minions Killed
179
0
Camps Cleared
0
612,282
Distance Traveled
688,757
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,175
696
39
7
0
133,260
1
L
Guan Yu
3,818
636
35
6
0
87,293
1
L
Scylla
4,024
671
23
4
0
135,044
2
W
Janus
4,589
765
34
6
0
127,113
1
W
Thanatos
4,762
794
29
5
0
133,206
2
W
Athena
3,713
619
10
2
0
149,399
1
W
Izanami
4,180
697
45
8
0
127,237
1
L
Sobek
4,115
686
3
1
0
133,110
1
W
Ravana
4,303
717
61
10
0
151,802
2
L
Apollo
3,934
656
48
8
0
123,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role