Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Destroyer8787
Apollo
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,386 Elo+
Solo
Amaterasu
Amaterasu
RailVicrone
Amaterasu
Level 90
God Stats
4W - 2L
1,500 SR
Queue Stats
127W - 123L
1,463 Elo+
Solo
Team Averages
Level 84
1,500 SR
1,470 Elo+

VS

Team Averages
Level 64
1,488 SR
1,433 Elo+
Bellona
Bellona
Astaroth88
Bellona
Level 8
God Stats
5W - 7L
1,363 SR
Queue Stats
6W - 13L
1,188 Elo+
Party 2
Poseidon
Poseidon
Blue_NH
Poseidon
Level 22
God Stats
8W - 4L
1,716 SR
Queue Stats
12W - 8L
1,733 Elo+
Party 1
Da Ji
Da Ji
No-v-aa
Da Ji
Level 106
God Stats
10W - 14L
1,426 SR
Queue Stats
255W - 284L
1,452 Elo+
Party 1
Neith
Neith
Pepon231
Neith
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
250W - 234L
1,371 Elo+
Party 2
Geb
Geb
Xx-barbarianxX
Geb
Level 62
God Stats
3W - 7L
1,437 SR
Queue Stats
174W - 190L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
9 / 2 / 6
9,048
646
11,477
9,689
5,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
 
Camazotz
12
2 / 3 / 8
7,456
533
8,053
12,772
6,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
 
Cthulhu
11
4 / 1 / 5
7,296
521
5,124
9,753
6,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 3 / 6
7,180
513
8,611
8,118
2,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
RailVicrone
Amaterasu
13
6 / 1 / 7
8,232
588
5,078
11,669
5,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Astaroth88
Bellona
12
2 / 4 / 2
7,605
543
5,711
11,085
8,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Blue_NH
Poseidon
12
1 / 5 / 3
7,314
522
7,331
7,679
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
No-v-aa
Da Ji
12
5 / 4 / 3
7,746
553
6,628
10,462
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Pepon231
Neith
10
0 / 5 / 1
6,278
448
7,929
10,800
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 4 / 1
6,450
461
4,047
14,429
9,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
22
Kills
10
10
Deaths
22
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
2
6
6
W
Camazotz
 
Camazotz
2
3
8
2
W
Cthulhu
 
Cthulhu
4
1
5
6.5
L
Bellona
Astaroth88
Bellona
2
4
2
0.75
L
Poseidon
Blue_NH
Poseidon
1
5
3
0.5
W
1
3
6
1.33
L
Da Ji
No-v-aa
Da Ji
5
4
3
1.63
L
Neith
Pepon231
Neith
0
5
1
0.1
W
Amaterasu
RailVicrone
Amaterasu
6
1
7
9.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,343
Damage
31,646
52,001
Taken
54,455
25,668
Mitigated
26,139
22,547
Healing
13,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,477
293
0
5,608
9,689
5,147
428
4,486
5,203
59,520
0
W
Camazotz
 
Camazotz
8,053
2,490
98
7,352
12,772
6,444
870
1,529
11,243
1,117
35,757
W
Cthulhu
 
Cthulhu
5,124
520
395
1,894
9,753
6,531
30
2,551
7,202
16,979
0
L
Bellona
Astaroth88
Bellona
5,711
2,020
0
3,280
11,085
8,866
1,074
920
9,658
0
30,276
L
Poseidon
Blue_NH
Poseidon
7,331
1,157
0
0
7,679
1,980
366
4,581
3,065
45,100
0
W
8,611
5,840
0
1,901
8,118
2,330
2,232
2,000
6,118
0
45,776
L
Da Ji
No-v-aa
Da Ji
6,628
2,461
0
3,447
10,462
3,052
0
2,446
7,981
0
37,946
L
Neith
Pepon231
Neith
7,929
3,691
0
3,455
10,800
2,918
162
4,217
6,583
0
38,064
W
Amaterasu
RailVicrone
Amaterasu
5,078
2,039
0
5,299
11,669
5,216
574
338
11,331
0
28,533
L
4,047
436
424
2,820
14,429
9,323
0
4,637
9,715
16,224
922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,212
Gold Earned
35,393
345
Minions Killed
327
0
Camps Cleared
0
1,300,739
Distance Traveled
1,274,949
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,048
646
112
8
0
245,370
3
W
Camazotz
7,456
533
64
5
0
253,392
1
W
Cthulhu
7,296
521
31
2
0
255,341
2
L
Bellona
7,605
543
79
6
0
287,063
0
L
Poseidon
7,314
522
84
6
0
251,326
0
W
Apollo
7,180
513
75
5
0
244,575
0
L
Da Ji
7,746
553
72
5
0
277,787
2
L
Neith
6,278
448
65
5
0
225,061
1
W
Amaterasu
8,232
588
63
5
0
302,061
0
L
Geb
6,450
461
27
2
0
233,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role