Player Matchup

Sobek
Sobek
MikeMW84
Sobek
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 68L
1,509 Elo+
Solo
Vulcan
Vulcan
R0K00000
Vulcan
Level 67
God Stats
3W - 5L
1,500 SR
Queue Stats
118W - 135L
1,324 Elo+
Party 1
Odin
Odin
Seindunkel
Odin
Level 81
God Stats
1W - 5L
1,500 SR
Queue Stats
100W - 132L
1,381 Elo+
Party 1
Xing Tian
Xing Tian
TheRealLOONEY88
Xing Tian
Level 77
God Stats
1W - 1L
1,715 SR
Queue Stats
96W - 108L
1,370 Elo+
Solo
Terra
Terra
bhespe32
Terra
Level 102
God Stats
2W - 2L
1,726 SR
Queue Stats
151W - 170L
1,416 Elo+
Solo
Team Averages
Level 79
1,588 SR
1,400 Elo+

VS

Team Averages
Level 101
1,373 SR
1,339 Elo+
Medusa
Medusa
Daintilly
Medusa
Level 28
God Stats
3W - 2L
1,243 SR
Queue Stats
305W - 342L
1,310 Elo+
Solo
Izanami
Izanami
Fabspet
Izanami
Level 147
God Stats
5W - 4L
1,119 SR
Queue Stats
323W - 366L
1,444 Elo+
Party 2
Chang'e
Chang'e
Fabulust
Chang'e
Level 133
God Stats
2W - 4L
1,506 SR
Queue Stats
114W - 135L
1,270 Elo+
Party 2
Vamana
Vamana
Zunguar
Vamana
Level 89
God Stats
8W - 4L
1,500 SR
Queue Stats
461W - 458L
1,493 Elo+
Solo
Atlas
Atlas
jynx1989
Atlas
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 160L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MikeMW84
Sobek
18
3 / 6 / 12
11,351
597
17,082
27,348
35,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
R0K00000
Vulcan
20
9 / 3 / 8
13,843
729
36,269
17,394
9,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 7 / 11
11,310
595
17,494
23,742
27,523
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
TheRealLOONEY88
Xing Tian
19
3 / 6 / 10
11,822
622
17,483
28,502
30,189
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
bhespe32
Terra
18
2 / 5 / 11
10,759
566
6,280
25,271
26,411
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Daintilly
Medusa
19
3 / 4 / 19
12,242
644
16,700
13,294
6,178
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Fabspet
Izanami
20
13 / 4 / 11
14,065
740
31,409
21,436
10,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Fabulust
Chang'e
18
2 / 3 / 19
11,528
607
19,629
19,177
9,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Zunguar
Vamana
20
6 / 5 / 21
14,360
756
18,894
32,389
30,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Atlas
jynx1989
Atlas
20
3 / 3 / 21
13,236
697
25,232
28,235
28,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
118
19
Kills
27
27
Deaths
19
52
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Medusa
Daintilly
Medusa
3
4
19
3.13
W
Izanami
Fabspet
Izanami
13
4
11
4.63
W
Chang'e
Fabulust
Chang'e
2
3
19
3.83
L
Sobek
MikeMW84
Sobek
3
6
12
1.5
L
Vulcan
R0K00000
Vulcan
9
3
8
4.33
L
2
7
11
1.07
L
Xing Tian
TheRealLOONEY88
Xing Tian
3
6
10
1.33
W
Vamana
Zunguar
Vamana
6
5
21
3.3
L
Terra
bhespe32
Terra
2
5
11
1.5
W
Atlas
jynx1989
Atlas
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,608
Damage
111,864
122,257
Taken
114,531
128,355
Mitigated
85,074
34,622
Healing
66,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Daintilly
Medusa
16,700
7,108
691
1,411
13,294
6,178
1,075
8,842
4,302
0
38,162
W
Izanami
Fabspet
Izanami
31,409
20,315
1,990
5,504
21,436
10,184
3,045
13,163
8,111
0
62,719
W
Chang'e
Fabulust
Chang'e
19,629
3,167
17,269
9,271
19,177
9,810
887
13,178
5,833
38,857
0
L
Sobek
MikeMW84
Sobek
17,082
865
2,722
5,244
27,348
35,155
246
10,532
16,816
25,070
0
L
Vulcan
R0K00000
Vulcan
36,269
14,702
2,495
3,595
17,394
9,077
1,514
7,977
9,417
72,521
0
L
17,494
1,534
4,523
3,223
23,742
27,523
376
7,629
16,113
2,111
31,869
L
Xing Tian
TheRealLOONEY88
Xing Tian
17,483
1,040
1,244
2,003
28,502
30,189
109
9,721
18,781
32,950
0
W
Vamana
Zunguar
Vamana
18,894
10,238
4,964
12,574
32,389
30,878
616
22,296
9,363
357
34,471
L
Terra
bhespe32
Terra
6,280
886
6,281
3,292
25,271
26,411
423
9,155
16,116
10,513
0
W
Atlas
jynx1989
Atlas
25,232
10,642
1,844
10,774
28,235
28,024
470
18,801
9,053
49,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,085
Gold Earned
65,431
163
Minions Killed
236
0
Camps Cleared
0
1,666,213
Distance Traveled
1,701,016
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,242
644
43
2
0
309,479
6
W
Izanami
14,065
740
86
5
0
317,837
0
W
Chang'e
11,528
607
31
2
0
306,558
0
L
Sobek
11,351
597
18
1
0
321,232
0
L
Vulcan
13,843
729
79
4
0
345,697
0
L
Odin
11,310
595
40
2
0
344,062
0
L
Xing Tian
11,822
622
21
1
0
352,683
0
W
Vamana
14,360
756
30
2
0
404,836
0
L
Terra
10,759
566
5
0
0
302,539
0
W
Atlas
13,236
697
46
2
0
362,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role