Player Matchup

Gilgamesh
Gilgamesh
BoB-mArLeY_2K10
Gilgamesh
Level 101
God Stats
6W - 2L
1,445 SR
Queue Stats
74W - 68L
1,567 Elo+
Party 2
Jormungandr
Jormungandr
LewdPasta
Jormungandr
Level 63
God Stats
12W - 12L
1,348 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 2
Chang'e
Chang'e
ZzLewiszZ6497
Chang'e
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 98L
1,368 Elo+
Solo
Kukulkan
Kukulkan
anghaSAC
Kukulkan
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,314 Elo+
Solo
Medusa
Medusa
Šquidz
Medusa
Level 65
God Stats
6W - 0L
1,227 SR
Queue Stats
17W - 18L
1,500 Elo+
Party 2
Team Averages
Level 74
1,404 SR
1,450 Elo+

VS

Team Averages
Level 129
1,657 SR
1,527 Elo+
Agni
Agni
Kambilla
Agni
Level 159
God Stats
0W - 2L
1,749 SR
Queue Stats
25W - 27L
1,476 Elo+
Party 1
Ymir
Ymir
TheMaiaP
Ymir
Level 73
God Stats
2W - 5L
1,500 SR
Queue Stats
12W - 14L
1,634 Elo+
Solo
Fenrir
Fenrir
Yaltaboath
Fenrir
Level 160
God Stats
2W - 1L
1,848 SR
Queue Stats
36W - 32L
1,567 Elo+
Party 1
Chaac
Chaac
brasjunb
Chaac
Level 124
God Stats
1W - 1L
1,688 SR
Queue Stats
6W - 7L
1,505 Elo+
Party 1
Neith
Neith
n00bzorz
Neith
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 29L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BoB-mArLeY_2K10
Gilgamesh
20
5 / 1 / 19
11,709
781
15,281
13,002
11,294
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
LewdPasta
Jormungandr
19
5 / 3 / 16
11,687
779
13,591
17,504
21,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
18
4 / 5 / 11
10,904
727
7,837
16,004
6,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
anghaSAC
Kukulkan
20
13 / 2 / 10
12,869
858
20,423
12,397
5,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Šquidz
Medusa
19
5 / 5 / 18
11,312
754
15,743
13,553
5,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
5 / 6 / 5
11,303
754
17,197
13,598
5,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
15
1 / 6 / 3
9,605
640
5,924
21,241
14,355
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Yaltaboath
Fenrir
18
7 / 7 / 5
11,432
762
11,834
17,973
7,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
brasjunb
Chaac
16
0 / 7 / 8
10,051
670
9,197
20,559
23,643
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
n00bzorz
Neith
18
3 / 6 / 6
10,542
703
10,736
14,878
6,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
43
32
Kills
16
16
Deaths
32
74
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BoB-mArLeY_2K10
Gilgamesh
5
1
19
14.5
L
Agni
5
6
5
1.25
W
Jormungandr
LewdPasta
Jormungandr
5
3
16
4.33
L
Ymir
1
6
3
0.42
L
Fenrir
Yaltaboath
Fenrir
7
7
5
1.36
W
Chang'e
4
5
11
1.9
W
Kukulkan
anghaSAC
Kukulkan
13
2
10
9
L
Chaac
brasjunb
Chaac
0
7
8
0.57
L
Neith
n00bzorz
Neith
3
6
6
1
W
Medusa
Šquidz
Medusa
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,875
Damage
54,888
72,460
Taken
88,249
50,018
Mitigated
57,263
21,185
Healing
11,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BoB-mArLeY_2K10
Gilgamesh
15,281
3,810
0
2,156
13,002
11,294
200
4,238
8,560
0
48,972
L
Agni
17,197
1,424
0
750
13,598
5,215
177
4,766
8,832
47,617
0
W
Jormungandr
LewdPasta
Jormungandr
13,591
4,142
470
4,262
17,504
21,114
363
6,391
10,911
34,954
0
L
Ymir
5,924
657
93
2,147
21,241
14,355
0
10,682
10,559
19,486
0
L
Fenrir
Yaltaboath
Fenrir
11,834
3,403
0
1,864
17,973
7,724
0
8,719
9,254
0
26,591
W
Chang'e
7,837
467
1,989
5,297
16,004
6,952
636
3,885
11,777
29,503
0
W
Kukulkan
anghaSAC
Kukulkan
20,423
2,472
176
3,789
12,397
5,196
2,069
4,428
7,713
62,028
0
L
Chaac
brasjunb
Chaac
9,197
990
0
4,382
20,559
23,643
0
11,317
9,242
790
27,599
L
Neith
n00bzorz
Neith
10,736
3,289
0
2,600
14,878
6,326
104
6,367
8,511
0
38,226
W
Medusa
Šquidz
Medusa
15,743
7,955
0
3,046
13,553
5,462
986
3,781
9,686
0
37,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,481
Gold Earned
52,933
299
Minions Killed
236
0
Camps Cleared
0
1,536,178
Distance Traveled
1,356,452
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,709
781
72
5
0
344,179
2
L
Agni
11,303
754
79
5
0
268,009
1
W
Jormungandr
11,687
779
47
3
0
279,154
7
L
Ymir
9,605
640
28
2
0
232,030
1
L
Fenrir
11,432
762
37
2
0
298,266
1
W
Chang'e
10,904
727
43
3
0
297,909
2
W
Kukulkan
12,869
858
91
6
0
312,608
2
L
Chaac
10,051
670
34
2
0
271,866
4
L
Neith
10,542
703
58
4
0
286,281
0
W
Medusa
11,312
754
46
3
0
302,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role