Player Matchup

Cupid
Cupid
Druggedfanboy
Cupid
Level 79
God Stats
1W - 2L
1,278 SR
Queue Stats
1W - 5L
1,141 Elo+
Solo
Cabrakan
Cabrakan
ccmexx
Cabrakan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,425 Elo+
Solo
Chang'e
Chang'e
tantumverde16
Chang'e
Level 87
God Stats
2W - 2L
1,715 SR
Queue Stats
39W - 55L
1,363 Elo+
Solo
Team Averages
Level 84
1,498 SR
1,310 Elo+

VS

Team Averages
Level 83
1,530 SR
1,255 Elo+
Sylvanus
Sylvanus
KaiusJai
Sylvanus
Level 69
God Stats
3W - 4L
1,503 SR
Queue Stats
18W - 48L
1,264 Elo+
Party 1
Charybdis
Charybdis
Kuro225
Charybdis
Level 60
God Stats
6W - 6L
1,587 SR
Queue Stats
17W - 48L
1,252 Elo+
Party 1
Ah Puch
Ah Puch
LeFunkieChicken
Ah Puch
Level 119
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 11L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 2
13,205
695
14,170
15,196
6,265
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
ccmexx
Cabrakan
16
2 / 5 / 7
12,982
683
10,408
28,423
36,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
16
1 / 6 / 7
11,328
596
10,648
17,605
8,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KaiusJai
Sylvanus
17
0 / 2 / 11
13,138
691
6,366
14,744
20,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
Kuro225
Charybdis
18
7 / 5 / 6
13,679
720
16,897
16,800
6,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 2 / 5
13,593
715
26,625
12,635
6,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
9
Kills
13
13
Deaths
9
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
2
2
3.5
W
Sylvanus
KaiusJai
Sylvanus
0
2
11
2.75
W
Charybdis
Kuro225
Charybdis
7
5
6
2
W
6
2
5
4.25
L
Cabrakan
ccmexx
Cabrakan
2
5
7
1.1
L
Chang'e
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,226
Damage
49,888
61,224
Taken
44,179
51,486
Mitigated
33,097
26,564
Healing
15,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,170
6,694
3,357
4,893
15,196
6,265
1,234
10,416
4,780
0
73,175
W
Sylvanus
KaiusJai
Sylvanus
6,366
1,901
3,360
5,741
14,744
20,306
711
7,170
7,206
18,748
0
W
Charybdis
Kuro225
Charybdis
16,897
10,451
96
2,948
16,800
6,522
1,919
8,167
8,393
0
57,007
W
26,625
184
0
3,626
12,635
6,269
886
5,221
7,296
82,649
0
L
Cabrakan
ccmexx
Cabrakan
10,408
1,332
626
6,194
28,423
36,946
160
13,180
15,243
20,842
0
L
Chang'e
10,648
1,063
5,688
5,806
17,605
8,275
432
10,093
7,512
42,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,515
Gold Earned
40,410
232
Minions Killed
216
7
Camps Cleared
7
1,000,363
Distance Traveled
938,918
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,205
695
139
7
5
329,022
3
W
Sylvanus
13,138
691
18
1
1
308,006
1
W
Charybdis
13,679
720
79
4
2
265,767
1
W
Ah Puch
13,593
715
119
6
4
365,145
3
L
Cabrakan
12,982
683
25
1
0
345,465
7
L
Chang'e
11,328
596
68
4
2
325,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role