Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Roze91
Freya
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 18L
1,733 Elo+
Party 2
Gilgamesh
Gilgamesh
Zealgyn
Gilgamesh
Level 154
God Stats
23W - 23L
1,681 SR
Queue Stats
469W - 456L
1,611 Elo+
Party 2
Team Averages
Level 108
1,560 SR
1,614 Elo+

VS

Team Averages
Level 72
1,562 SR
1,518 Elo+
Cerberus
Cerberus
KingPower007
Cerberus
Level 61
God Stats
0W - 1L
1,443 SR
Queue Stats
7W - 11L
1,401 Elo+
Solo
Rama
Rama
TheHuckleberry
Rama
Level 146
God Stats
6W - 1L
1,742 SR
Queue Stats
329W - 185L
1,675 Elo+
Party 1
Hercules
Hercules
Vclutches
Hercules
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 13L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
10 / 4 / 11
14,032
877
24,513
13,367
5,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
Roze91
Freya
15
2 / 7 / 14
11,311
707
11,057
12,865
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Zealgyn
Gilgamesh
18
9 / 3 / 11
13,220
826
16,699
15,916
12,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KingPower007
Cerberus
14
2 / 9 / 6
10,965
685
5,081
25,255
22,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
12 / 6 / 1
13,207
825
20,052
15,864
7,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Vclutches
Hercules
14
0 / 6 / 11
10,263
641
8,941
18,144
17,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
21
Kills
14
14
Deaths
21
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
10
4
11
3.88
L
Cerberus
KingPower007
Cerberus
2
9
6
0.56
W
Freya
Roze91
Freya
2
7
14
1.29
L
12
6
1
2.08
L
Hercules
Vclutches
Hercules
0
6
11
0.92
W
Gilgamesh
Zealgyn
Gilgamesh
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,269
Damage
34,074
42,148
Taken
59,263
21,065
Mitigated
47,396
7,884
Healing
9,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
24,513
13,190
0
2,821
13,367
5,025
2,416
1,340
11,913
0
69,669
L
Cerberus
KingPower007
Cerberus
5,081
542
216
3,437
25,255
22,189
27
7,255
17,651
20,415
0
W
Freya
Roze91
Freya
11,057
4,115
0
2,719
12,865
3,814
205
1,968
10,669
17,905
2,003
L
20,052
13,175
0
3,737
15,864
7,397
423
3,538
12,136
0
66,123
L
Hercules
Vclutches
Hercules
8,941
2,091
0
1,918
18,144
17,810
39
2,663
15,031
0
19,962
W
Gilgamesh
Zealgyn
Gilgamesh
16,699
3,334
0
2,344
15,916
12,226
454
2,067
13,579
6,671
32,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,563
Gold Earned
34,435
168
Minions Killed
161
8
Camps Cleared
5
772,912
Distance Traveled
859,101
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,032
877
98
6
3
271,687
0
L
Cerberus
10,965
685
17
1
0
265,466
2
W
Freya
11,311
707
20
1
1
206,857
0
L
Rama
13,207
825
111
7
3
273,906
3
L
Hercules
10,263
641
33
2
2
319,729
0
W
Gilgamesh
13,220
826
50
3
4
294,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role