Player Matchup

Agni
Agni
ASoySauce
Agni
Level 29
God Stats
1W - 5L
1,086 SR
Queue Stats
89W - 108L
1,228 Elo+
Party 2
Skadi
Skadi
ColdllX
Skadi
Level 49
God Stats
7W - 10L
1,281 SR
Queue Stats
306W - 377L
1,406 Elo+
Party 3
Hercules
Hercules
Givesuccc
Hercules
Level 66
God Stats
2W - 2L
1,719 SR
Queue Stats
217W - 206L
1,445 Elo+
Party 2
Loki
Loki
When Ur Too Ehh
Loki
Level 144
God Stats
66W - 36L
1,363 SR
Queue Stats
388W - 450L
1,482 Elo+
Party 3
Sobek
Sobek
hiurdead0910
Sobek
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 67
1,390 SR
1,412 Elo+

VS

Team Averages
Level 75
1,470 SR
1,465 Elo+
Nike
Nike
CaffeinatedBeast
Nike
Level 119
God Stats
20W - 17L
1,606 SR
Queue Stats
770W - 956L
1,473 Elo+
Solo
Nemesis
Nemesis
Eragon_Blackwing
Nemesis
Level 102
God Stats
36W - 30L
1,429 SR
Queue Stats
212W - 189L
1,486 Elo+
Party 1
Bacchus
Bacchus
Quokka_King
Bacchus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,434 Elo+
Solo
Izanami
Izanami
katecos22
Izanami
Level 47
God Stats
18W - 21L
1,395 SR
Queue Stats
232W - 240L
1,434 Elo+
Solo
Scylla
Scylla
vnkxt
Scylla
Level 20
God Stats
12W - 8L
1,420 SR
Queue Stats
73W - 78L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
7 / 0 / 3
11,143
531
13,407
9,506
3,721
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
ColdllX
Skadi
18
1 / 1 / 8
10,358
493
13,836
15,887
6,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Givesuccc
Hercules
19
3 / 0 / 4
11,442
545
8,309
10,896
12,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
14 / 2 / 5
12,694
604
19,969
15,650
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 0 / 10
9,559
455
6,474
15,466
19,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
9,297
443
7,736
14,197
12,772
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 6 / 0
9,786
466
8,607
17,075
6,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Quokka_King
Bacchus
13
0 / 6 / 2
8,322
396
7,901
21,935
21,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
katecos22
Izanami
14
0 / 5 / 1
9,031
430
11,896
15,975
5,670
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
vnkxt
Scylla
14
1 / 6 / 0
8,896
424
7,273
11,964
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
26
Kills
3
3
Deaths
26
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
7
0
3
8.5
L
0
3
0
0
W
Skadi
ColdllX
Skadi
1
1
8
5
L
2
6
0
0.33
W
Hercules
Givesuccc
Hercules
3
0
4
5
L
Bacchus
Quokka_King
Bacchus
0
6
2
0.17
W
14
2
5
8.25
W
1
0
10
6
L
Izanami
katecos22
Izanami
0
5
1
0.1
L
Scylla
vnkxt
Scylla
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,995
Damage
43,413
67,405
Taken
81,146
47,148
Mitigated
50,051
26,197
Healing
16,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
13,407
2,209
0
4,866
9,506
3,721
677
3,198
6,168
69,280
0
L
7,736
1,001
67
2,207
14,197
12,772
364
1,471
12,294
0
61,335
W
Skadi
ColdllX
Skadi
13,836
6,645
0
4,837
15,887
6,250
1,747
4,252
11,635
0
87,508
L
8,607
3,527
0
2,656
17,075
6,457
0
4,088
12,896
0
69,753
W
Hercules
Givesuccc
Hercules
8,309
2,449
189
6,183
10,896
12,090
197
1,008
9,814
7,469
60,870
L
Bacchus
Quokka_King
Bacchus
7,901
845
446
5,335
21,935
21,313
135
7,697
14,149
23,302
0
W
19,969
8,698
0
4,752
15,650
6,014
923
2,372
13,150
0
99,204
W
6,474
696
683
4,687
15,466
19,073
152
3,877
11,464
22,425
0
L
Izanami
katecos22
Izanami
11,896
8,337
89
5,767
15,975
5,670
616
4,833
11,096
0
75,224
L
Scylla
vnkxt
Scylla
7,273
377
0
0
11,964
3,839
292
3,002
8,919
46,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,196
Gold Earned
45,332
587
Minions Killed
500
0
Camps Cleared
0
2,129,804
Distance Traveled
1,887,658
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,143
531
113
5
0
429,431
4
L
Nike
9,297
443
130
6
0
359,442
11
W
Skadi
10,358
493
145
7
0
412,279
0
L
Nemesis
9,786
466
103
5
0
436,671
7
W
Hercules
11,442
545
144
7
0
412,651
4
L
Bacchus
8,322
396
13
1
0
386,425
5
W
Loki
12,694
604
158
8
0
467,800
0
W
Sobek
9,559
455
27
1
0
407,643
4
L
Izanami
9,031
430
153
7
0
355,203
2
L
Scylla
8,896
424
101
5
0
349,917
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role