Player Matchup

Scylla
Scylla
Silver IV
GodSlayerRizo
Scylla
Silver IV
Level 109
God Stats
23W - 19L
1,489 SR
Queue Stats
146W - 159L
702 MMR
Solo
Ymir
Ymir
Silver II
IAmChaacolate
Ymir
Silver II
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 62L
1,125 MMR
Solo
Chaac
Chaac
Silver III
KiIIerB
Chaac
Silver III
Level 67
God Stats
3W - 2L
1,514 SR
Queue Stats
43W - 59L
1,336 MMR
Solo
Neith
Neith
Silver III
Smithyalgo
Neith
Silver III
Level 85
God Stats
22W - 10L
1,514 SR
Queue Stats
125W - 121L
1,332 MMR
Solo
He Bo
He Bo
Silver II
TheBunnyKicker
He Bo
Silver II
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 23L
1,325 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,503 SR
1,164 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,480 SR
1,163 MMR
Serqet
Serqet
Silver IV
Avalanxhe
Serqet
Silver IV
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 34L
1,416 MMR
Solo
Chronos
Chronos
Gold V
DumbWizar
Chronos
Gold V
Level 114
God Stats
15W - 17L
1,651 SR
Queue Stats
101W - 97L
1,321 MMR
Solo
Xbalanque
Xbalanque
Silver III
JUANPAELCHIDO13
Xbalanque
Silver III
Level 141
God Stats
5W - 10L
1,481 SR
Queue Stats
551W - 598L
872 MMR
Solo
Sylvanus
Sylvanus
Silver IV
beastmode098
Sylvanus
Silver IV
Level 87
God Stats
0W - 3L
1,270 SR
Queue Stats
70W - 84L
1,071 MMR
Solo
Erlang Shen
Erlang Shen
Silver V
dernolix
Erlang Shen
Silver V
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 94L
1,137 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 14
12,942
539
23,809
12,009
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 6 / 25
12,471
520
12,536
30,347
36,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Chaac
KiIIerB
Chaac
20
7 / 3 / 16
13,650
569
21,956
23,851
25,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
20
9 / 2 / 11
14,590
608
19,861
13,570
5,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
13 / 8 / 17
14,851
619
29,228
18,245
6,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
CharybdisThothBellonaGeb

VS

Bans
FenrirCliodhnaAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Avalanxhe
Serqet
15
1 / 14 / 10
10,215
426
6,481
22,041
10,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
DumbWizar
Chronos
19
12 / 7 / 4
13,258
552
26,946
32,428
15,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
JUANPAELCHIDO13
Xbalanque
19
8 / 4 / 3
12,822
534
17,044
20,988
8,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
beastmode098
Sylvanus
16
1 / 10 / 13
11,053
461
10,117
36,365
36,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
dernolix
Erlang Shen
18
0 / 8 / 1
11,048
460
6,075
21,730
19,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
53
43
Kills
22
23
Deaths
43
83
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Serqet
Avalanxhe
Serqet
1
14
10
0.43
L
Chronos
DumbWizar
Chronos
12
7
4
2
W
9
4
14
4
W
5
6
25
2.92
L
Xbalanque
JUANPAELCHIDO13
Xbalanque
8
4
3
2.38
W
Chaac
KiIIerB
Chaac
7
3
16
5
W
Neith
9
2
11
7.25
W
13
8
17
2.69
L
Sylvanus
beastmode098
Sylvanus
1
10
13
0.75
L
Erlang Shen
dernolix
Erlang Shen
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,390
Damage
66,663
98,022
Taken
133,552
77,569
Mitigated
89,185
25,577
Healing
37,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Avalanxhe
Serqet
6,481
972
0
2,780
22,041
10,192
0
11,823
9,991
0
49,239
L
Chronos
DumbWizar
Chronos
26,946
12,008
0
10,323
32,428
15,155
142
17,349
14,772
106,383
0
W
23,809
1,825
0
2,513
12,009
4,364
1,143
7,136
4,105
75,984
0
W
12,536
2,434
588
5,347
30,347
36,030
570
13,295
16,226
32,034
0
L
Xbalanque
JUANPAELCHIDO13
Xbalanque
17,044
8,111
0
6,093
20,988
8,353
1,206
5,438
15,142
0
94,341
W
Chaac
KiIIerB
Chaac
21,956
4,309
0
8,669
23,851
25,385
571
6,845
17,006
0
90,099
W
Neith
19,861
6,971
0
3,923
13,570
5,038
6,359
4,417
9,153
0
123,301
W
29,228
757
377
4,160
18,245
6,752
459
8,190
10,055
101,427
0
L
Sylvanus
beastmode098
Sylvanus
10,117
2,958
5,252
8,177
36,365
36,016
81
23,573
12,366
33,832
0
L
Erlang Shen
dernolix
Erlang Shen
6,075
3,273
0
4,934
21,730
19,469
2,244
6,424
15,228
0
82,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,504
Gold Earned
58,396
617
Minions Killed
564
0
Camps Cleared
0
2,236,744
Distance Traveled
1,900,110
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,215
426
77
3
0
380,002
7
L
Chronos
13,258
552
147
6
0
432,443
14
W
Scylla
12,942
539
132
6
0
429,866
10
W
Ymir
12,471
520
26
1
0
430,890
3
L
Xbalanque
12,822
534
164
7
0
377,053
3
W
Chaac
13,650
569
158
7
0
463,720
4
W
Neith
14,590
608
189
8
0
448,387
6
W
He Bo
14,851
619
112
5
0
463,881
4
L
Sylvanus
11,053
461
37
2
0
347,708
0
L
Erlang Shen
11,048
460
139
6
0
362,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role