Player Matchup

Horus
Horus
Artorias99v
Horus
Level 44
God Stats
10W - 6L
1,790 SR
Queue Stats
309W - 247L
1,514 Elo+
Party 3
Cthulhu
Cthulhu
IhadtheMoney
Cthulhu
Level 11
God Stats
0W - 5L
1,322 SR
Queue Stats
11W - 22L
1,490 Elo+
Party 3
Hou Yi
Hou Yi
NJIronMan6
Hou Yi
Level 108
God Stats
3W - 5L
1,257 SR
Queue Stats
136W - 146L
1,581 Elo+
Party 2
Da Ji
Da Ji
SorryCanBeUsed
Da Ji
Level 29
God Stats
1W - 6L
1,286 SR
Queue Stats
440W - 345L
1,535 Elo+
Party 3
Zeus
Zeus
accountantAT
Zeus
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 31L
1,581 Elo+
Party 2
Team Averages
Level 54
1,431 SR
1,540 Elo+

VS

Team Averages
Level 130
1,627 SR
1,567 Elo+
Neith
Neith
CeeJCH
Neith
Level 159
God Stats
3W - 0L
1,675 SR
Queue Stats
130W - 113L
1,577 Elo+
Party 1
Hera
Hera
Juss2Nyce
Hera
Level 160
God Stats
17W - 10L
1,636 SR
Queue Stats
287W - 299L
1,585 Elo+
Party 1
Ra
Ra
Koto Hyuga
Ra
Level 149
God Stats
4W - 0L
1,843 SR
Queue Stats
54W - 72L
1,516 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SadisticBunny29
Cu Chulainn
Level 134
God Stats
5W - 10L
1,383 SR
Queue Stats
32W - 47L
1,535 Elo+
Party 1
Atlas
Atlas
v_SageRampage_v
Atlas
Level 46
God Stats
28W - 28L
1,597 SR
Queue Stats
81W - 71L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 10
11,086
652
8,799
25,986
27,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
IhadtheMoney
Cthulhu
18
3 / 5 / 5
11,257
662
12,200
16,025
16,572
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hou Yi
NJIronMan6
Hou Yi
19
2 / 4 / 9
11,593
682
11,720
15,156
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 12 / 4
11,950
703
12,205
22,008
7,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 7 / 9
12,081
711
17,530
12,641
4,246
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CeeJCH
Neith
20
14 / 1 / 15
14,252
838
30,347
14,749
8,447
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hera
20
6 / 2 / 20
12,823
754
20,073
10,390
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 5 / 19
12,594
741
11,988
16,272
9,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SadisticBunny29
Cu Chulainn
19
5 / 5 / 17
12,281
722
6,941
14,756
14,321
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 2 / 20
12,602
741
13,024
23,575
31,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
126
15
Kills
35
35
Deaths
15
37
Assists
91
Player
Kills
Deaths
Assists
KDA
L
1
7
10
0.86
W
Neith
CeeJCH
Neith
14
1
15
21.5
L
Cthulhu
IhadtheMoney
Cthulhu
3
5
5
1.1
W
Hera
6
2
20
8
W
4
5
19
2.7
L
Hou Yi
NJIronMan6
Hou Yi
2
4
9
1.63
W
Cu Chulainn
SadisticBunny29
Cu Chulainn
5
5
17
2.7
L
5
12
4
0.58
L
4
7
9
1.21
W
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,454
Damage
82,373
91,816
Taken
79,742
60,021
Mitigated
67,932
17,973
Healing
23,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,799
4,900
3,740
8,903
25,986
27,086
307
14,621
11,009
0
23,013
W
Neith
CeeJCH
Neith
30,347
9,997
0
4,155
14,749
8,447
5,979
3,904
10,845
0
69,890
L
Cthulhu
IhadtheMoney
Cthulhu
12,200
198
135
393
16,025
16,572
254
6,008
9,915
33,998
0
W
Hera
20,073
3,124
664
2,052
10,390
4,355
965
4,153
6,237
53,114
0
W
11,988
1,766
7,128
5,484
16,272
9,523
1,197
6,648
9,624
66,975
0
L
Hou Yi
NJIronMan6
Hou Yi
11,720
6,182
0
3,282
15,156
4,627
441
8,326
6,692
0
52,910
W
Cu Chulainn
SadisticBunny29
Cu Chulainn
6,941
1,366
0
0
14,756
14,321
687
4,903
9,807
1,953
12,545
L
12,205
1,943
0
644
22,008
7,490
0
8,775
13,085
0
30,544
L
17,530
1,933
0
876
12,641
4,246
358
7,392
5,133
61,297
0
W
13,024
4,317
1,038
3,035
23,575
31,286
1,298
9,984
13,499
24,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,967
Gold Earned
64,552
272
Minions Killed
291
0
Camps Cleared
0
1,496,795
Distance Traveled
1,659,320
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,086
652
22
1
0
317,297
0
W
Neith
14,252
838
84
5
0
331,351
2
L
Cthulhu
11,257
662
50
3
0
306,528
2
W
Hera
12,823
754
62
4
0
323,946
0
W
Ra
12,594
741
106
6
0
333,870
0
L
Hou Yi
11,593
682
77
5
0
308,691
2
W
Cu Chulainn
12,281
722
17
1
0
332,562
0
L
Da Ji
11,950
703
39
2
0
273,858
0
L
Zeus
12,081
711
84
5
0
290,421
3
W
Atlas
12,602
741
22
1
0
337,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role