Player Matchup

Vulcan
Vulcan
AngryBunny92541
Vulcan
Level 69
God Stats
2W - 2L
1,683 SR
Queue Stats
14W - 20L
1,412 Elo+
Party 2
Mulan
Mulan
Guiti420
Mulan
Level 100
God Stats
12W - 7L
1,500 SR
Queue Stats
148W - 181L
1,382 Elo+
Party 3
Arachne
Arachne
InfernoBoy98X
Arachne
Level 41
God Stats
11W - 6L
1,282 SR
Queue Stats
353W - 361L
1,390 Elo+
Solo
Sylvanus
Sylvanus
THE Oil Pan
Sylvanus
Level 42
God Stats
3W - 2L
1,478 SR
Queue Stats
4W - 5L
1,411 Elo+
Party 2
Cernunnos
Cernunnos
xCHATO_SKATEx
Cernunnos
Level 61
God Stats
8W - 7L
1,500 SR
Queue Stats
67W - 90L
1,363 Elo+
Party 3
Team Averages
Level 63
1,489 SR
1,392 Elo+

VS

Team Averages
Level 78
1,525 SR
1,472 Elo+
Danzaburou
Danzaburou
ANAKIN123456789
Danzaburou
Level 32
God Stats
1W - 3L
1,463 SR
Queue Stats
46W - 63L
1,568 Elo+
Party 4
Cliodhna
Cliodhna
HoPeLeS89
Cliodhna
Level 57
God Stats
1W - 3L
1,379 SR
Queue Stats
20W - 22L
1,381 Elo+
Party 1
Sol
Sol
jagernauts
Sol
Level 107
God Stats
1W - 1L
1,746 SR
Queue Stats
145W - 155L
1,485 Elo+
Party 1
Chang'e
Chang'e
killerbunn3y
Chang'e
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 241L
1,466 Elo+
Party 4
Bellona
Bellona
muddygoose
Bellona
Level 84
God Stats
2W - 3L
1,538 SR
Queue Stats
23W - 25L
1,460 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 10
12,611
485
24,206
11,872
5,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Guiti420
Mulan
20
12 / 3 / 5
15,032
578
28,149
28,008
24,128
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
20
10 / 4 / 9
14,433
555
14,988
25,480
15,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
THE Oil Pan
Sylvanus
16
0 / 4 / 15
11,372
437
10,478
24,123
22,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
xCHATO_SKATEx
Cernunnos
19
3 / 6 / 9
12,184
469
13,119
22,514
9,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ANAKIN123456789
Danzaburou
1
0 / 0 / 0
4,879
188
0
0
0
Cliodhna
HoPeLeS89
Cliodhna
19
4 / 9 / 5
12,617
485
13,101
20,794
6,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 5 / 4
13,037
501
21,082
22,926
6,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
killerbunn3y
Chang'e
18
8 / 14 / 8
12,817
493
26,357
39,878
11,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
muddygoose
Bellona
19
6 / 4 / 6
12,279
472
21,449
28,220
25,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
44
32
Kills
21
21
Deaths
32
48
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ANAKIN123456789
Danzaburou
0
0
0
0
W
7
4
10
3
W
Mulan
Guiti420
Mulan
12
3
5
4.83
L
Cliodhna
HoPeLeS89
Cliodhna
4
9
5
0.72
W
Arachne
10
4
9
3.63
W
Sylvanus
THE Oil Pan
Sylvanus
0
4
15
1.88
L
3
5
4
1
L
Chang'e
killerbunn3y
Chang'e
8
14
8
0.86
L
Bellona
muddygoose
Bellona
6
4
6
2.25
W
Cernunnos
xCHATO_SKATEx
Cernunnos
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,940
Damage
81,989
111,997
Taken
111,818
76,711
Mitigated
49,486
43,439
Healing
38,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ANAKIN123456789
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
24,206
11,589
62
982
11,872
5,031
1,035
6,403
5,366
83,504
0
W
Mulan
Guiti420
Mulan
28,149
2,705
0
8,175
28,008
24,128
402
8,945
18,446
0
113,600
L
Cliodhna
HoPeLeS89
Cliodhna
13,101
1,407
0
4,831
20,794
6,227
179
6,596
14,025
0
69,187
W
Arachne
14,988
10,028
0
8,213
25,480
15,486
0
10,273
14,734
0
128,742
W
Sylvanus
THE Oil Pan
Sylvanus
10,478
502
8,082
10,914
24,123
22,548
510
12,382
11,465
24,418
0
L
21,082
7,488
116
10,260
22,926
6,176
1,934
5,697
17,053
124,645
0
L
Chang'e
killerbunn3y
Chang'e
26,357
768
2,687
16,689
39,878
11,308
95
15,468
23,867
79,030
0
L
Bellona
muddygoose
Bellona
21,449
1,823
371
3,938
28,220
25,775
102
6,841
20,875
0
76,250
W
Cernunnos
xCHATO_SKATEx
Cernunnos
13,119
6,191
301
6,710
22,514
9,518
666
9,436
12,816
0
95,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,632
Gold Earned
55,629
650
Minions Killed
561
0
Camps Cleared
0
2,466,533
Distance Traveled
1,814,239
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,879
188
0
0
0
0
0
W
Vulcan
12,611
485
104
4
0
506,402
0
W
Mulan
15,032
578
189
7
0
493,002
2
L
Cliodhna
12,617
485
121
5
0
495,443
0
W
Arachne
14,433
555
176
7
0
579,890
1
W
Sylvanus
11,372
437
27
1
0
448,955
5
L
Sol
13,037
501
217
8
0
437,019
0
L
Chang'e
12,817
493
113
4
0
380,287
0
L
Bellona
12,279
472
110
4
0
501,490
1
W
Cernunnos
12,184
469
154
6
0
438,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role