Player Matchup

Da Ji
Da Ji
DeathReanimated
Da Ji
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 185L
1,447 Elo+
Party 2
Tiamat
Tiamat
EffinBobbins
Tiamat
Level 156
God Stats
8W - 4L
1,654 SR
Queue Stats
271W - 237L
1,473 Elo+
Party 2
Apollo
Apollo
LaughedSAngel
Apollo
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
670W - 737L
1,473 Elo+
Solo
Medusa
Medusa
Tahiyaz
Medusa
Level 68
God Stats
9W - 5L
1,685 SR
Queue Stats
240W - 234L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
Thejoker_ym
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,481 Elo+
Solo
Team Averages
Level 118
1,568 SR
1,468 Elo+

VS

Team Averages
Level 105
1,500 SR
1,542 Elo+
Arachne
Arachne
 
Arachne
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ChinoShip156
Ares
Level 150
God Stats
4W - 4L
1,500 SR
Queue Stats
401W - 408L
1,467 Elo+
Solo
Jormungandr
Jormungandr
JDHill_123
Jormungandr
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
214W - 232L
1,506 Elo+
Solo
Chernobog
Chernobog
NotoriousDZell
Chernobog
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Freya
Freya
pagcon
Freya
Level 103
God Stats
6W - 5L
1,500 SR
Queue Stats
113W - 112L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 6
9,994
588
9,291
17,207
8,241
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
20
8 / 4 / 7
12,894
758
26,698
19,369
13,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 6 / 7
10,362
610
9,279
14,231
7,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
Tahiyaz
Medusa
18
1 / 7 / 6
11,015
648
10,993
15,071
7,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Thejoker_ym
Cthulhu
19
5 / 7 / 8
12,126
713
15,819
31,531
38,239
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
12 / 3 / 15
14,167
833
22,253
20,782
11,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
9 / 5 / 17
13,046
767
19,230
27,294
40,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
JDHill_123
Jormungandr
20
1 / 2 / 25
12,912
760
14,838
22,644
26,491
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
NotoriousDZell
Chernobog
20
3 / 3 / 17
12,805
753
16,815
14,059
8,249
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
pagcon
Freya
18
7 / 4 / 10
12,708
748
15,330
9,428
4,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
116
15
Kills
32
33
Deaths
17
34
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
3
15
6.5
W
9
5
17
3.5
L
0
9
6
0.33
L
Tiamat
8
4
7
2.88
W
Jormungandr
JDHill_123
Jormungandr
1
2
25
6.75
L
1
6
7
0.75
W
Chernobog
NotoriousDZell
Chernobog
3
3
17
3.83
L
Medusa
Tahiyaz
Medusa
1
7
6
0.57
L
Cthulhu
Thejoker_ym
Cthulhu
5
7
8
1.29
W
Freya
pagcon
Freya
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,080
Damage
88,466
97,409
Taken
94,207
74,452
Mitigated
91,378
27,247
Healing
29,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
22,253
17,814
1,934
8,569
20,782
11,487
2,270
9,812
9,205
0
34,678
W
19,230
708
2,050
4,301
27,294
40,892
39
9,016
18,278
26,263
0
L
9,291
1,304
1,324
1,160
17,207
8,241
0
8,654
8,553
0
15,910
L
Tiamat
26,698
490
2,447
8,289
19,369
13,238
308
9,026
10,343
66,673
0
W
Jormungandr
JDHill_123
Jormungandr
14,838
2,613
3,707
5,493
22,644
26,491
986
10,228
12,416
52,214
0
L
9,279
3,377
2,246
3,093
14,231
7,390
954
8,905
5,326
0
30,736
W
Chernobog
NotoriousDZell
Chernobog
16,815
6,657
0
1,903
14,059
8,249
813
8,434
5,625
0
41,838
L
Medusa
Tahiyaz
Medusa
10,993
3,603
431
325
15,071
7,344
216
9,355
5,716
0
30,427
L
Cthulhu
Thejoker_ym
Cthulhu
15,819
936
1,311
6,621
31,531
38,239
0
13,458
18,073
34,589
0
W
Freya
pagcon
Freya
15,330
4,268
389
1,306
9,428
4,259
1,192
5,027
4,401
22,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,391
Gold Earned
65,638
250
Minions Killed
180
0
Camps Cleared
0
1,365,007
Distance Traveled
1,559,903
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,167
833
35
2
0
387,137
0
W
Ares
13,046
767
10
1
0
299,330
1
L
Da Ji
9,994
588
19
1
0
287,274
0
L
Tiamat
12,894
758
80
5
0
299,393
0
W
Jormungandr
12,912
760
65
4
0
362,662
4
L
Apollo
10,362
610
45
3
0
221,958
4
W
Chernobog
12,805
753
62
4
0
292,118
0
L
Medusa
11,015
648
53
3
0
292,243
0
L
Cthulhu
12,126
713
53
3
0
264,139
0
W
Freya
12,708
748
8
0
0
218,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role