Player Matchup

Izanami
Izanami
 
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
GreazeGoblin
Sobek
Level 140
God Stats
3W - 9L
1,192 SR
Queue Stats
405W - 414L
1,426 Elo+
Party 1
He Bo
He Bo
Lwzer
He Bo
Level 52
God Stats
8W - 6L
1,474 SR
Queue Stats
29W - 35L
1,470 Elo+
Party 3
Fenrir
Fenrir
TakehitoMorokuzu
Fenrir
Level 86
God Stats
17W - 21L
1,156 SR
Queue Stats
240W - 271L
1,335 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Xynera
Ah Muzen Cab
Level 35
God Stats
5W - 5L
1,474 SR
Queue Stats
43W - 46L
1,476 Elo+
Party 3
Team Averages
Level 72
1,359 SR
1,441 Elo+

VS

Team Averages
Level 72
1,549 SR
1,478 Elo+
Ymir
Ymir
 
Ymir
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
SamLeoxl
King Arthur
Level 129
God Stats
1W - 2L
1,741 SR
Queue Stats
154W - 161L
1,490 Elo+
Party 2
Freya
Freya
darthum1
Freya
Level 10
God Stats
29W - 35L
1,505 SR
Queue Stats
76W - 76L
1,438 Elo+
Party 4
Neith
Neith
miles2005
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 202L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 1 / 0
5,025
628
1,239
2,267
544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 0
5,125
641
3,553
6,967
4,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Lwzer
He Bo
9
1 / 0 / 2
5,132
642
2,287
3,212
663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 1
4,617
577
1,274
4,356
1,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Xynera
Ah Muzen Cab
8
2 / 0 / 0
4,881
610
2,151
3,523
965
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 0 / 0
4,682
585
1,832
4,512
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
 
Sobek
7
0 / 0 / 0
4,207
526
985
3,291
1,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
SamLeoxl
King Arthur
8
0 / 1 / 0
4,619
577
2,976
5,745
2,827
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
darthum1
Freya
4
0 / 1 / 0
3,433
429
741
1,857
313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
miles2005
Neith
8
0 / 3 / 0
4,461
558
1,348
4,414
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
5
Kills
1
1
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
0
1
L
Ymir
 
Ymir
1
0
0
1
L
Sobek
 
Sobek
0
0
0
0
W
1
0
0
1
W
He Bo
Lwzer
He Bo
1
0
2
2
L
King Arthur
SamLeoxl
King Arthur
0
1
0
0
W
0
0
1
0.5
W
Ah Muzen Cab
Xynera
Ah Muzen Cab
2
0
0
2
L
Freya
darthum1
Freya
0
1
0
0
L
Neith
miles2005
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,504
Damage
7,882
20,325
Taken
19,819
8,415
Mitigated
7,498
10,591
Healing
6,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,239
780
0
928
2,267
544
41
1,059
1,208
0
25,869
L
Ymir
 
Ymir
1,832
537
0
2,396
4,512
1,729
0
931
3,581
22,036
0
L
Sobek
 
Sobek
985
185
341
1,413
3,291
1,159
0
0
3,291
10,513
0
W
3,553
393
0
4,698
6,967
4,464
0
739
6,228
25,463
0
W
He Bo
Lwzer
He Bo
2,287
148
0
2,308
3,212
663
0
78
3,134
22,926
547
L
King Arthur
SamLeoxl
King Arthur
2,976
652
0
1,273
5,745
2,827
0
3,139
2,606
0
24,487
W
1,274
121
0
1,383
4,356
1,779
0
1,331
3,025
0
10,163
W
Ah Muzen Cab
Xynera
Ah Muzen Cab
2,151
967
0
1,274
3,523
965
750
351
3,172
0
24,332
L
Freya
darthum1
Freya
741
239
0
231
1,857
313
0
0
1,857
7,552
0
L
Neith
miles2005
Neith
1,348
258
0
926
4,414
1,470
0
1,770
2,644
0
23,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,780
Gold Earned
21,402
230
Minions Killed
199
0
Camps Cleared
0
795,951
Distance Traveled
696,276
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,025
628
62
8
0
142,114
1
L
Ymir
4,682
585
59
7
0
161,402
1
L
Sobek
4,207
526
11
1
0
158,379
3
W
Sobek
5,125
641
56
7
0
153,633
2
W
He Bo
5,132
642
58
7
0
170,158
0
L
King Arthur
4,619
577
45
6
0
151,521
1
W
Fenrir
4,617
577
17
2
0
153,870
5
W
Ah Muzen Cab
4,881
610
37
5
0
176,176
1
L
Freya
3,433
429
21
3
0
77,837
1
L
Neith
4,461
558
63
8
0
147,137
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role