Player Matchup

King Arthur
King Arthur
Cesar16agus
King Arthur
Level 158
God Stats
14W - 18L
1,527 SR
Queue Stats
390W - 407L
1,539 Elo+
Solo
Cthulhu
Cthulhu
DedeGamer89
Cthulhu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 22L
1,500 Elo+
Solo
Pele
Pele
HayateJPz
Pele
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 67L
1,520 Elo+
Solo
Izanami
Izanami
MeiraMatheuz
Izanami
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,490 Elo+
Party 2
Chang'e
Chang'e
OO AxelVic
Chang'e
Level 158
God Stats
1W - 0L
1,692 SR
Queue Stats
15W - 22L
1,384 Elo+
Party 2
Team Averages
Level 115
1,544 SR
1,487 Elo+

VS

Team Averages
Level 138
1,400 SR
1,472 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
CycloneSkills
Serqet
Level 159
God Stats
4W - 7L
1,114 SR
Queue Stats
831W - 749L
1,513 Elo+
Solo
Fenrir
Fenrir
DemonShermy
Fenrir
Level 127
God Stats
3W - 2L
1,618 SR
Queue Stats
287W - 279L
1,502 Elo+
Party 1
Chang'e
Chang'e
Luis14Ramos
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,350 Elo+
Solo
Da Ji
Da Ji
Marcoster58
Da Ji
Level 147
God Stats
0W - 1L
1,267 SR
Queue Stats
80W - 67L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cesar16agus
King Arthur
18
0 / 6 / 20
11,705
616
17,882
20,375
27,778
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
DedeGamer89
Cthulhu
19
3 / 5 / 16
12,597
663
17,994
26,535
21,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
19
5 / 7 / 12
12,332
649
15,930
17,161
7,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
MeiraMatheuz
Izanami
20
11 / 2 / 18
15,471
814
45,902
17,406
9,602
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
OO AxelVic
Chang'e
20
10 / 2 / 18
13,718
722
30,309
17,666
19,491
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
2 / 5 / 11
11,465
603
14,069
29,301
33,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
6 / 4 / 6
11,753
619
13,721
33,823
23,769
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
20
4 / 7 / 12
12,604
663
17,385
32,587
28,031
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Luis14Ramos
Chang'e
18
2 / 7 / 12
11,257
592
14,683
23,380
20,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 7 / 9
12,164
640
21,050
32,048
38,138
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
70
29
Kills
20
22
Deaths
30
84
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
5
11
1.5
W
King Arthur
Cesar16agus
King Arthur
0
6
20
1.67
L
6
4
6
2.25
W
Cthulhu
DedeGamer89
Cthulhu
3
5
16
2.2
L
Fenrir
4
7
12
1.43
W
Pele
5
7
12
1.57
L
Chang'e
Luis14Ramos
Chang'e
2
7
12
1.14
L
6
7
9
1.5
W
Izanami
MeiraMatheuz
Izanami
11
2
18
10
W
Chang'e
OO AxelVic
Chang'e
10
2
18
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,017
Damage
80,908
99,143
Taken
151,139
85,745
Mitigated
144,116
47,089
Healing
63,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
14,069
1,878
2,262
5,494
29,301
33,638
507
8,300
20,707
0
30,128
W
King Arthur
Cesar16agus
King Arthur
17,882
888
177
1,782
20,375
27,778
384
4,617
15,308
0
30,696
L
13,721
1,243
4,118
13,003
33,823
23,769
233
10,621
22,402
3,210
27,467
W
Cthulhu
DedeGamer89
Cthulhu
17,994
981
1,887
7,705
26,535
21,204
502
4,058
22,201
33,232
0
L
Fenrir
17,385
2,140
2,828
8,483
32,587
28,031
244
8,486
23,646
0
32,533
W
Pele
15,930
2,198
482
2,922
17,161
7,670
440
2,088
14,326
0
25,253
L
Chang'e
Luis14Ramos
Chang'e
14,683
2,764
14,194
6,732
23,380
20,540
496
8,179
14,571
41,753
0
L
21,050
4,178
1,206
5,272
32,048
38,138
268
11,128
20,107
0
35,083
W
Izanami
MeiraMatheuz
Izanami
45,902
36,079
1,120
4,928
17,406
9,602
2,777
1,462
15,665
0
95,427
W
Chang'e
OO AxelVic
Chang'e
30,309
2,258
16,532
9,554
17,666
19,491
1,384
3,094
14,470
39,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,823
Gold Earned
59,243
194
Minions Killed
158
0
Camps Cleared
0
1,701,066
Distance Traveled
1,563,509
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,465
603
26
1
0
312,543
0
W
King Arthur
11,705
616
26
1
0
337,049
4
L
Serqet
11,753
619
34
2
0
343,376
5
W
Cthulhu
12,597
663
24
1
0
334,022
4
L
Fenrir
12,604
663
31
2
0
340,458
4
W
Pele
12,332
649
10
1
0
345,058
1
L
Chang'e
11,257
592
47
2
0
271,210
3
L
Da Ji
12,164
640
20
1
0
295,922
1
W
Izanami
15,471
814
114
6
0
319,778
0
W
Chang'e
13,718
722
20
1
0
365,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role