Player Matchup

Hou Yi
Hou Yi
DreadHeadPapi
Hou Yi
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
216W - 178L
1,592 Elo+
Solo
King Arthur
King Arthur
Hamboigeh
King Arthur
Level 129
God Stats
6W - 4L
1,577 SR
Queue Stats
18W - 25L
1,473 Elo+
Solo
Poseidon
Poseidon
PoohBear000
Poseidon
Level 109
God Stats
5W - 5L
1,581 SR
Queue Stats
27W - 27L
1,775 Elo+
Party 1
Sobek
Sobek
kjz54
Sobek
Level 123
God Stats
3W - 1L
1,762 SR
Queue Stats
54W - 54L
1,635 Elo+
Solo
Bastet
Bastet
tupper1
Bastet
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,642 Elo+
Party 1
Team Averages
Level 118
1,584 SR
1,623 Elo+

VS

Team Averages
Level 118
1,533 SR
1,578 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MrFartDump
Ra
Level 145
God Stats
5W - 11L
1,201 SR
Queue Stats
446W - 452L
1,654 Elo+
Party 2
Cliodhna
Cliodhna
Qennyboi
Cliodhna
Level 126
God Stats
8W - 7L
1,719 SR
Queue Stats
326W - 310L
1,557 Elo+
Party 2
Rama
Rama
Spehctr
Rama
Level 113
God Stats
15W - 12L
1,744 SR
Queue Stats
263W - 249L
1,677 Elo+
Party 2
Ganesha
Ganesha
Str8up Yoshee
Ganesha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 6
11,103
617
9,848
9,522
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Hamboigeh
King Arthur
19
6 / 0 / 2
11,744
652
15,470
14,955
18,312
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
PoohBear000
Poseidon
20
8 / 0 / 5
12,135
674
11,118
9,940
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
kjz54
Sobek
14
1 / 1 / 9
9,659
537
6,970
17,644
22,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
tupper1
Bastet
18
6 / 1 / 7
11,170
621
10,006
11,275
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 2 / 0
7,945
441
2,868
11,060
10,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 6 / 0
8,250
458
5,767
10,175
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Qennyboi
Cliodhna
13
1 / 6 / 2
7,864
437
6,900
14,201
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Spehctr
Rama
13
1 / 7 / 1
8,135
452
5,824
14,130
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
11
1 / 4 / 1
7,535
419
6,167
17,712
12,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
25
Kills
4
4
Deaths
25
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
0
0
W
4
2
6
3.5
W
King Arthur
Hamboigeh
King Arthur
6
0
2
7
L
1
6
0
0.17
W
Poseidon
PoohBear000
Poseidon
8
0
5
10.5
L
Cliodhna
Qennyboi
Cliodhna
1
6
2
0.33
L
Rama
Spehctr
Rama
1
7
1
0.21
L
Ganesha
1
4
1
0.38
W
Sobek
kjz54
Sobek
1
1
9
5.5
W
Bastet
tupper1
Bastet
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,412
Damage
27,526
63,336
Taken
67,278
50,903
Mitigated
33,972
22,021
Healing
16,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,868
203
0
3,132
11,060
10,421
0
0
11,060
0
48,494
W
9,848
5,609
0
4,693
9,522
3,531
4,632
1,010
8,486
0
88,641
W
King Arthur
Hamboigeh
King Arthur
15,470
1,807
0
2,560
14,955
18,312
348
810
14,119
66
91,830
L
5,767
921
1,274
1,918
10,175
3,471
0
3,022
7,153
65,282
0
W
Poseidon
PoohBear000
Poseidon
11,118
1,811
0
4,361
9,940
2,990
2,356
2,732
7,105
113,747
0
L
Cliodhna
Qennyboi
Cliodhna
6,900
870
0
2,870
14,201
3,903
0
5,319
8,882
0
43,098
L
Rama
Spehctr
Rama
5,824
4,456
0
3,428
14,130
3,550
0
3,072
11,058
0
53,272
L
Ganesha
6,167
386
0
3,523
17,712
12,627
0
6,109
11,603
24,460
350
W
Sobek
kjz54
Sobek
6,970
799
0
5,227
17,644
22,183
93
5,110
12,384
21,504
5,258
W
Bastet
tupper1
Bastet
10,006
2,719
0
5,180
11,275
3,887
0
1,697
9,376
0
81,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,811
Gold Earned
39,729
655
Minions Killed
469
0
Camps Cleared
0
1,920,994
Distance Traveled
1,822,637
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,945
441
97
5
0
355,890
8
W
Hou Yi
11,103
617
142
8
0
319,740
3
W
King Arthur
11,744
652
167
9
0
373,995
4
L
Ra
8,250
458
157
9
0
337,016
3
W
Poseidon
12,135
674
188
10
0
404,460
9
L
Cliodhna
7,864
437
83
5
0
404,868
1
L
Rama
8,135
452
121
7
0
339,936
6
L
Ganesha
7,535
419
11
1
0
384,927
4
W
Sobek
9,659
537
41
2
0
383,049
6
W
Bastet
11,170
621
117
7
0
439,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role