Player Matchup

Bacchus
Bacchus
DoniTsunami
Bacchus
Level 29
God Stats
11W - 10L
1,195 SR
Queue Stats
30W - 53L
1,324 Elo+
Party 2
Izanami
Izanami
Fearfuzzy
Izanami
Level 56
God Stats
2W - 1L
1,236 SR
Queue Stats
27W - 45L
1,364 Elo+
Party 2
Jormungandr
Jormungandr
Hateful-Henry
Jormungandr
Level 122
God Stats
4W - 1L
1,666 SR
Queue Stats
46W - 59L
1,391 Elo+
Party 2
Team Averages
Level 69
1,365 SR
1,359 Elo+

VS

Team Averages
Level 83
1,644 SR
1,468 Elo+
Cliodhna
Cliodhna
CerberusPrime
Cliodhna
Level 139
God Stats
20W - 17L
1,432 SR
Queue Stats
191W - 206L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
HammyTron13
Ah Puch
Level 84
God Stats
11W - 11L
1,582 SR
Queue Stats
88W - 98L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
KorporalKapuzen
Gilgamesh
Level 27
God Stats
4W - 4L
1,917 SR
Queue Stats
86W - 80L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DoniTsunami
Bacchus
19
3 / 3 / 11
15,969
694
8,111
27,139
39,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Fearfuzzy
Izanami
20
9 / 6 / 8
16,530
719
32,551
15,907
6,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Hateful-Henry
Jormungandr
20
6 / 2 / 11
16,695
726
23,931
31,135
34,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CerberusPrime
Cliodhna
20
6 / 7 / 4
15,501
674
22,401
21,448
6,841
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
HammyTron13
Ah Puch
19
4 / 6 / 6
15,320
666
30,458
15,884
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
KorporalKapuzen
Gilgamesh
19
1 / 5 / 8
14,519
631
12,593
34,248
20,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
18
Kills
11
11
Deaths
18
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
CerberusPrime
Cliodhna
6
7
4
1.14
W
Bacchus
DoniTsunami
Bacchus
3
3
11
2.83
W
Izanami
Fearfuzzy
Izanami
9
6
8
2.17
L
Ah Puch
HammyTron13
Ah Puch
4
6
6
1.17
W
Jormungandr
Hateful-Henry
Jormungandr
6
2
11
5.75
L
Gilgamesh
KorporalKapuzen
Gilgamesh
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,593
Damage
65,452
74,181
Taken
71,580
80,076
Mitigated
32,863
14,706
Healing
15,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
CerberusPrime
Cliodhna
22,401
2,983
940
2,261
21,448
6,841
1,445
8,035
13,128
0
64,458
W
Bacchus
DoniTsunami
Bacchus
8,111
1,296
495
7,609
27,139
39,470
136
10,718
15,986
27,882
0
W
Izanami
Fearfuzzy
Izanami
32,551
19,436
0
727
15,907
6,154
2,011
6,522
9,200
0
90,704
L
Ah Puch
HammyTron13
Ah Puch
30,458
2,255
0
4,525
15,884
5,203
532
9,237
6,416
83,667
0
W
Jormungandr
Hateful-Henry
Jormungandr
23,931
5,326
1,007
4,868
31,135
34,452
366
14,201
16,298
93,985
0
L
Gilgamesh
KorporalKapuzen
Gilgamesh
12,593
2,956
368
7,193
34,248
20,819
448
13,799
19,635
0
26,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,194
Gold Earned
45,340
298
Minions Killed
226
9
Camps Cleared
9
1,188,083
Distance Traveled
1,287,820
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
15,501
674
81
4
3
428,116
2
W
Bacchus
15,969
694
27
1
4
417,302
4
W
Izanami
16,530
719
114
5
2
347,430
0
L
Ah Puch
15,320
666
114
5
4
385,710
7
W
Jormungandr
16,695
726
157
7
3
423,351
3
L
Gilgamesh
14,519
631
31
1
2
473,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role