Player Matchup

Sol
Sol
Platinum V
BoomerDan
Sol
Platinum V
Level 124
God Stats
5W - 12L
1,566 SR
Queue Stats
50W - 67L
1,749 MMR
Solo
Geb
Geb
Gold IV
KITTKATT321
Geb
Gold IV
Level 138
God Stats
26W - 12L
1,838 SR
Queue Stats
374W - 326L
1,702 MMR
Solo
Chiron
Chiron
Bronze III
xxReadafxx
Chiron
Bronze III
Level 144
God Stats
1W - 3L
1,676 SR
Queue Stats
5W - 12L
1,444 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,693 SR
1,632 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 88
1,471 SR
2,070 MMR
Chaac
Chaac
Diamond I
GrimyGremlin
Chaac
Diamond I
Level 56
God Stats
16W - 4L
1,500 SR
Queue Stats
276W - 81L
2,411 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
PantheraPardus32
Ah Puch
Bronze III
Level 154
God Stats
4W - 10L
1,413 SR
Queue Stats
4W - 11L
1,388 MMR
Solo
Mulan
Mulan
Diamond I
lilMMR
Mulan
Diamond I
Level 53
God Stats
6W - 1L
1,500 SR
Queue Stats
263W - 63L
2,411 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
8,279
591
9,220
11,869
7,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 2 / 1
9,145
653
3,728
17,304
20,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
xxReadafxx
Chiron
11
0 / 2 / 1
7,702
550
4,446
11,296
3,645
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GilgameshFenrirAtlasAh Muzen CabAchilles

VS

Bans
BastetZeusOdinThothGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 6
8,823
630
11,677
15,171
12,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 0 / 3
10,211
729
10,593
3,614
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
lilMMR
Mulan
14
4 / 1 / 3
9,639
689
12,181
14,075
14,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
7
7
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
0
2
6
1.5
L
1
2
1
0.75
W
3
0
3
4.5
W
Mulan
lilMMR
Mulan
4
1
3
5.5
L
Chiron
xxReadafxx
Chiron
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,394
Damage
34,451
40,469
Taken
32,860
30,832
Mitigated
27,425
7,594
Healing
12,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,220
3,756
0
2,445
11,869
7,064
0
2,461
8,914
39,359
0
W
11,677
1,183
131
4,845
15,171
12,122
962
5,572
9,599
0
36,970
L
3,728
135
476
1,867
17,304
20,123
0
5,912
10,776
19,891
0
W
10,593
197
0
2,031
3,614
1,254
523
1,914
1,700
40,967
0
W
Mulan
lilMMR
Mulan
12,181
1,782
328
5,267
14,075
14,049
553
6,319
7,756
0
35,882
L
Chiron
xxReadafxx
Chiron
4,446
2,012
637
2,169
11,296
3,645
0
2,494
8,322
0
24,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,126
Gold Earned
28,673
151
Minions Killed
147
4
Camps Cleared
8
752,747
Distance Traveled
791,090
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,279
591
80
6
3
237,647
4
W
Chaac
8,823
630
33
2
3
268,092
4
L
Geb
9,145
653
29
2
0
268,090
4
W
Ah Puch
10,211
729
74
5
2
265,775
2
W
Mulan
9,639
689
40
3
3
257,223
1
L
Chiron
7,702
550
42
3
1
247,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role