Player Matchup

Mulan
Mulan
WashedPeak6
Mulan
Level 158
God Stats
2W - 5L
1,500 SR
Queue Stats
198W - 156L
1,645 Elo+
Party 2
Olorun
Olorun
deadlyweapon236
Olorun
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,577 Elo+
Party 2
Heimdallr
Heimdallr
warmachinex54
Heimdallr
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 14L
1,675 Elo+
Party 2
Team Averages
Level 117
1,500 SR
1,632 Elo+

VS

Team Averages
Level 134
1,831 SR
1,634 Elo+
Achilles
Achilles
Mpapii
Achilles
Level 145
God Stats
5W - 4L
1,861 SR
Queue Stats
53W - 53L
1,633 Elo+
Party 1
Medusa
Medusa
ojsglove194
Medusa
Level 103
God Stats
2W - 1L
1,875 SR
Queue Stats
10W - 9L
1,654 Elo+
Party 1
Merlin
Merlin
xsyl3ntx
Merlin
Level 153
God Stats
13W - 9L
1,756 SR
Queue Stats
147W - 141L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 1 / 7
14,324
955
28,815
25,403
23,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 4 / 12
10,156
677
8,095
11,242
4,370
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
warmachinex54
Heimdallr
16
5 / 3 / 14
11,516
768
12,305
13,390
4,503
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mpapii
Achilles
15
4 / 5 / 1
11,237
749
9,920
18,394
21,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
12
1 / 13 / 2
8,810
587
7,838
18,221
4,546
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
xsyl3ntx
Merlin
15
2 / 9 / 3
10,255
684
17,705
20,059
6,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
27
Kills
7
8
Deaths
27
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
Mpapii
Achilles
4
5
1
0.9
W
19
1
7
22.5
W
3
4
12
2.25
L
Medusa
1
13
2
0.15
W
Heimdallr
warmachinex54
Heimdallr
5
3
14
4
L
Merlin
xsyl3ntx
Merlin
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,215
Damage
35,463
50,035
Taken
56,674
32,783
Mitigated
32,819
15,668
Healing
8,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Mpapii
Achilles
9,920
2,382
422
2,722
18,394
21,655
0
3,960
14,434
0
26,803
W
28,815
4,346
400
9,901
25,403
23,910
391
8,786
16,617
0
61,572
W
8,095
3,155
1,213
2,094
11,242
4,370
602
4,495
6,747
28,786
0
L
Medusa
7,838
2,921
142
1,692
18,221
4,546
0
2,699
15,522
0
23,308
W
Heimdallr
warmachinex54
Heimdallr
12,305
6,624
0
2,060
13,390
4,503
2,141
4,687
7,227
0
36,161
L
Merlin
xsyl3ntx
Merlin
17,705
1,443
150
3,696
20,059
6,618
0
2,091
17,968
47,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,996
Gold Earned
30,302
159
Minions Killed
114
10
Camps Cleared
3
807,788
Distance Traveled
762,059
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,237
749
19
1
0
286,896
1
W
Mulan
14,324
955
79
5
2
307,958
2
W
Olorun
10,156
677
34
2
4
241,621
3
L
Medusa
8,810
587
36
2
1
238,440
2
W
Heimdallr
11,516
768
46
3
4
258,209
2
L
Merlin
10,255
684
59
4
2
236,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role