Player Matchup

Guan Yu
Guan Yu
AziresBrother
Guan Yu
Level 28
God Stats
5W - 5L
1,501 SR
Queue Stats
310W - 283L
1,533 Elo+
Party 4
Heimdallr
Heimdallr
Ice General444
Heimdallr
Level 85
God Stats
13W - 7L
1,500 SR
Queue Stats
642W - 618L
1,526 Elo+
Party 4
Hercules
Hercules
OhBoy69
Hercules
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,385 Elo+
Solo
Thanatos
Thanatos
dylan6789012
Thanatos
Level 37
God Stats
31W - 41L
1,488 SR
Queue Stats
277W - 309L
1,393 Elo+
Party 1
Freya
Freya
nimplay
Freya
Level 76
God Stats
33W - 26L
1,459 SR
Queue Stats
400W - 457L
1,398 Elo+
Party 1
Team Averages
Level 69
1,490 SR
1,447 Elo+

VS

Team Averages
Level 50
1,375 SR
1,372 Elo+
Bellona
Bellona
Astaroth88
Bellona
Level 7
God Stats
5W - 7L
1,290 SR
Queue Stats
6W - 13L
1,149 Elo+
Party 2
Ravana
Ravana
Ilkhanate
Ravana
Level 45
God Stats
4W - 6L
1,279 SR
Queue Stats
528W - 568L
1,335 Elo+
Solo
Sylvanus
Sylvanus
KingPenguin916
Sylvanus
Level 28
God Stats
1W - 4L
1,295 SR
Queue Stats
7W - 19L
1,503 Elo+
Party 3
Freya
Freya
Outlookrofter
Freya
Level 48
God Stats
1W - 6L
1,500 SR
Queue Stats
34W - 35L
1,503 Elo+
Party 3
Merlin
Merlin
Pepon231
Merlin
Level 124
God Stats
20W - 13L
1,511 SR
Queue Stats
250W - 234L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
11 / 0 / 10
13,893
556
14,791
18,178
23,272
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Ice General444
Heimdallr
20
9 / 2 / 10
14,152
566
17,969
19,655
9,067
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
OhBoy69
Hercules
17
1 / 1 / 28
12,606
504
9,685
29,037
39,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
dylan6789012
Thanatos
19
8 / 5 / 14
12,825
513
13,714
22,240
9,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
nimplay
Freya
20
14 / 6 / 9
13,679
547
27,980
34,383
16,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Astaroth88
Bellona
17
1 / 9 / 1
10,701
428
7,915
22,378
18,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
Ilkhanate
Ravana
14
4 / 12 / 2
9,919
397
12,626
23,189
7,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
17
2 / 6 / 6
11,442
458
12,347
21,298
19,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 9 / 4
10,391
416
15,174
18,667
5,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Pepon231
Merlin
18
6 / 7 / 5
12,781
511
23,936
20,736
6,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
32
43
Kills
14
14
Deaths
43
71
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
Astaroth88
Bellona
1
9
1
0.17
W
Guan Yu
11
0
10
16
W
Heimdallr
Ice General444
Heimdallr
9
2
10
7
L
Ravana
Ilkhanate
Ravana
4
12
2
0.42
L
Sylvanus
2
6
6
0.83
W
Hercules
OhBoy69
Hercules
1
1
28
15
L
1
9
4
0.33
L
Merlin
Pepon231
Merlin
6
7
5
1.21
W
Thanatos
dylan6789012
Thanatos
8
5
14
3
W
Freya
nimplay
Freya
14
6
9
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,139
Damage
71,998
123,493
Taken
106,268
97,628
Mitigated
57,733
62,581
Healing
26,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Astaroth88
Bellona
7,915
2,874
0
4,426
22,378
18,471
0
2,405
19,973
0
63,546
W
Guan Yu
14,791
3,014
1,464
4,849
18,178
23,272
2,057
5,812
12,366
8,086
79,972
W
Heimdallr
Ice General444
Heimdallr
17,969
8,581
0
7,383
19,655
9,067
3,024
10,056
9,599
0
141,344
L
Ravana
Ilkhanate
Ravana
12,626
2,270
0
2,766
23,189
7,581
0
5,423
17,757
0
54,254
L
Sylvanus
12,347
2,586
1,999
6,232
21,298
19,858
401
7,589
13,709
36,780
0
W
Hercules
OhBoy69
Hercules
9,685
2,650
911
12,921
29,037
39,387
183
12,019
17,018
0
30,819
L
15,174
6,392
0
4,455
18,667
5,093
410
5,284
13,383
68,886
0
L
Merlin
Pepon231
Merlin
23,936
1,629
0
6,359
20,736
6,730
487
9,261
11,475
75,429
0
W
Thanatos
dylan6789012
Thanatos
13,714
2,150
0
16,311
22,240
9,638
1,595
6,980
15,260
0
80,515
W
Freya
nimplay
Freya
27,980
9,229
0
18,742
34,383
16,264
777
17,340
17,043
96,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,155
Gold Earned
55,234
638
Minions Killed
466
0
Camps Cleared
0
2,435,900
Distance Traveled
2,294,013
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,701
428
128
5
0
493,002
3
W
Guan Yu
13,893
556
157
6
0
487,415
1
W
Heimdallr
14,152
566
207
8
0
473,634
9
L
Ravana
9,919
397
65
3
0
474,219
4
L
Sylvanus
11,442
458
41
2
0
432,232
5
W
Hercules
12,606
504
44
2
0
543,502
8
L
Freya
10,391
416
109
4
0
491,626
6
L
Merlin
12,781
511
123
5
0
402,934
0
W
Thanatos
12,825
513
109
4
0
491,568
0
W
Freya
13,679
547
121
5
0
439,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role