Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AlbinoDaddy7
Nu Wa
Level 74
God Stats
5W - 7L
1,196 SR
Queue Stats
151W - 155L
1,483 Elo+
Party 2
Arachne
Arachne
SwimmableAbyss7
Arachne
Level 79
God Stats
23W - 16L
1,758 SR
Queue Stats
116W - 129L
1,535 Elo+
Party 2
Izanami
Izanami
peepeedoodoo
Izanami
Level 61
God Stats
5W - 11L
1,463 SR
Queue Stats
127W - 157L
1,448 Elo+
Party 2
Amaterasu
Amaterasu
vergiil1108
Amaterasu
Level 105
God Stats
13W - 9L
1,614 SR
Queue Stats
164W - 157L
1,482 Elo+
Solo
Team Averages
Level 88
1,506 SR
1,489 Elo+

VS

Team Averages
Level 112
1,582 SR
1,518 Elo+
Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
KateChibi
Bastet
Level 146
God Stats
10W - 4L
1,308 SR
Queue Stats
14W - 17L
1,725 Elo+
Party 1
Ravana
Ravana
MailBySnail
Ravana
Level 123
God Stats
2W - 3L
1,860 SR
Queue Stats
165W - 140L
1,553 Elo+
Solo
Atlas
Atlas
TheProsor20
Atlas
Level 102
God Stats
4W - 0L
1,741 SR
Queue Stats
34W - 55L
1,272 Elo+
Party 1
Anubis
Anubis
Xrix0117
Anubis
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
113W - 159L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 5 / 2
6,083
468
4,204
14,527
8,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 3 / 3
6,676
514
6,856
6,139
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 4 / 1
7,102
546
3,939
9,187
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
peepeedoodoo
Izanami
10
2 / 4 / 2
6,332
487
6,760
8,651
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
vergiil1108
Amaterasu
12
1 / 6 / 3
7,093
546
4,391
13,976
7,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 2 / 6
7,381
568
7,203
7,640
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
KateChibi
Bastet
15
11 / 1 / 7
8,933
687
9,758
9,962
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ravana
15
5 / 1 / 5
8,640
665
9,668
9,886
6,222
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 1 / 8
6,763
520
5,896
9,726
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Xrix0117
Anubis
13
2 / 3 / 6
7,757
597
5,650
8,427
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
8
Kills
22
22
Deaths
8
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
2
0.4
W
Izanami
 
Izanami
3
2
6
3
L
1
3
3
0.83
W
Bastet
KateChibi
Bastet
11
1
7
14.5
W
Ravana
5
1
5
7.5
L
3
4
1
0.88
W
1
1
8
5
W
Anubis
Xrix0117
Anubis
2
3
6
1.67
L
Izanami
peepeedoodoo
Izanami
2
4
2
0.75
L
Amaterasu
vergiil1108
Amaterasu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,150
Damage
38,175
52,480
Taken
45,641
23,162
Mitigated
21,542
12,767
Healing
14,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,204
953
708
3,747
14,527
8,745
48
4,190
10,337
17,535
0
W
Izanami
 
Izanami
7,203
4,253
0
2,804
7,640
1,943
3,245
1,945
5,593
0
48,440
L
6,856
930
0
725
6,139
1,350
58
849
5,290
32,175
0
W
Bastet
KateChibi
Bastet
9,758
2,493
0
1,750
9,962
3,902
312
1,709
8,053
0
51,926
W
Ravana
9,668
2,962
0
3,123
9,886
6,222
693
1,026
8,728
0
51,028
L
3,939
2,810
0
2,260
9,187
3,471
0
958
8,229
0
36,639
W
5,896
1,542
306
2,566
9,726
6,106
339
2,077
7,523
14,436
5,361
W
Anubis
Xrix0117
Anubis
5,650
301
0
3,520
8,427
3,369
393
3,430
4,551
46,460
0
L
Izanami
peepeedoodoo
Izanami
6,760
3,851
0
1,267
8,651
1,794
0
1,238
7,413
0
38,632
L
Amaterasu
vergiil1108
Amaterasu
4,391
2,087
0
4,060
13,976
7,802
0
3,363
10,613
133
39,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,286
Gold Earned
39,474
323
Minions Killed
379
0
Camps Cleared
0
1,268,093
Distance Traveled
1,338,007
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,083
468
23
2
0
223,787
1
W
Izanami
7,381
568
95
7
0
259,797
7
L
Nu Wa
6,676
514
61
5
0
240,852
4
W
Bastet
8,933
687
88
7
0
319,851
0
W
Ravana
8,640
665
96
7
0
250,163
5
L
Arachne
7,102
546
62
5
0
330,044
1
W
Atlas
6,763
520
26
2
0
283,494
3
W
Anubis
7,757
597
74
6
0
224,702
5
L
Izanami
6,332
487
84
6
0
233,689
1
L
Amaterasu
7,093
546
93
7
0
239,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role