Player Matchup

Apollo
Apollo
 
Apollo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Colossos245
Cliodhna
Level 41
God Stats
1W - 2L
1,491 SR
Queue Stats
12W - 21L
1,401 Elo+
Party 3
Ares
Ares
Ghostface1393
Ares
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
169W - 221L
1,391 Elo+
Party 3
Baba Yaga
Baba Yaga
Jptoday321
Baba Yaga
Level 83
God Stats
3W - 4L
1,676 SR
Queue Stats
94W - 118L
1,411 Elo+
Party 3
Bellona
Bellona
Kill_LeleBR
Bellona
Level 124
God Stats
7W - 9L
1,705 SR
Queue Stats
765W - 873L
1,443 Elo+
Party 3
Team Averages
Level 79
1,574 SR
1,429 Elo+

VS

Team Averages
Level 86
1,480 SR
1,444 Elo+
Sol
Sol
BieL_-Loko_
Sol
Level 113
God Stats
11W - 15L
1,196 SR
Queue Stats
332W - 445L
1,459 Elo+
Party 2
King Arthur
King Arthur
Knight_shadowFH
King Arthur
Level 42
God Stats
17W - 17L
1,440 SR
Queue Stats
445W - 487L
1,408 Elo+
Party 1
Medusa
Medusa
Lucasbatt1994
Medusa
Level 107
God Stats
11W - 19L
1,500 SR
Queue Stats
447W - 587L
1,453 Elo+
Party 2
Thanatos
Thanatos
O_CONQUISTADOR_X
Thanatos
Level 103
God Stats
21W - 23L
1,396 SR
Queue Stats
267W - 296L
1,429 Elo+
Party 1
Fafnir
Fafnir
Pepinon
Fafnir
Level 63
God Stats
12W - 9L
1,868 SR
Queue Stats
147W - 148L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
1 / 8 / 3
8,952
448
6,004
13,948
4,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Colossos245
Cliodhna
17
8 / 5 / 1
10,736
537
14,168
16,838
7,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 5
8,167
408
5,595
20,247
22,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Jptoday321
Baba Yaga
15
3 / 8 / 4
9,578
479
10,973
16,465
5,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Kill_LeleBR
Bellona
16
4 / 4 / 5
10,482
524
16,341
18,868
18,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 4
12,159
608
18,732
15,605
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Knight_shadowFH
King Arthur
16
2 / 5 / 4
10,073
504
10,520
18,739
14,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
10 / 3 / 6
12,190
610
13,844
12,739
5,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
12 / 1 / 6
12,024
601
14,201
13,539
6,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
Pepinon
Fafnir
14
0 / 3 / 10
9,904
495
8,686
17,193
21,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
61
16
Kills
31
31
Deaths
16
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
8
3
0.31
W
7
4
4
2.25
L
Cliodhna
Colossos245
Cliodhna
8
5
1
1.7
L
0
6
5
0.42
L
Baba Yaga
Jptoday321
Baba Yaga
3
8
4
0.63
L
Bellona
Kill_LeleBR
Bellona
4
4
5
1.63
W
King Arthur
Knight_shadowFH
King Arthur
2
5
4
0.8
W
10
3
6
4.33
W
12
1
6
15
W
Fafnir
Pepinon
Fafnir
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,081
Damage
65,983
86,366
Taken
77,815
59,106
Mitigated
55,040
15,202
Healing
29,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,004
2,773
0
2,206
13,948
4,441
0
3,862
10,086
0
50,780
W
18,732
5,812
0
7,369
15,605
6,803
5,988
4,145
11,379
96,860
7,964
L
Cliodhna
Colossos245
Cliodhna
14,168
1,244
0
1,674
16,838
7,245
0
5,014
11,706
0
74,642
L
5,595
942
971
3,295
20,247
22,693
191
6,695
13,326
17,359
0
L
Baba Yaga
Jptoday321
Baba Yaga
10,973
678
0
3,642
16,465
5,936
237
6,691
9,774
52,614
0
L
Bellona
Kill_LeleBR
Bellona
16,341
4,717
34
3,380
18,868
18,791
0
3,866
14,084
0
61,461
W
King Arthur
Knight_shadowFH
King Arthur
10,520
502
0
4,735
18,739
14,835
223
3,145
14,928
0
54,443
W
13,844
5,365
0
95
12,739
5,586
2,283
3,722
8,889
0
92,876
W
14,201
2,737
0
13,994
13,539
6,783
0
1,590
11,704
0
66,366
W
Fafnir
Pepinon
Fafnir
8,686
1,950
0
3,440
17,193
21,033
54
3,966
12,981
26,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,915
Gold Earned
56,350
424
Minions Killed
556
0
Camps Cleared
0
2,017,349
Distance Traveled
1,998,578
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,952
448
85
4
0
420,443
6
W
Sol
12,159
608
169
8
0
371,937
5
L
Cliodhna
10,736
537
124
6
0
433,826
4
L
Ares
8,167
408
23
1
0
381,645
2
L
Baba Yaga
9,578
479
74
4
0
358,549
2
L
Bellona
10,482
524
118
6
0
422,886
2
W
King Arthur
10,073
504
115
6
0
386,198
0
W
Medusa
12,190
610
144
7
0
376,442
2
W
Thanatos
12,024
601
94
5
0
460,413
1
W
Fafnir
9,904
495
34
2
0
403,588
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role