Player Matchup

Da Ji
Da Ji
CPU Crusader
Da Ji
Level 73
God Stats
7W - 3L
1,246 SR
Queue Stats
125W - 108L
1,393 Elo+
Party 1
Odin
Odin
FNK82899
Odin
Level 97
God Stats
4W - 2L
1,692 SR
Queue Stats
419W - 516L
1,484 Elo+
Party 2
Chaac
Chaac
Pickle7332
Chaac
Level 41
God Stats
5W - 3L
1,324 SR
Queue Stats
133W - 121L
1,386 Elo+
Party 1
Chronos
Chronos
The Snozy0
Chronos
Level 45
God Stats
5W - 5L
1,207 SR
Queue Stats
143W - 129L
1,361 Elo+
Party 1
Anhur
Anhur
TheBoss12505
Anhur
Level 50
God Stats
2W - 2L
1,511 SR
Queue Stats
200W - 240L
1,420 Elo+
Party 2
Team Averages
Level 61
1,396 SR
1,409 Elo+

VS

Team Averages
Level 27
1,460 SR
1,206 Elo+
Cthulhu
Cthulhu
EliteTendy50
Cthulhu
Level 8
God Stats
8W - 14L
1,235 SR
Queue Stats
8W - 19L
1,107 Elo+
Party 3
Thanatos
Thanatos
HockeyChompy5
Thanatos
Level 37
God Stats
7W - 4L
1,893 SR
Queue Stats
24W - 38L
1,186 Elo+
Party 3
Poseidon
Poseidon
MarkTheGoat4386
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
juma469
Cabrakan
Level 29
God Stats
4W - 12L
1,447 SR
Queue Stats
29W - 54L
1,134 Elo+
Party 3
Danzaburou
Danzaburou
leothefox12
Danzaburou
Level 36
God Stats
0W - 5L
1,227 SR
Queue Stats
3W - 18L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 3
8,020
573
10,619
7,121
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
11
4 / 2 / 4
7,450
532
8,908
12,058
7,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
15
3 / 2 / 2
8,547
611
7,955
9,372
8,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
The Snozy0
Chronos
14
1 / 1 / 3
8,051
575
3,179
8,100
2,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 4 / 4
6,388
456
6,111
7,399
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EliteTendy50
Cthulhu
10
4 / 3 / 1
6,744
482
5,872
10,070
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
HockeyChompy5
Thanatos
10
2 / 4 / 2
6,511
465
3,242
11,595
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poseidon
11
1 / 7 / 0
6,517
466
4,717
9,779
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cabrakan
juma469
Cabrakan
12
2 / 2 / 0
7,163
512
6,286
10,307
6,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
leothefox12
Danzaburou
10
1 / 4 / 3
6,106
436
5,506
9,471
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
19
Kills
10
10
Deaths
20
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
L
Cthulhu
EliteTendy50
Cthulhu
4
3
1
1.5
W
Odin
4
2
4
3
L
Thanatos
HockeyChompy5
Thanatos
2
4
2
0.75
L
Poseidon
1
7
0
0.14
W
Chaac
3
2
2
2
W
Chronos
The Snozy0
Chronos
1
1
3
2.5
W
2
4
4
1
L
Cabrakan
juma469
Cabrakan
2
2
0
1
L
Danzaburou
leothefox12
Danzaburou
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,772
Damage
25,623
44,050
Taken
51,222
23,889
Mitigated
20,235
9,767
Healing
15,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,619
2,738
0
1,306
7,121
2,859
288
1,995
5,021
0
30,159
L
Cthulhu
EliteTendy50
Cthulhu
5,872
612
0
705
10,070
5,826
108
0
10,070
18,451
0
W
Odin
8,908
1,707
199
2,726
12,058
7,472
0
2,816
9,242
0
29,259
L
Thanatos
HockeyChompy5
Thanatos
3,242
969
173
6,508
11,595
3,324
0
964
10,579
0
22,509
L
Poseidon
4,717
658
0
1,860
9,779
2,330
460
2,215
7,507
37,780
0
W
Chaac
7,955
2,361
0
3,522
9,372
8,250
986
5,225
4,147
0
54,231
W
Chronos
The Snozy0
Chronos
3,179
847
328
767
8,100
2,579
2,605
4,191
3,909
50,912
0
W
6,111
2,316
207
712
7,399
2,729
0
2,648
4,751
0
22,069
L
Cabrakan
juma469
Cabrakan
6,286
1,100
24
4,153
10,307
6,619
162
0
9,921
37,083
0
L
Danzaburou
leothefox12
Danzaburou
5,506
1,966
0
1,912
9,471
2,136
614
0
9,471
0
22,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,456
Gold Earned
33,041
316
Minions Killed
253
0
Camps Cleared
0
1,378,462
Distance Traveled
1,275,523
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,020
573
39
3
0
312,666
0
L
Cthulhu
6,744
482
23
2
0
271,248
0
W
Odin
7,450
532
32
2
0
290,680
1
L
Thanatos
6,511
465
39
3
0
287,939
2
L
Poseidon
6,517
466
55
4
0
240,341
0
W
Chaac
8,547
611
98
7
0
257,797
0
W
Chronos
8,051
575
101
7
0
271,240
0
W
Anhur
6,388
456
46
3
0
246,079
3
L
Cabrakan
7,163
512
85
6
0
249,729
4
L
Danzaburou
6,106
436
51
4
0
226,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role