Player Matchup

Olorun
Olorun
JibbleJub
Olorun
Level 128
God Stats
3W - 2L
1,279 SR
Queue Stats
642W - 609L
1,524 Elo+
Party 2
Erlang Shen
Erlang Shen
TheBigWunk
Erlang Shen
Level 103
God Stats
8W - 4L
1,593 SR
Queue Stats
260W - 233L
1,473 Elo+
Party 2
Gilgamesh
Gilgamesh
Type95 RULZ
Gilgamesh
Level 69
God Stats
1W - 1L
1,334 SR
Queue Stats
34W - 41L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
francho_008
Baron Samedi
Level 89
God Stats
3W - 4L
1,398 SR
Queue Stats
13W - 14L
1,462 Elo+
Party 4
Horus
Horus
xXtaitoosXx
Horus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,516 Elo+
Party 4
Team Averages
Level 103
1,421 SR
1,500 Elo+

VS

Team Averages
Level 86
1,648 SR
1,616 Elo+
Apollo
Apollo
Mathias_Nyholm
Apollo
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,554 Elo+
Party 1
Sobek
Sobek
Seaclaw23
Sobek
Level 104
God Stats
3W - 2L
1,664 SR
Queue Stats
7W - 4L
1,708 Elo+
Party 3
Gilgamesh
Gilgamesh
liquid_toast_XD
Gilgamesh
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,607 Elo+
Party 3
Persephone
Persephone
magnusbogh98
Persephone
Level 42
God Stats
19W - 9L
1,857 SR
Queue Stats
133W - 126L
1,600 Elo+
Party 1
Awilix
Awilix
sloanboy98
Awilix
Level 102
God Stats
2W - 2L
1,721 SR
Queue Stats
5W - 4L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JibbleJub
Olorun
20
8 / 0 / 7
13,185
628
22,567
18,326
7,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
TheBigWunk
Erlang Shen
20
8 / 2 / 5
13,564
646
9,395
21,365
13,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Type95 RULZ
Gilgamesh
19
5 / 4 / 10
12,580
599
14,661
19,629
21,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
francho_008
Baron Samedi
18
3 / 7 / 9
11,873
565
12,099
18,943
9,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 4 / 17
11,067
527
8,021
25,018
27,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,809
419
7,922
15,155
5,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Seaclaw23
Sobek
13
1 / 5 / 2
8,406
400
6,236
23,056
23,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
liquid_toast_XD
Gilgamesh
14
3 / 5 / 5
9,639
459
10,196
17,745
14,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
magnusbogh98
Persephone
17
8 / 5 / 1
11,523
549
25,774
13,813
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
sloanboy98
Awilix
13
4 / 6 / 6
9,047
431
8,739
15,099
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
26
Kills
16
17
Deaths
26
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Olorun
JibbleJub
Olorun
8
0
7
11.5
L
0
5
2
0.2
L
Sobek
Seaclaw23
Sobek
1
5
2
0.4
W
Erlang Shen
TheBigWunk
Erlang Shen
8
2
5
5.25
W
Gilgamesh
Type95 RULZ
Gilgamesh
5
4
10
2.5
W
Baron Samedi
francho_008
Baron Samedi
3
7
9
1.07
L
Gilgamesh
liquid_toast_XD
Gilgamesh
3
5
5
1.1
L
Persephone
magnusbogh98
Persephone
8
5
1
1.7
L
Awilix
sloanboy98
Awilix
4
6
6
1.17
W
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,743
Damage
58,867
103,281
Taken
84,868
78,684
Mitigated
53,770
50,439
Healing
17,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
JibbleJub
Olorun
22,567
10,968
3,534
14,173
18,326
7,613
7,115
7,407
10,919
119,152
0
L
7,922
4,181
0
3,229
15,155
5,793
0
6,072
9,061
0
58,428
L
Sobek
Seaclaw23
Sobek
6,236
268
240
5,775
23,056
23,817
493
11,495
11,342
23,482
0
W
Erlang Shen
TheBigWunk
Erlang Shen
9,395
5,124
0
9,978
21,365
13,129
2,252
2,848
18,517
0
139,909
W
Gilgamesh
Type95 RULZ
Gilgamesh
14,661
4,719
0
4,438
19,629
21,382
805
5,846
13,783
254
83,083
W
Baron Samedi
francho_008
Baron Samedi
12,099
1,050
1,402
4,947
18,943
9,143
957
9,296
9,647
69,341
0
L
Gilgamesh
liquid_toast_XD
Gilgamesh
10,196
2,233
0
3,356
17,745
14,037
50
5,320
12,280
7,543
30,930
L
Persephone
magnusbogh98
Persephone
25,774
158
0
2,050
13,813
5,165
0
6,593
6,922
94,934
0
L
Awilix
sloanboy98
Awilix
8,739
3,031
0
2,926
15,099
4,958
181
4,524
10,433
0
41,175
W
8,021
3,320
5,322
6,645
25,018
27,417
463
9,435
15,583
0
22,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,269
Gold Earned
47,424
640
Minions Killed
423
0
Camps Cleared
0
2,074,190
Distance Traveled
1,729,808
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,185
628
167
8
0
360,384
7
L
Apollo
8,809
419
102
5
0
336,005
4
L
Sobek
8,406
400
30
1
0
357,627
7
W
Erlang Shen
13,564
646
187
9
0
505,505
3
W
Gilgamesh
12,580
599
146
7
0
416,255
3
W
Baron Samedi
11,873
565
110
5
0
366,329
3
L
Gilgamesh
9,639
459
67
3
0
270,938
0
L
Persephone
11,523
549
145
7
0
400,820
3
L
Awilix
9,047
431
79
4
0
364,418
0
W
Horus
11,067
527
30
1
0
425,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role